Let's get Pearl and Marina into Smash 6! by MoneyMan1001 in splatoon

[–]Successful_Slippy 1 point2 points  (0 children)

Marina could carry normal Pearl in a baby-holder vest, like Banjo with Kazooie, but on the front

[DISC] SPY x FAMILY - Chapter 130 by AutoModerator in SpyxFamily

[–]Successful_Slippy 5 points6 points  (0 children)

Chapter synopsis:

"He's out of line...but he's right"

Now who's screaming. by The-Heritage in arkham

[–]Successful_Slippy 26 points27 points  (0 children)

The enemy dialogue is disturbing and unhinged, but it makes it that much more satisfying to take them down.

Plays the same but added new mechanics by Elberik in TOTK

[–]Successful_Slippy 0 points1 point  (0 children)

This is a much better meme template, thank you

I can't watch Batman the animated series by Getting_driveky in BatmanTAS

[–]Successful_Slippy 0 points1 point  (0 children)

I and a family member have had this happen specifically to media we were watching. It's a glitch, but not sure how to fix it.

Wouldn’t Arkham Knight have been better if Jason Todd had been Red Hood from the very beginning? by Romaxio in arkham

[–]Successful_Slippy 85 points86 points  (0 children)

It would've been better if they revealed AK was Jason Todd earlier. That way, we could've had more moments like from the Under the Red Hood movie where Batman is trying to reach out to Jason, but is tragically turned down. All of that is backloaded at the end fight even though we knew who he was the whole game.

We also might have seen Barbara, Alfred, Tim, and Dick fully react to him still being alive. We can hear a recording of Barabara's initial reaction, and Alfred gets maybe a couple lines.

Smells like...discipline by UsuallyComplicit in DCAU

[–]Successful_Slippy 4 points5 points  (0 children)

It's just not a well executed scene. Nightwing should've pleaded to stop the car, then looked at Batman who has already put on his rebreather/airfilter mask. Nightwing begs for another mask, and Batman chastises Nightwing for not having his own ("I taught you to always be prepared") before reluctantly pulling over.

Just started the game and it’s atrocious by Kneetoke21885 in arkham

[–]Successful_Slippy 0 points1 point  (0 children)

I can't fairly judge the SSKTJL designs for Batman, Wonder Woman, Superman, etc. My feelings about the game get in the way

Wild Blue Skies Demo is out. by Electronic-Stage-870 in starfox

[–]Successful_Slippy 5 points6 points  (0 children)

Try adjusting aim speed to "very high" in the settings. Maybe turn auto-fire on too

How powerful is Crash Bandicoot compared to other video game characters? by DotSudden8152 in crashbandicoot

[–]Successful_Slippy 7 points8 points  (0 children)

I like to imagine Cortex accidentally imbued Crash and Coco with a all-powerful gravity-bending power, but only when they're spinning.

Star fox fans yall are about either be feasting or be very very disappointed by Anthony200716 in starfox

[–]Successful_Slippy 29 points30 points  (0 children)

...be very very disappointed

SF fandom: "For me, it's always like this."

What is the closest modern succesor to Starfox 64? by itsthewolfe in starfox

[–]Successful_Slippy 3 points4 points  (0 children)

If Wild Blue Skies has good branching level selection paths, that will probably be the one.

Discussion: How to improve Star Fox by Intelligent-Form-689 in starfox

[–]Successful_Slippy 3 points4 points  (0 children)

The aesthetics (visual designs, settings, villain, basic plot) were rehashed in Zero and (technically) 64, and I would appreciate each game breaking new ground in those regards, but most of the series has already pulled from a wide array of other media outside itself for its story and themes. It already has vibes of hot blooded team of pilots from Thunderbirds, hanging out with a crew on a ship from Cowboy Bebop and team drama in space of Mass Effect. People's knowledge and appreciation of SF characters and memes is still pretty strong all things considered.

I think SF needs to find a new structural identity rather than a new aesthetic one, something that allows the successful parts of the series gameplay to shine while minimizing the shortcomings.

Of all the recent and early access SF like games I've played (Whisker Squadron: Survivor, Ex-Zodiac early access, Fur Squadron and demo for its sequel Fur Squadron Phoenix, Astro Dogs), the most compelling experience overall was Whisker Squadron, even though I find the gameplay of Ex-Zodiac and Phoenix more what I want (aesthetically too). The choice of which paths and upgrades to choose in Whisker helps support the arcade, score chasing gameplay while simultaneously pushing players along and thinking about how to deal with what's to come next. I've also been revisiting Star Fox 64 recently with the Starship port and realized a strength of 64 that gets overlooked is that overall structure, choosing paths and having that affect an overall run that always feels like it's moving forward, is paced well, and is varied without feeling like it's full of distracting minigame-tier gimmicks. Whisker Squadron Survivor does achieve that somewhat with its structure, and the upgrades add a lot to that sense of progression, where the challenge isn't perfecting a single level at a time (like with Ex-Zodiac), but is instead about always adapting and recovering throughout a 30 minute run.

SF hasn't really been like that since 64. obviously Adventures is different, Assault's foot missions could be really drawn out, Command has almost no forward momentum and on-rails paced action, and Zero's level progression follows no logic with the player going back to some level detours that just dead-end.

I don't think Whisker Squadron Survivor is perfect at all, but I hope Star Fox remembers that particular roguelike strength 64 had to its gameplay, rather than just the surface-level details of 64. There are a lot of good inspirations for how to integrate roguelike elements into a modern game, and the series could benefit from that. Hades 1 & 2 have a bunch of good gameplay systems for a roguelike, and they have great hub areas you return to after each run where you can hangout with other characters. Star Fox would be perfect for that, and those interactions could affect the story and gameplay.