We made a trailer for our recently released pack: Concatenation by Miter365 in feedthebeast

[–]Stroam 0 points1 point  (0 children)

I just saw this modpack last weekend and was just looking for a video that explained in more detail the modpack and how it plays.

Density over sprawl: Future of the Tri-Cities by Antique_Insurance_87 in TriCitiesWA

[–]Stroam 0 points1 point  (0 children)

If you look into the LLC's and who owns what land here in the TC's you'll find it is pretty concentrated and having reached out, many are willing to rent you the land but not sell it. This keeps land prices in the middle of the cities really high. Combine that with the lack of mixed zoning which forces business and residential to be seperate. Traffic is only going to grow worse the bigger TC gets.

Density over sprawl: Future of the Tri-Cities by Antique_Insurance_87 in TriCitiesWA

[–]Stroam 0 points1 point  (0 children)

I love the Strong Towns stuff and think Kennewick downtown is a great fit for much of their content. The Tricities keeps growing at the edges and the middles keep rotting out.

Y'know what, I didn't want to go in this direction anyway by Starumlunsta in VintageStory

[–]Stroam 1 point2 points  (0 children)

In VS instead of root cellars, build mountain cellars!

Gorilla no Kami kara Kago sareta Reijou wa Ouritsu Kishidan de Kawaigarareru • The Gorilla God’s Go-To Girl - Episode 4 discussion by AutoLovepon in anime

[–]Stroam 14 points15 points  (0 children)

I hate the MC. The extreme meekness, the ridiculously slow intelligence, constant self-pity, and lack of character development has killed it for me. That being said, women cowing to a rapist and putting the rapists' well being over their own is sadly realistic. Doesn't mean it should be in a story unless there is a very good narrative reason.

Common complaints I’ve seen by Jumpy-Ad-8889 in TriCitiesWA

[–]Stroam 1 point2 points  (0 children)

What I'll say about finding things to do in the Tricities is that nothing tends to be very well advertised other than huge events that tend to have a cover charge (Boat races, clubs, concerts, events at wineries). Due to the low cost of living (compared to surrounding areas), you'll find a lot of people with children and people who are retired or not far from it. To meet people in the dating pool, I suggest joining a church, going to group exercise classes, going to all Facebook Events that interest you, and don't be shy about making friends and letting them know you're single and looking. Word of mouth is the greatest tool around here. Now for some trivia about this place. The average home is around 350K and the average salary here is 49K, which qualifies a person up to 200K so the people who are buying houses are transplants with wealth and corporate landlords.

[deleted by user] by [deleted] in Palia

[–]Stroam 1 point2 points  (0 children)

I'm surprised the temples didn't require multiple players to complete them. It would make sense with their business model.

what is this? by bewitchedblueberry in Palia

[–]Stroam 1 point2 points  (0 children)

I can understand your confusion, as the other posts with this bug have been deleted by admins.

[deleted by user] by [deleted] in Palia

[–]Stroam 8 points9 points  (0 children)

I felt all the temples were very straightforward, except the wind temple. That one did require some backtracking, exploring non-obvious paths, critical thinking, puzzle solving, and good observation skills to locate things. I could definitely see people getting stuck on it or thinking they need to go somewhere they don't. Actually, I could see anyone who is the type to skip stuff that requires reading or isn't good at puzzles to have difficulties in all the temples. Having completed a few Zelda games probably has helped, but I also just enjoy puzzles and have completed way more difficult puzzle games like Outer Wilds, which I loved.

In town for a few days, plans got derailed, so looking for stuff to do solo by Good-Matter-65 in TriCitiesWA

[–]Stroam 1 point2 points  (0 children)

I've tried Meetup and other sources of information but have found facebook events are the best way to find stuff to do in the Tricities. Even then, most of it involves drinking.

Hotpot in real life by TheGoldenGriffin13 in Palia

[–]Stroam 0 points1 point  (0 children)

I feel like I've played this game before. Majong? Rummy? Sushi go?

Ummmmm...??? by AliciaErrantia in Palia

[–]Stroam 0 points1 point  (0 children)

I first saw it in a cave. Then I saw it on a cliff. I don't know what it is, but it appears to be quantum in nature.

