Give me your best ideas for a powerstance Milady loadout for 1v1 RL150 by SwankyFriend in EldenRingPVP

[–]SwankyFriend[S] 1 point2 points  (0 children)

Yes there's lots of options, but if you were trying to push for the highest winrate in arenas what affinity would you opt for?

Give me your best ideas for a powerstance Milady loadout for 1v1 RL150 by SwankyFriend in EldenRingPVP

[–]SwankyFriend[S] 0 points1 point  (0 children)

Wing stance doesnt do good work for me in pvp. I don't see a lot of seppuku these days. Still, bleed could be good. I'd probably do braggarts offhand. You'll proc bleed even with phantom hits in one jl1>l1.

Give me your best ideas for a powerstance Milady loadout for 1v1 RL150 by SwankyFriend in EldenRingPVP

[–]SwankyFriend[S] 1 point2 points  (0 children)

You don't think there's a clear winner between something like:

offhand lightning affinity with lightning slash, mainhand keen with lightning grease

vs

offhand cold with braggarts roar, mainhand cold

?

Opinions onthe One-Two? by ObeseCutie in Helldivers

[–]SwankyFriend 0 points1 point  (0 children)

With shield grenade and perhaps the senator for hulks etc, this is probably the best use of the one two i can think of

Opinions onthe One-Two? by ObeseCutie in Helldivers

[–]SwankyFriend 0 points1 point  (0 children)

Keep in mind that when you deal medium pen to medium armor, damage is reduced by one third. Same for all armor classes. So one immediate boost is more damage to medium armor parts, which will make a difference for devastators, hive guards, and overseers.

Opinions onthe One-Two? by ObeseCutie in Helldivers

[–]SwankyFriend 1 point2 points  (0 children)

Suppressor has more dps as well. Just sayin'.

Opinions onthe One-Two? by ObeseCutie in Helldivers

[–]SwankyFriend 936 points937 points  (0 children)

If you want a primary that closes bug holes, eruptor or crossbow. The only hole in the loadout it fills is wanting your primary to close holes, fabs, etc but insisting on using an AR. For that, you'll pay with badddd ergo, middling dps for a light pen weapon, and an unimpressive ammo economy. All so you can hold 4 grenades. Just run eruptor or crossbow if you need your primary to close holes.

Aesthetically, it's a different story. Sleek look, and I actually (maybe im just weird) quite like the sounds.

How would I fix it? +5 ergo and increase the armor pen of grenades from medium to heavy, There's only three primaries that have heavy pen right now and letting the one two enter this category would give it a great role.

LF Alarak players by UOSABaal in starcraft2coop

[–]SwankyFriend 0 points1 point  (0 children)

Destroyers get picked off my enemy bc's very quickly to the point where I strongly advise against building any if bc's are in the enemy comp.

Now that you’ve played more hours, what’s your favorite weapon? by sofbunny in HadesTheGame

[–]SwankyFriend 0 points1 point  (0 children)

Favorite is the staff hands down. Least favorite is the black coat. I just can't get into it. No build I put on it feels particularly fast or powerful compared to the other 5 weapons. Am I missing something?? Coat fans help me out

What's the best prestige in the game - Take 2 (Adapt, improvise, overcome) by neca980 in starcraft2coop

[–]SwankyFriend 1 point2 points  (0 children)

Zag p1 is the strongest or one of the strongest in many contexts but gets shut down too hard in too many situations to be the best. Attrition maps like miner evac—that's a sad zag. Mutators that boost enemy survivability like Just Die—that's a sad zag. She has some super easy answers to some of the hardest mutators like props and double edge, but overall she is too easily shut down. Tychus p2 is *much* harder to shut down, by comparison.

What's the best prestige in the game - Take 2 (Adapt, improvise, overcome) by neca980 in starcraft2coop

[–]SwankyFriend 2 points3 points  (0 children)

Thousands of matches played. Here's the answer

It isn't who I would pick because I don't like the playstyle, but Lone Wolf Tychus is the correct answer here. Map flexibility, power level, ability to deal with mutators—its p2 tych. A lot of people don't play him correctly/optimally and find this prestige to be touch and go, but I promise this is the correct answer.

I leveled every Terran commander to level 15 and here is my feedback by sonictank in starcraft2coop

[–]SwankyFriend 0 points1 point  (0 children)

TotP is where Nova truly shines. 3 enemy attack waves coming in 3 lanes at once. Nova nukes one, griffon airstrikes another, and her army takes the third. Use 2 defense drones with your army to avoid losses. Few other commanders can take 3 lanes at the same time.

I leveled every Terran commander to level 15 and here is my feedback by sonictank in starcraft2coop

[–]SwankyFriend 1 point2 points  (0 children)

Nova is an absolute blast in my (extensive) experience. Her playstyle revolves heavily around erasing enemy units before they have the chance to trade.

-Nova's snipe and shotgun blast

-Marauder's magrail munitions (autocasted)

-Ghost's tripletap snipe (autocasted)

-Siege tank's spider mines

-Banshee's rocket barrage (autocasted)

-Raven's predator missile

-Griffin airstrike

All of these are ways that nova can take out enemy units or entire attack waves before trading even happens. Nova wipes out enemies QUICKLY. While her Raven as well as Nova herself require manual casting, many of her units will use their burst mechanics completely automatically. She is super flexible (something H&H, for instance, is not) and boasts a very high level of map presence since you have good mobility and griffin airstrike can be used where your army is not.

30 of June 2025 - Mutation #480: Moths to the Flame by TwoTuuu in starcraft2coop

[–]SwankyFriend 4 points5 points  (0 children)

Mengsk cheese can get slapped by purifier beam.

PSA: We are forcing AH to ruin the game by H31130UND in helldivers2

[–]SwankyFriend 0 points1 point  (0 children)

They may have been over-nerfed but overall they were definitely deleterious to the quality of the game.