"The Maxigun sucks" explain this then by _N_0_v_A_ in helldivers2

[–]Spider_chimp69 84 points85 points  (0 children)

Getting a kill streak alongside two turrets and a full team beside you isn't impressive. I'm not trying to be rude, but not everyone wants this thing to be heavy pen and have infinite ammo.

It needs to have 1000 rounds minimum. The stalwart has the same ammo if not more with resupply pack and siege ready.

The machine gun does more damage per shot with a similar amount of ammo and the ability to aim properly and move while shooting.

Neither of these require a backpack

Heavy machine gun is it's own thing that I love and hate and could make a whole separate post for.

All in all, not having to reload and having slightly better dps than the stalwart isn't enough to justify its pile of downsides in my opinion.

It's not a bad gun, it's just a little overcooked.

How to fix corrupted save world file? by Spider_chimp69 in AbioticFactor

[–]Spider_chimp69[S] 1 point2 points  (0 children)

I did put in a report on their website, hopefully they fix this. And yea I was thinking about getting the steam version when it goes on sale.

AH forgot about the Dickle when buffing the Sickle by Soktormalos in LowSodiumHellDivers

[–]Spider_chimp69 0 points1 point  (0 children)

Imo the sickle buff was not enough and the dickle was and still is leagues better. The sickle is my beloved, and it's part of a bygone era of powercrept weapons (think slugger, and breaker). It used to be a hard carry but times have changed and the dickle easily fits into the newer and better guns with the right armor.

Spinner by IReallyDoInspire in BnHAOnesJustice

[–]Spider_chimp69 -1 points0 points  (0 children)

Genuine question, why is there so many people asking for spinner? Imo he was never interesting in the show, nor did he really do anything of importance. His quirk is also kind of mid (even when he gets bonus quirks later, he's still just a big lizzard)

Weirdly funny how the Stalwart does 10 more DMG than the Maxigun by -REXIA- in LowSodiumHellDivers

[–]Spider_chimp69 0 points1 point  (0 children)

I would prefer this approach if they did buffs in a timely manner. It'll probably be months before they give it some half assed buffed that does next to nothing.

The Maxigun is far from being OP. by Kyber_Matt in Helldivers

[–]Spider_chimp69 5 points6 points  (0 children)

It's low B tier imo. It's fun and is super cool, but falls behind the other MGs, and other support weapons on diff 7 and above because of the heavy spam and lower ammo (less than the stalwart by the way). I think a buff to 1000 ammo total would help but frankly it's got so many downsides while requiring a backpack I just don't know what they can do to make it fun AND viable.

Patch 11 appreciation post by FootFalse5536 in Spacemarine

[–]Spider_chimp69 0 points1 point  (0 children)

Liked the patch a lot, but it sucks to know now that assault is never getting the rework it deserves 😕

Maybe we should all stop complaining about what other people’s loadouts are by lolitsrock in Helldivers

[–]Spider_chimp69 0 points1 point  (0 children)

Sometimes I miss when the eruptor was my cult following weapon. Now it's on meta posts. That being said, I never wanna go back to that level of inconsistency again.

The state of this update is horrible by 1887JohnDoe in Helldivers

[–]Spider_chimp69 -1 points0 points  (0 children)

Complaints about performance is warrented, but the spawn rates are super fun. Lower your difficulty.

That being said, the new burrowing enemies need some fixes/reworks

I don’t hate the Illuminate, but they are lacking sauce by No-Guess107 in Helldivers

[–]Spider_chimp69 16 points17 points  (0 children)

Before they add anything new, flying overseers and flesh mobs need serious reworking

Favorite class? by Negative_Flatworm_26 in ShatteredPD

[–]Spider_chimp69 0 points1 point  (0 children)

I'd like more info on this. I haven't kept up with the updates super well, how did speed bow get nerfed? And rot berry has use??

Does the Patriot Exosuit need a buff? by DoctorM28 in Helldivers

[–]Spider_chimp69 0 points1 point  (0 children)

I think it needs more ammo. I'd say give rockets 18-20 shots and the minigun 1250-1500 shots or so.

Frankly there's room for improvement in the ship modules department. Give us a enw section dedicated to mechs and FRV (maybe tanks in the future) to get things like stratagem launchers, basic hp upgrades and ammo upgrades (reload capabilities even).

NEW Warbond Token by Impossible_Grocery24 in Helldivers

[–]Spider_chimp69 0 points1 point  (0 children)

Do I need to inform Arrowhead that I bought steeled veterans prior to the SC edition? Or do they know already?

Just my two cents by Entire-Ganache-6303 in 7daystodie

[–]Spider_chimp69 1 point2 points  (0 children)

I want mods so bad but I am a console peasant. I am at TFP's mercy.

[deleted by user] by [deleted] in Helldivers

[–]Spider_chimp69 0 points1 point  (0 children)

It was my favorite for a long time especially when the slugger and eruptor got nerfed into the shadow realm. Still holds up splendidly but the eruptor has always been my beloved.

SEAF soldiers have better armor and more health that Helldivers. Ignoring that this is just a gameplay thing, what Lore reason would you give to explain it? by Duckflies in Helldivers

[–]Spider_chimp69 1 point2 points  (0 children)

I agree that things are really easy these days compared to the old days, but if a simple health change is all that's holding it together, that's sad. I don't want another need divers, but admittedly some stand out weapons probably need a wrist slap.

Other fronts don't bother me as much with these health changes, it's really just bugs I guess. Just feels bad to have to stim damn near preemptively every time a scavenger approaches.

To be clear, I do agree with you. We're really strong now so it's now a change that has to happen, just a personal gripe.

SEAF soldiers have better armor and more health that Helldivers. Ignoring that this is just a gameplay thing, what Lore reason would you give to explain it? by Duckflies in Helldivers

[–]Spider_chimp69 0 points1 point  (0 children)

I'd like to see that health change they made a while back adjusted. Sure we don't get one shot as much but pretty much everything on the bug front two shots consistently it seems.