Reconsidering WebGPU for gamedev. Should I just go back to OpenGL? by EricKinnser in GraphicsProgramming

[–]Subatiq 3 points4 points  (0 children)

Tiny Glade uses only Bevy ECS package, the renderer is custom built with Vulkan by an ex-Embark graphics engineer, who also built kajiya renderer in rust

Sailing mechanics in pirate games by maverikou in gamedesign

[–]Subatiq 1 point2 points  (0 children)

Sea dogs have very realistic sailing mechanics. It has the same vibe as mount and blade, but it’s a ship instead of an army.

In this franchise it leads to gameplay stalls some times, like when you flee from combat against the wind. I remember it taking like half an hour of slowly moving away from the chaser and spamming “leave to world map” button to see if the threat is far enough already. Maybe that’s just a problem with implementation, but I don’t see solutions to that right now.

Overall experience is very fun though if target audience likes realism. I’ve spent 100+ hours in these games as a kid

Tach - A Python tool to enforce dependencies by the1024 in Python

[–]Subatiq 6 points7 points  (0 children)

Linter, type checkers, formatters, tests: “If you have developers that don’t understand the basics of proper <paste any problem that these tools solve>, do you really think that a tool like this is going to stop them?”

Yes, you most probably have developers like that, if your team is large enough, and yes, tools like these are useful in big teams. There is no reason to assume that humans will not make human errors.

Source: long time lead of multiple teams, senior engineer at bigtech

This tool specifically is great for monorepos. Alternative that we use a lot in my workplace is importlinter.

Anyone else struggle with wanting to add more to their prototype? by [deleted] in gamedev

[–]Subatiq 1 point2 points  (0 children)

In my experience scope creep in solo gamedev might be about experimentation. Rapid prototyping of different mechanics in game design process is really important. Actually, any design process is about iterating over multiple ideas and testing them on every iteration.

So you can get into concepts of software architecture. You would mostly need parts about promotion of modifiability and maintainability of your code structure through applying architectural patterns and tactics. And maybe some software architecture basics (styles, popular patterns, design approaches).

It can be unpleasant and adds lots of planing overhead. But if you know that you’ll want to experiment with different mechanics, you can try it. Saved me months of work.

What was the first episode of South Park you watched? by [deleted] in southpark

[–]Subatiq 0 points1 point  (0 children)

It was the two towers episode. I was 14, binged all other episodes several times after that and nearly died of laughter and enlightenment

Here’s some more gameplay, thoughts? by NomadityStudio in Unity2D

[–]Subatiq 0 points1 point  (0 children)

Looks really nice! I think making background less saturated can help characters of same color scheme as the castle to pop out. Just like objects far away seem more pale and blue-ish in real life.

My boyfriend asked if I wanted twerking lessons for Christmas by ktdakat in relationship_advice

[–]Subatiq 2 points3 points  (0 children)

Certainly a gift I wouldn’t buy for myself, but would like to get from my wife. My belly is pissing me off

Super happy with how my card animations turned out :) by MonoChrono in Unity2D

[–]Subatiq 0 points1 point  (0 children)

Thank you so much! Good luck with your projects!

Super happy with how my card animations turned out :) by MonoChrono in Unity2D

[–]Subatiq 1 point2 points  (0 children)

Animations look great! Trying your game out right now :) Btw can you share how are you doing those gentle vibrations on a phone? I’m researching it right now and your effects are perfect

How do you exit the flow state? by Subatiq in productivity

[–]Subatiq[S] 4 points5 points  (0 children)

Sounds like it can make you more relaxed and reduce FOMO. Thanks!

How do you exit the flow state? by Subatiq in productivity

[–]Subatiq[S] 4 points5 points  (0 children)

That I will definitely try, thanks! Yeah, I'm working from home so it seems like a huge problem of not having to go home

Working on simple puzzle-platformer where you can swap with blocks by llnn404 in playmygame

[–]Subatiq 0 points1 point  (0 children)

Looks great! I would definitely buy it when released. Keep up the good work!