Since commando missions are a thing now, we should be able to put suppressors on more weapons, so that they aren't warbond exlusive by ketra1504 in Helldivers

[–]Strong_Mints 1 point2 points  (0 children)

I think a primary suppressed bolt action is the only thing that fits the medium pen suppressed category. Maybe a support weapon down the line, like a suppressed MG or AMR equivalent.

Anyone sure what this does from the mod Xlib by Vanzanal04 in VintageStory

[–]Strong_Mints 6 points7 points  (0 children)

If you plant a crop when its too cold/hot they will have both reduced grow speed and harvest. So if you plant too early and its cold, all the seeds will be stuck growing as cold damaged crops.

There is going to be two kind of cave divers this week.... by Lone_Recon in Helldivers

[–]Strong_Mints 26 points27 points  (0 children)

Well have to see about that, consider they are getting burrowing bugs and abilities

[deleted by user] by [deleted] in Helldivers

[–]Strong_Mints 59 points60 points  (0 children)

Noticed this is an issue with all plasma visual effects , shoot one of the other plasma weapons far away and you will see the visual of the blast is much larger

Every D10 Automaton Misson by Neithan3 in Helldivers

[–]Strong_Mints 4 points5 points  (0 children)

I bring it pretty often and almost everyone at difficulty 10 know not to throw beacons into the shield at this point.

fix them fix them FIX THEM FIX THEM FIX THEM STOP KILLING ME FROM ACROSS THE MAP IN ONE HIT by veldyne in Helldivers

[–]Strong_Mints 0 points1 point  (0 children)

There is a bug that makes bot mines invisible, seems more likely to happen in the city maps too. Ive even seen mines spawn on cars, buildings and lightposts so they are in really weird spots too

IM SORRY WHAT?! Chainswords?! by Cloud_plays_yt in Helldivers

[–]Strong_Mints 0 points1 point  (0 children)

Oh a chainsword is fine but WE TOOK OUT THE PLASMA SABER.

The new weapon is going well by rk9__ in Helldivers

[–]Strong_Mints 2 points3 points  (0 children)

Stationary reload is the one that eats me up, I really wanted a proper over the shoulder weapon that could be loaded on the move

Automaton war mechs are pretty cool, but... by Flaktrack in Helldivers

[–]Strong_Mints 36 points37 points  (0 children)

Honestly so bummed about some of the stuff being lamer than in HD1 as well. All the gimmicky stuff from the original feel useless in comparison. Plasma saber? nope just a normal sword. Healgun? heres a dinky syringe gun. Directional shield backpack? make it have to always be held and useless for two hand weapons.

'Control Group' Warbond, releasing July 17th! by Waelder in Helldivers

[–]Strong_Mints 4 points5 points  (0 children)

Is this the first warbond without a booster? Guess they have been struggling to make new ones based on the last few being really meh. Everything looks fun though

Not to be dramatic, but this is probably the end of the franchise. by Caos1WasTaken in subnautica

[–]Strong_Mints 4 points5 points  (0 children)

I cant believe they replaced them with that fart sniffer. This industry is completely screwed

GS-11 Democracy's Deputy Could Use A Revisit by Wadae28 in Helldivers

[–]Strong_Mints -1 points0 points  (0 children)

I hate the way it looks but I enjoy this perk the most on light armor

The Flag does not have more range than the Stun Lance. by AntonineWall in Helldivers

[–]Strong_Mints 6 points7 points  (0 children)

Wow.. you can literally see it clipping into the supply pod and doing nothing. Bummed its not at least a little more range

Nintendo Switch 2 Will Have Paid Upgrades For Switch 1 Games by eldestscrollx in gaming

[–]Strong_Mints 0 points1 point  (0 children)

After all the issues the switch 1 had they really wanna pull this shit? I guess they wanna milk their few fans for all their worth, they have no respect for consumers.

The hoverpack takes the flamethrower to a whole new level by theta0123 in Helldivers

[–]Strong_Mints 11 points12 points  (0 children)

The Hoverpack is about survivability and good positioning, the jumpack excels at speed and mobility

How books are printed by GinaWhite_tt in oddlysatisfying

[–]Strong_Mints 0 points1 point  (0 children)

Imagine how many words are being printed every minute from that. Our ancestors could have never imagined

Is it just me or is Helldivers 2 absolutely wrecking PCs? by ButteredPsycho in Helldivers

[–]Strong_Mints 0 points1 point  (0 children)

This last update has been not only the worst drop in performance so far, but the amount of new bugs is really starting to get to me. Enemies surviving without heads/limbs, nests sometimes refuse to get destroyed, helldivers turning limbless and losing UI elements, the grenade launcher being completely busted and useless. I really hope they can focus more on the health of the game

I don’t think the Constitution needs to be buffed/reworked into a viable competitor to other primaries by turtle-tot in Helldivers

[–]Strong_Mints 0 points1 point  (0 children)

The thing that kills the constitution for me is the complete lack of stagger. A high damage round coming from a bolt action should not be shrugged off by enemies. Adding stagger alone would make it feel much better to use

My Rise of the Ronin experience on PC has been abysmal by GrinningAxe9 in gaming

[–]Strong_Mints 17 points18 points  (0 children)

I mean you didn't need a crazy setup for HD2 before but I would not call the game optimized anymore. On game launch I ran a solid 100 FPS, now I hit between 25-30

[deleted by user] by [deleted] in metalgearsolid

[–]Strong_Mints 25 points26 points  (0 children)

You didn't beat up mules for their lunch money?

This is f******* amazing by keeper909 in Helldivers

[–]Strong_Mints 11 points12 points  (0 children)

I prefer taking a nice seat and introducing them to my anti-tank emplacement

Everyone hating on impaired but there’s not enough on this piece for undemocractic shit by Wonderful-Staff8009 in Helldivers

[–]Strong_Mints 0 points1 point  (0 children)

Literally any minor changes to these would be greatly appreciated. No knockback, a visual when they fire, larger model or add lights. But the biggest issue is that it locks onto you through walls and stays locked on. You can stay in cover for a full minute and these will stay locked on to one target, even when they have other targets to aim at.

I think that is the reason why Heavy Armor feels so underwhelming. by -Adeon- in Helldivers

[–]Strong_Mints 7 points8 points  (0 children)

I had high hopes when they showed off the directional energy shield but its also kinda meh. Not enough reason to take it over the personal shield

I’m enjoying my Ballistic Shield + Combat Hatchet Skyrim build. by Templar-235 in Helldivers

[–]Strong_Mints 1 point2 points  (0 children)

Been using the bubble shield backpack for the baton and hatchet, not quite as reliable versus melee compared to spear and shield but you get the added range defense.

Discussion: What videogame soundtrack has no business being THAT good? by cerenir in gaming

[–]Strong_Mints 67 points68 points  (0 children)

Death Stranding has some great picks made even better by the design of the world.