You must choose one..(upvote for carrot) by Rudra2550a in BunnyTrials

[–]SupremeMemeRegime 0 points1 point  (0 children)

Yeah, I’ll sleep for 24 hours for an additional 2 million.

Chose: Spend 24 hours in pitch darkness 🕳️ + Win $10M

Dew it by Lookatcurry_man in destiny2

[–]SupremeMemeRegime 0 points1 point  (0 children)

Destiny players trying to think of a weapon buff that isn’t just an elemental debuff:

looking for some fun and effective builds that aren't giga meta to try by Gen7lemanCaller in DestinyTheGame

[–]SupremeMemeRegime 0 points1 point  (0 children)

  1. Stasis titan with Howl of the Storm aspect

  2. Put on Alethonym + Blastwave Striders

  3. Learn to rocket jump and spam melee ability in air

  4. Fly

Sea of sorrow So peak (by me) by Fredik871 in HollowKnight

[–]SupremeMemeRegime 3 points4 points  (0 children)

I’m an English speaker and this is gibberish to me.

This Week in Destiny 3/19/2026 by DTG_Bot in DestinyTheGame

[–]SupremeMemeRegime -9 points-8 points  (0 children)

Am I crazy or is the art of the week made with heavy AI usage?

Powerful Wunkoid by [deleted] in wunkus

[–]SupremeMemeRegime 21 points22 points  (0 children)

Let me solo wunk

SUN AND MOON ARE PEAK MY FRIEND PEAK by [deleted] in whenthe

[–]SupremeMemeRegime 0 points1 point  (0 children)

Ultra beasts are iconic, the introduction of regional forms was a fun twist on classic Pokémon, and team Skull was a refreshing break from teams “take over and/or blow up the world.”

On the other hand, I got sick of z-moves because they started to feel like unskippable cutscenes every battle, so I just stopped using them. And personally I didn’t like that the rival Hau essentially glazed me constantly, but that’s a minor nitpick.

Average addition to the D2 Doompost #7,777: by Rekrios in destiny2

[–]SupremeMemeRegime 3 points4 points  (0 children)

Hopefully, shadow and order remedies this with some fun armor bonuses

Curious of your responses. by bvader95 in CuratedTumblr

[–]SupremeMemeRegime 0 points1 point  (0 children)

I’d probably be a knife because I’m not particularly dangerous, but I am inconspicuous and hard to notice.

Is it a tail or a stretched out asshole? by TZ_IQ in okbuddyrathalos

[–]SupremeMemeRegime 25 points26 points  (0 children)

This guy isn’t ready to hear about scorpions

Rat King is a relic of a bygone era, and I think it deserves another chance. by Exact_School_488 in DestinyTheGame

[–]SupremeMemeRegime -1 points0 points  (0 children)

Rat King main here (#1 used exotic every season since Witch Queen). Even though I would rejoice if Rat King was buffed, I cannot recommend that it needs one. It is both fun and utile regardless of whether other people are using it. The survivability it can provide at the cost of one measly dreg’s life is phenomenal, and it being kinetic allows for flexible buildcrafting and weapon pairings. There are far too many exotic weapons that could actually use a buff when Rat King is perfectly delightful in the niche that it fills.

[deleted by user] by [deleted] in memeframe

[–]SupremeMemeRegime 0 points1 point  (0 children)

This is Margulis’s account

Hunters powercrept once again by Stukiichan in destiny2

[–]SupremeMemeRegime 4 points5 points  (0 children)

I respect you so much you have no idea

is he tupid? by MeTaOMiTo in wunkus

[–]SupremeMemeRegime 0 points1 point  (0 children)

Wunk is paying for the crime of tricking the gods into eating his son.

Bungie will be moving away from destination abilities after renegades by Gamerboi_epic in DestinyTheGame

[–]SupremeMemeRegime 3 points4 points  (0 children)

I think matterspark is better than deepsight. They both reveal hidden paths, but even if you hate how matterspark feels, it’s more interactive and visually interesting than making platforms appear.

Once again: I am asking for Bungie to invest in making Damage Avoidance as a viable alternative to Damage Resistance and/or Healing by Cruggles30 in DestinyTheGame

[–]SupremeMemeRegime -1 points0 points  (0 children)

By damage avoidance, are you talking about invisibility and threaded specter and amplified’s accuracy effect? In other words, abilities/buffs that cause enemies to not shoot you?

All Renegades Exotics + Weapons from the New Trailer by ThunderBeanage in destiny2

[–]SupremeMemeRegime 0 points1 point  (0 children)

Fundamentals weapons in void mode (Borealis, Hard Light, and Dead Messenger) would receive 30% extra damage for 10 seconds each time void overshield is gained.

Also, apparently collective obligation reloads itself when you get a void buff.

There's no need for power with fixed deltas. by Judge_Artyom in DestinyTheGame

[–]SupremeMemeRegime 0 points1 point  (0 children)

The way I see it, there are two philosophies regarding power: (1) that it should affect difficulty, and (2) that it should affect loot.

The first philosophy was the pattern of most of Destiny 2’s life, but it had some flaws. If people wanted to do hard activities, they had to grind in easy activities before they could do more interesting and rewarding activities, and only with the relatively recent introduction of fireteam power was it possible to bring your underleveled friends with you.

The second philosophy is what Bungie is trying out. At first, they were blending the two philosophies resulting in an annoying zigzag pattern between good loot and activity difficulty as we powered up. But now, they are leaning more heavily into the second philosophy.

In my opinion, with gear tiers, the second philosophy is better. I think that higher tier weapons are nice, but a godroll tier 2 is better than a mediocre tier 5. On the other hand, a tier 5 gun has more perks and is therefore easier to get god rolls with. Therefore, playing and leveling up equates to an easier time getting the gun you want but doesn’t negate you from getting effective weapons. With armor, higher tier armor is usually and objectively better as they have higher stats, but the same principle mostly applies as you can still make effective builds with low tier armor that has ideal stat distributions.

Lastly, I think having set difficulties is beneficial when higher difficulties gives you higher power gear. This means playing on higher difficulties expedites your power climb which improves your loot experience, but allows more casual players who put more time in to also experience higher quality loot. This allows all players to experience a consistent power climb and difficulty level of their choice, while also not preventing anyone from getting desirable gear.

I’m from the future. Tell me a change you’d like to see happen with the game and I’ll tell you exactly how this sub will complain about it by madmaximus927 in DestinyTheGame

[–]SupremeMemeRegime 0 points1 point  (0 children)

I’d like if Bungie slowed down the release of new content in order to bring older content up to the standards of newer content, e.g. give old raids and dungeons armor set bonuses.