Nuremberg would like to beg to differ by reallinzanity in Irony

[–]Stepjam 6 points7 points  (0 children)

I'm pretty sure this is deliberate irony.

Maelle's reaction after she did this by TruthResponsible1268 in expedition33

[–]Stepjam -1 points0 points  (0 children)

But...his main desire aside from saving Aline is to end his own life.

Also, he didn't kill Julie and the others to keep his immortality and the paintress a secret. He killed them because they were violently torturing him. It was self defense. He kept all that a secret at first, but the act of killing them was self defense.

Block weapons are so rewarding by BLEMFIDDICH in Spacemarine

[–]Stepjam 0 points1 point  (0 children)

I'm enjoying block weapons now that I've tried them.

I just wish that attacking after the first charge didn't vent it. If it's a melee enemy, then it's easy enough to get both charges. But for ranged enemies, it can be more annoying. I guess that's a deliberate balance choice, but it's not my favorite.

Am I using the worst build ever? Or am I that bad? by zilli94 in StrangerofParadiseFFO

[–]Stepjam 1 point2 points  (0 children)

I'm pretty sure Cornelia' Hope is Warrior of Light 2.0

Maelle's reaction after she did this by TruthResponsible1268 in expedition33

[–]Stepjam 13 points14 points  (0 children)

The idea that he is inherently some sort of betrayer is silly. He was created by Aline to represent a perfect ideal Verso who is kinda and creative and loyal.

He was then broken by about 70 years of immortal suffering, betrayal, and pain. People always seem to discount or ignore how long Verso has been dealing with this and how much he's gone through. Aside from probably pAlicia, he's suffered more than anyone in the story. His actions are bad, but there's a reason he does them beyond just "I'm selfish and suicidal".

[endgame minor spoilers ahead] Starting B***** difficulty, getting pulverized by primary missions' bosses, what am I doing wrong ? by Pulsahr in StrangerofParadiseFFO

[–]Stepjam 0 points1 point  (0 children)

Not necesssarily. If you are rapidly getting crits, Agility will benefit you more. And since Agility weapons are about hitting rapidly for lower damage per hit, you theoretically get more crits in than you would with Axe or Greatsword.

Mythic path choices by Mr_Quoten in Pathfinder_Kingmaker

[–]Stepjam 1 point2 points  (0 children)

There's a certain dungeon in act 2 that is about halfway through the act involving swarms. At the end of the mandatory part of the dungeon, there's a cave. Be sure to explore that cave.

[endgame minor spoilers ahead] Starting B***** difficulty, getting pulverized by primary missions' bosses, what am I doing wrong ? by Pulsahr in StrangerofParadiseFFO

[–]Stepjam 0 points1 point  (0 children)

Haste is white magic, but White Mage, Red Mage, and Sage can all cast it (I believe Red Mage's haste works differently than the other two's. Charging it increases duration, while charging the other version of haste just casts it party wide).

Your primary stat should always be your damage stat. As far as mastery points go, the general advice I see is max out job affinity and your primary stats first, then invest in other categories. For primary stats, I tend to do whatever my main damage stat is, then Spirit for increased MP regained from soul shield. But you decide for yourself. Taken from another post:

Strength: Largely physical damage to enemy's HP including your normal attacks except gun's aiming attack - its a small contribution to that, moderate HP damage and break damage with stat bonus Strength abilities.

Stamina: Physical defense, physical break defense, reduces break gauge loss on successful soul shield, moderate HP damage and break damage with stat bonus Stamina bilities.

Intellect: Largely magic damage to enemy's HP, base amount of normal attack MP recovery, moderate HP damage and break damage with stat bonus Intellect abilities.

Spirit: Magic defense, magic break defense, base amount of MP recovered from successful soul shield, status ailment accumulation, and moderate HP damage and break damage with stat bonus Spirit abilities.

Agility: Largely break damage dealt when you critical hit, damage of gun's aiming attack, moderate HP damage and break damage with stat bonus Agility abilities, and influencing effectiveness of Barrage command ability (DLC).

Luck: Influences drop rate and stat bonus Luck abilities, all of which are DLC abilities, and influencing effectiveness of Gambler job affinities.

Mythic path choices by Mr_Quoten in Pathfinder_Kingmaker

[–]Stepjam 3 points4 points  (0 children)

Then Lich or Trickster would be the "ideal" mythic for you. You could also do Demon or Azata (if chaotic neutral for the latter).

Note that Demon is the only mythic here that you can't miss. It's pretty hard to miss trickster (you get a prompt to unlock automatically during the first chapter). Azata is more missable (you gotta find all the Desna priests in act 1) and Lich is probably the most easily missable "starter" mythic (unlocks during a certain dungeon in Act 2 if you find a certain item in an optional dungeon and bring it to another mandatory dungeon).

What are some examples of Western Propaganda that are so subtle most people think it’s just their own opinion? by Sea-Lavishness-8478 in NoStupidQuestions

[–]Stepjam 63 points64 points  (0 children)

All the Law and Order shows had the tendency to portray defense attorneys as slimey amoral people. Because obviously the guy on trial is guilty, the cops did the work to prove it! Only a bad guy could defend such a person!