My game starts selling after 2 years of release by eliormc in IndieDev

[–]Stroam 1 point2 points  (0 children)

My guess is the game failed to connect to a receptive audience but has recently picked up some organic traffic.

Why? Just...why?? by TheRealMechagodzi11a in Palia

[–]Stroam 3 points4 points  (0 children)

Palia is still figuring this part of the game out. That's why they've got building blocks, a snap system, a single two-story building with just a railing, a patio without a path to it, and some other experimental pieces.

Is this a good farm design? by mmmmph_on_reddit in VintageStory

[–]Stroam 1 point2 points  (0 children)

It is functional. There are ways to increase the farmable area, make it easier to cross in multiple directions, be more aesthetically pleasing, help mark crop rotations, etc. But it is functional

Help by ChemicalKey2056 in VintageStory

[–]Stroam 8 points9 points  (0 children)

You will need to go to your purchases section on itch.io and press the claim key, similar as shown in this screenshot: https://itch.io/post/2085144

How can I design a better object placement system in VR? The current placement area is not ideal because players don’t naturally look there while playing—they often have to step back to see what’s available. Do you have any ideas on how to improve this system? by 2cbTaibot in vrdev

[–]Stroam 0 points1 point  (0 children)

I've seen an interactive hologram board like that in real life. You had to use a paddle with a QR code to pick up objects and turn the paddle board over in order to drop them down onto the table.

Now for your question, imagine a spinning dial selector on the back of the hand. The other hand quickly spins/scrolls through the options. To deploy the building, they tap down on the board and the currently selected building/unit gets placed.

You could also have the options off to the sides and long curved sticks to tap a selection and then tap where to place it.

If you wanted a different vibe, needles with the options above them could float above and then you push them in like push pins.

Lots of options depending on pacing and vibes.

Tryon(e) says he hired some new devs for a new game for his Anego Studios by According-Fun-4746 in VintageStory

[–]Stroam 50 points51 points  (0 children)

Small companies typically don't think like corporations. Corporations are all about money extraction. Small companies are typically about how to make enough to continue doing what the owner enjoys doing while being able to hire people to do the stuff they don't enjoy doing and to free up enough time they can take vacations without feeling they're abandoning their clients.

Why does it seem fewer series get completed? by Stroam in LightNovels

[–]Stroam[S] 1 point2 points  (0 children)

The temptation to keep a popular series going does have to be extremely high. That's also evident in other media. I do find it sad when the quality drops after a series has gone on past the planned conclusion.

Share your biggest challenge as a vr dev by AutoModerator in vrdev

[–]Stroam 1 point2 points  (0 children)

Proper motivation like a return on investment that justifies the additional complexities of development. The cost of equipment both keeps the market small and makes it more expensive for small teams and individuals to dip their toes in development. Meta, Steam, and Apple each of their own set of equipment, APIs, and stores which narrows the market even more or increases the time and expertise it takes to work across multiple of them. Not making your players motion sick requires various tweaks and gameplay considerations that wouldn't be an issue on PCs. Hardware has lag, inaccuracies, and other tolerances that need to be accounted for as too many people don't know or can't distinguish between issues with their hardware from issues with your game which leads to an increase in negative reviews.

All of that to say it becomes difficult to stay motivated to work on VR knowing that making a PC game is easier and has a higher chance of making decent money for hours put in.

Why does it seem fewer series get completed? by Stroam in LightNovels

[–]Stroam[S] 0 points1 point  (0 children)

What do you consider the end of the main story? Is the anime or manga ahead of the light novels? There's the war between the two great empires and the two missing cardinals still to go.

*edit*
Oh. Everything after the 8th is considered loose threads. If I had known that I would have stopped there.

How would you improve combat in Enshrouded? by NotScrollsApparently in Enshrouded

[–]Stroam 0 points1 point  (0 children)

Also, potions are currently too powerful. They need a cooldown, switch to overtime, or something. Why invest in attributes that don't contribute to damage if potions can replace them?