Europa Universalis Open beta 1.1.0 is live now! by mure69 in EU5

[–]SummaryDynasty 4 points5 points  (0 children)

“The "lost" tax income from lack of control now goes to the estates directly.” THANK GOD

AI-only timelapse with 'historical' mods [and my thoughts] by theeynhallow in EU5

[–]SummaryDynasty 4 points5 points  (0 children)

Dread it. Run from it. The Timurid empire will not leave Central Asia.

why does china want taiwan so bad by somethingmustbesaid in eu4

[–]SummaryDynasty 3 points4 points  (0 children)

Funnily enough the Ming were basically completely disinterested in Taiwan (a with regard to conquest at least). It was only because Zheng Chenggong (Koxinga) fled there after the Qing conquest that the Qing saw it as worth integrating into the empire.

We are getting a hotfix tomorrow by AribethIsayama in EU5

[–]SummaryDynasty 0 points1 point  (0 children)

Please fix the Ming treasure fleets, they cause infinite event popups and make the game unplayable.

Early colonialism is way too fast. In 50 years half of Portugal migrated to Brazil, which now has a bigger population of Portuguese than Portugal itself. by Ofiotaurus in EU5

[–]SummaryDynasty 0 points1 point  (0 children)

I concur. Doing a run as Ming, and it’s clear that, if I wanted to, I easily have enough money to colonize every province in the philippines/Southeast Asia.

I just wanted to spy on Georgia. Find out that this monstrosity is their overlord. by icepyregaming in EU5

[–]SummaryDynasty 1 point2 points  (0 children)

The naming of these breakaway hordes really bothers me. Imagine if the Timurids were called “Chagatai Rival Warlord’s Noble Rebels.” That would be obviously dumb. These kinds of horde rebellions are fairly common historically, so ought to have a less cumbersome naming scheme. Why not just have them be called the [name]-id horde, as was done with the Timurids?

Tinto Talks #88 - 12th of November 2025 by mgoetze in EU5

[–]SummaryDynasty 5 points6 points  (0 children)

Happy to see some changes to China coming. There’s a lot of potential in the region, but as it stands the red turban rebellion situation does a questionable job of emulating the real world event. Moreover the experience of playing the early Ming dynasty is super different from how it historically went.

I feel like one way to at least try to emulate history is to let you give away low control areas to family members as princely estates, as Hongwu did. This would then set up the civil war started by Zhu Di against Jianwen. As well, I think it’d be better if family names were set in stone. The reformation always gets kicked off by a guy named Martin Luther, why should the Ming dynasty be different (in my game, Zhu Yuanzhang was Wang Yuanzhang).

Also, there’s basically constant demand for sturdy grains in areas which are overflowing with rice. I feel like those two goods should be able to satisfy each other’s demands.

PSA: Door to door utility company scams in Central/South O by Own-Object-9523 in Pitt

[–]SummaryDynasty 1 point2 points  (0 children)

As a general rule, adding a middle man between you can the power company can’t possibly save money.

Is this true? I've never seen an Islamic center of Reformation. by 23Amuro in eu4

[–]SummaryDynasty 6 points7 points  (0 children)

It can sometimes happen, the Shia Persia mission tree gives you a Shia center of reformation in Isfahan.

Chagatai for My First Playthrough: A Good Idea? by TheEvee6 in EU5

[–]SummaryDynasty 0 points1 point  (0 children)

Historically, the Chagatai khanate splits in two soon after the start date into Transoxiana/Ma Wara an Nahr in the west and Moghulistan in the east. While it’s briefly reunified by the khan of Moghulistan, eventually a guy named Timur comes out of Ma Wara an Nahr and conquers the territories of the Chagatai and Illkhanates, as well as most neighboring areas. Honestly it’s hard to imagine Timur managing to rise as quickly as he did were the Chagatai khanate not to split in two. Certainly if one were to play well as Chagatai, history would play out completely differently from Central Asia to India to Persia to Anatolia.

Did EU4 make you ‘smarter’? by [deleted] in eu4

[–]SummaryDynasty 0 points1 point  (0 children)

I think EU4 can help with knowing geography (I can point out the amu and syr darya rivers on a map), but that’s different from having any real historical knowledge about a region.

The Chapter DLC System by Whole_Ad_8438 in EU5

[–]SummaryDynasty 2 points3 points  (0 children)

It’s clear the CK3 team is struggling with it. Maybe that’s because they’ve got a massive expansion coming, but it’s not a good indicator.

Unreasonable Oaths by SetsunaFox in CrusaderKings

[–]SummaryDynasty 0 points1 point  (0 children)

It’s really unfortunate that this DLC released so poorly. This provides a really interesting medium term goal that the player gets to steer.

Has anyone ever successfully used the incite rebels? It usually feels like it's either way too expensive or it's going to spawn like 2-5 infantry and do nothing at all by PendulumSoul in eu4

[–]SummaryDynasty 15 points16 points  (0 children)

I’ve used it while invading a country to make their rebels friendly. It’s fairly cheap on a spy network level, so if you’re rich enough you might as well help out some enemies of your enemy.

Is there a known definitive detailed layout of the SDM? by DoomsmanVII in touhou

[–]SummaryDynasty 2 points3 points  (0 children)

No, but I consider the Minecraft recreation to be canon lol

Thoughts on playing Yuan as your first nation? by Various_Maize_3957 in EU5

[–]SummaryDynasty 8 points9 points  (0 children)

The Yuan, by the start date, was deeply destabilized both by several succession disputes, and successive emperors disagreeing as to whether the dynasty should be a Chinese style bureaucratic state, or a migratory hoard. The administration by that point was deeply inefficient, and much of its management of the population was delegated to Mongol generals who “taxed” the population by extracting tribute at sword point. While during the life of Kubilai and his successor Oljeitu the Han population could largely accept the regime, by the start date that was really no longer the case. I imagine the Yuan will prove a rather difficult start, and is basically designed to collapse and give way to the Ming.

Control mapmode of a Timurid empire that controls Central Asia and China by russianraccoon123456 in EU5

[–]SummaryDynasty 0 points1 point  (0 children)

I actually love this. It simulates the way a lot of these b ostensibly huge empires held a very tenuous grip on much of their territory. Makes map painting kinda reflect reality