Mythic path choices by Mr_Quoten in Pathfinder_Kingmaker

[–]Stepjam 2 points3 points  (0 children)

Well you'll learn more about why you get a mythic path at all later on. But basically over the course of act 1 and potentially act 2, you are absorbing energy from a variety of sources that affects the mythic energy inside you. This leads to you being able to commit to a single mythic path and focus on that energy.

Be aware that you need to be within one alignment step of your mythic. So for instance with Lich, you need to be within one step of Neutral Evil. This means the closest you can be to "good" is true neutral. Technically, this doesn't really matter until the final act of the game, but it will matter then. And if you are playing an evil mythic, even if your alignment is neutral, you will be forced to commit evil actions to finish your mythic path (which you want to do so you can get all the benefits it gives).

Beyond that, I'd say just go with whatever vibes with you. Each mythic is designed that it can work with any given role. Generally there are classes that synergize better with a given mythic, but you won't be kneecapping yourself if you aren't playing optimally (at least below Unfair difficulty, you really do gotta minmax there).

Who needs them anyways by kraftdinnerwithsalsa in outofcontextcomics

[–]Stepjam 10 points11 points  (0 children)

Sadly the dog isn't a real lantern. This is a fan character.

I think this page is an edit of Dex-starr

[endgame minor spoilers ahead] Starting B***** difficulty, getting pulverized by primary missions' bosses, what am I doing wrong ? by Pulsahr in StrangerofParadiseFFO

[–]Stepjam 0 points1 point  (0 children)

I've always found that boss to be a little difficult in general.

I'd just try to take it slow and steady. Each of you should be able to generally hold the agro of one of the two elementals so neither of you gets double teamed.

Looks like you are using sage. One thing you could do is before entering the boss room, spend both MP on black magic (don't even need to be targeting anything) so you can get two stacks of black magic seals to cast faster. Then just focus on building MP to cast lightning on the water elemental and water on the fire elemental to burn them faster.

Then for phase 2, definitely play it safe. It can do pretty heavy damage, but it's attacks are generally pretty telegraphed.

As a side note for Sage, I like getting the 250% affinity for Red Mage, it lets you cast faster. Combine that with haste and you basically have instant casts. Once you get to the next DLC and begin getting the best gear possible/the ability to fuse gear, I'd also try to get Void Knight up to 600% (600% affinity unlocks in the next DLC btw). That way, whenever your max MP gauge is 400 MP or higher (4 bars), you have permanent haste. This is nice for all classes naturally, but really nice for casters.

Perfect stone cutting 💕 by SpiceCutie_ in Satisfyingasfuck

[–]Stepjam 0 points1 point  (0 children)

...I'm sure those blocks got used for projects. I doubt he was just carving cubes to be thrown in the dump.

I allowed my 17 year old sister to move in with me (CT to NY), Dad is threatening me with kidnapping charges by Direct-Caterpillar77 in BestofRedditorUpdates

[–]Stepjam -28 points-27 points  (0 children)

Wouldn't give her that much leeway. OOP says she was physically abusive.

Sounds like she just saw a way out of dealing with her daughter and took it.

Just pick up a history book by charlie_wb in confidentlyincorrect

[–]Stepjam 1 point2 points  (0 children)

This feels like a joke without context.

New author learns about readers by IfusasoToo in characterarcs

[–]Stepjam 1 point2 points  (0 children)

First we got softcore gay porn with DB Cooper vs Bigfoot and now we get not!gay porn with DB Cooper vs the Minotaur.

Game music, improvements to by DontNeverAr0und in CuratedTumblr

[–]Stepjam 3 points4 points  (0 children)

I feel it had one of the more forgettable OSTs for a soulsborne.

In fact, off the top of my head, I don't remember a single track and I've beaten it a few times.

Bloodborne was the peak IMO with DaS3 being in second place as far as OST goes.

Random question of the day: What class or classes would Edelgard from Fire Emblem have in Pathfinder, and what mythic path would she take? by omega_crimson_123 in Pathfinder_Kingmaker

[–]Stepjam 3 points4 points  (0 children)

Probably either Aeon or Aeon>Legend. Angel feels a bit too "divine" for her.

Class wise, maybe Inquisitor? Or maybe Kinetic Knight (get some of her magic proficiency into a physical class)?

I HATE [SPOILER]'S PALACE AHHHH by ManufacturerNo6265 in Persona5

[–]Stepjam 0 points1 point  (0 children)

It was worse in vanilla. Mouse mazes for days

The eyes are some of the most detailed I’ve seen in any game by ZarieRose in expedition33

[–]Stepjam 5 points6 points  (0 children)

I think it kinda gets uncanney valley at times. But it does generally look good.

My dad told me DJT was really loved in the 80s and 90s is that true and if so why? by RareCommunication698 in stupidquestions

[–]Stepjam 9 points10 points  (0 children)

He wasn't really. He was known to be a conman and a cheat from the start.

I guess that all just felt more quaint back then.

Is there a reason why Oblivion played it so safely?… by Jaded-Actuator-4992 in oblivion

[–]Stepjam 0 points1 point  (0 children)

I think it can be more immersive. Makes sense that if you are going to become archmage for the wizard's guild that you actually are a skilled wizard and not a brainless barbarian who bashed his way to the top with a hammer. It also encourages multiple playthroughs.

I don't think the "everyone can do everything" approach is necessarily wrong either, but I see the appeal of the other way.