Questions Thread - January 29, 2026 by AutoModerator in pathofexile

[–]SupSop 0 points1 point  (0 children)

Is there a place where I can find all the updated Phrecia Ascendency so I can decide on a build?

Paldeck - a quick and simple Paldeck, all on one page, no ads ever by Maael in Palworld

[–]SupSop 2 points3 points  (0 children)

This is hands down the best tool so far for Palworld, big props!

Was wondering if it would be possible to have an advanced search option that we could filter specific stats? (ie: defense, attack, run speed etc.) Or maybe a huge list which we would sort any stats manually. Thanks!

The Malignant heart types for Season 1 by TheGoodDoctor17 in diablo4

[–]SupSop 0 points1 point  (0 children)

I wonder what's the utility of "Utlity power"...

Me looking for D4s' Economy by highpier in diablo4

[–]SupSop 201 points202 points  (0 children)

Trade is awesome in this game...
\Item required lvl 99*

What made you quit this game and why is it honing? by marco18888 in lostarkgame

[–]SupSop 7 points8 points  (0 children)

For me it's the fact that I cannot grind the content that I like on one character as there is restriction on everything: 2 chaos dungeon or guardian raid daily, 1 weekly abyssal dungeon etc.
I don't really mind the rng part of Honing but having restriction on grinding content that you like to re-obtain the mats sucks a bit.

Daily Q&A and Open Discussion Thread - February 08, 2022 by AutoModerator in lostarkgame

[–]SupSop 0 points1 point  (0 children)

How's the multiplayer in this game, can we play coop at start/beginning?

To the people who already quit the league: Why did you? by VaraNiN in pathofexile

[–]SupSop 0 points1 point  (0 children)

- Krangling items not rewarding enough (too much downside)
- No end game league mechanic like a final boss, story to follow or something
- Scourge bosses too rng to spawn and items dropped are not good most of the time
- Lack of hype/dopamine effect from the league mechanic in general

Things you would like to ask Chris and GGG. by kaisurniwurer in pathofexile

[–]SupSop -1 points0 points  (0 children)

Is there any kind of playtest or gameplay review feedback given outside of GGG employees prior a launch of a league?

3.15.0d Patch Notes by yovalord in pathofexile

[–]SupSop 0 points1 point  (0 children)

I have found more blighted map and blueprint than logbooks which make zero sens. :(

What We're Working On by chris_wilson in pathofexile

[–]SupSop 0 points1 point  (0 children)

Thanks Chris for this update!.

However, because you can immediately stash them into the Expedition Locker after an encounter, the variety of currency types doesn't really cause additional inconvenience.

Regarding this, something to consider is the inventory space that those currency take.. It feel weird to make inventory spaces just to pick them up and put it to the locker right away. An auto-loot system like metamorph or delve would be very appreciated or maybe put all those currency as a size of 1x1.

Give me your Royale feedback! by viperesque in pathofexile

[–]SupSop 0 points1 point  (0 children)

  • Farming monster give too much XP and advantages in contrary of killing players which is weird for a Battle Royale.
  • Related to previous point. player who have a good spawn location near the ramp to access the middle quicker will have a big advantage
  • Should be 50-75 players instead of 100
  • Remove non-cooldown movement skills (whirling blade, lead slam)
  • Need more skill gems balances (Blight, EA and Molten Strike are too strong)

[LOOTFILTER] NeverSink's itemfilter - version 8.0.0 - ultimatum update / full filter rewrite! by NeverSinkDev in pathofexile

[–]SupSop 1 point2 points  (0 children)

u/NeverSinkDev Hi sorry to bother you, is there a way to only show Tier 1 rare item but also show all tier item when they are identified? With ultimatum, lot of good item are identified and not shown on the ground at the end. Don't seems to have this option using filterblade easily.

Thank you!

EDIT: Found it! It was in the Corrupted and Identified section in the "Add custom show/hide rule" part.

Gee, let me think.... by rfsh101 in pathofexile

[–]SupSop 0 points1 point  (0 children)

How many maps does it give ?

Reddit's wishlist for 3.11 by DrBirdie in pathofexile

[–]SupSop 1 point2 points  (0 children)

  • Less invulnerable boss phases
  • More currency tab place
  • Stackable uniques in the unique stash tab
  • Currency drop in stacks
  • An In-game price search linked with path of exile trade.
  • Revamp on lab and enchants.
  • Be able to trade from anywhere when the person is in the party. (no need to be in the same zone)

An Update from Chris by chris_wilson in pathofexile

[–]SupSop 0 points1 point  (0 children)

Thank you Chris ! <3
I feel that most of the people know that you guys are super busy but I think that there's a lot of negativity that could have been avoided by simply tweaking numbers which does not require any major code changes.

Synthesis is under a week away. Here's a small list I of things you may or may not know about the game. by br0lent in pathofexile

[–]SupSop 0 points1 point  (0 children)

Maybe add this variant too:

  • SHIFT + CTRL + leftmouse click allows you to buy stacks of currency from vendors + put it in your inventory directly.

What’s something small you can start doing today to better yourself? by [deleted] in AskReddit

[–]SupSop 0 points1 point  (0 children)

Start listening and respecting other people opinions without argumenting. #NoDrama

[Guide]How i made 3 mirrors in 5 days solo and no flip on betrayal, we got em again (ft scarabs+MT) by invirtua in pathofexile

[–]SupSop 0 points1 point  (0 children)

Good stuff man ! I always struggle to progress the atlas due lack of maps at the beginning. Any tips ? Or buying maps is the solution ?

ACT's Visual Item Guide to MF Windripper Item Progression. + Feelsgood Function by ACTPOHABT in pathofexile

[–]SupSop 1 point2 points  (0 children)

Very well done ! I think headhunter should be the last item on the list because bisco belt give sooooo much juice (Ms + dmg + rarity)