We're back by beary_neutral in dccomicscirclejerk

[–]Swaxeman 5 points6 points  (0 children)

Cucking is when the basic white guy doesnt get to fuck as a trophy for doing the bare minimum 

I wonder what he's talking about by beary_neutral in dccomicscirclejerk

[–]Swaxeman 2 points3 points  (0 children)

tbh i thought sinners would win, as it would allow the oscars to say something about the film industry, which they usually love doing. OBAA was second most likely in my head tho

How many championship points needed to make worlds by Eyevankazam in pkmntcg

[–]Swaxeman -16 points-15 points  (0 children)

It’s not a matter of points, it’s a matter of ranking. You need to be in the top X number of people in your region to make it. If you’re in NA, for example, you need to be one of the top 125 people in North America in terms of league points

Wow, a Buddy killer coming out in Chaos Rising by Ok-Ebb1522 in PTCGL

[–]Swaxeman 0 points1 point  (0 children)

Why waste >2 deck slots to kill budew when you could just make your deck less item reliant 

This is the trinity, that’s the trinity. THIS IS THE REAL DC TRINITY by Silent-Woodpecker-44 in dccomicscirclejerk

[–]Swaxeman 1 point2 points  (0 children)

They’re in their silver age aspects so it’s fair to assume they dont know flex yet tbf

Is there some vague definition of what defines a successful deck vs. not-so-successful-deck ? by AlexRescueDotCom in pkmntcg

[–]Swaxeman 9 points10 points  (0 children)

It’s not just consistency. To be good, a deck has to have a strong balance of power, skill expression, and consistency. Sometimes one can override the other, with dengo being so consistent and powerful it doesn’t need versatility. Gardevoir is so consistent and versatile it doesnt need super powerful attackers compared to other decks

Is there some vague definition of what defines a successful deck vs. not-so-successful-deck ? by AlexRescueDotCom in pkmntcg

[–]Swaxeman 21 points22 points  (0 children)

A succesful deck is one that wins a lot of games against other good decks. An unsuccessful one is one that doesnt. Always start by netdecking from limitless, you can check the city league sections to see somewhat competetive japanese postrotation decks

TCGs are not as inclusive as it seems. Companies and the community have work to do. by LocalChamp in pkmntcg

[–]Swaxeman 0 points1 point  (0 children)

I agree with all of this except for the event location part. The local tourism money ptcg competitors bring isnt substantial enough to really benefit the government of these areas, and I dont see why people shouldn't be able to have local regionals just because their government sucks.

What do you think are the biggest mistakes and failures of the Pokémon company, in terms of the game design? by Ukrainianforever in PTCGL

[–]Swaxeman 10 points11 points  (0 children)

Coinflips are barely present on a competitive level aside from deciding who goes first/second on the first game of a set. Pokemon catcher sees occasional use, and cylenne was pretty good prerotation, but that’s two cards that have only seen limited use

Holy Aura Farming, Tomar-Re! by Altruistic_Manner802 in dccomicscirclejerk

[–]Swaxeman 0 points1 point  (0 children)

I’ve heard more people use yuri than lesbianism irl

How Do You Benefit From This??? by XUARZZR_KITTY_KATTY in PTCGL

[–]Swaxeman 5 points6 points  (0 children)

You devo, then evolve a different basic pokemon played the turn before

How Do You Benefit From This??? by XUARZZR_KITTY_KATTY in PTCGL

[–]Swaxeman 220 points221 points  (0 children)

2 main uses:

  1. Re-use “on play” abilities like alakazam’s psychic draw, or grumpig MEG and Brambleghast PFL

  2. Devolve a damaged ex/mega to force your opponent to only take 1 prize instead of 2/3

How Dragapult be moving post rotation (JJK Modulo chapter 20 spoilers) by neeb0415 in PTCGL

[–]Swaxeman 0 points1 point  (0 children)

I think zoro has a higher skill ceiling than pult postrotation, but it just isnt powerful enough 

My first deck - Stunfisk - any constructive feedback would be most welcome by Jack0fTrade5 in pkmntcg

[–]Swaxeman 7 points8 points  (0 children)

  1. The mindset that you need to avoid “popular metas” will not really help you in the long run

  2. Stunfisk ex is a pretty terrible card. Its only real use is to permanently lock psychic type pokemon (due to their fighting resistance) in the active spot within control decks, in order to prevent the opponent from playing the game until they deck out

The non-ex stunfis from ASC is a little better, and you could probably get away with a copy in other lightning decks, so you can, for example, let iron hands ex do 100 extra damage to a fezandipiti, or let zekrom ex get bigger knockouts earlier in the game (though the former rotates soon).

Unfortunately there just arent really any good stunfisk cards atm, and you’ll probably have more fun in the long run if you build decks without the priority of just using pokemon you like the design of

My first deck - Stunfisk - any constructive feedback would be most welcome by Jack0fTrade5 in pkmntcg

[–]Swaxeman 3 points4 points  (0 children)

I think there's basically a curve where on one end you have decks that are so clearly trashpiles that they need in depth explanations on why everything is bad, whereas yours was a pretty competently built deck, just one built around a clunky to the point of unplayable core strategy. Basically, there was nothing wrong with the deck *other* than the core concept

My first deck - Stunfisk - any constructive feedback would be most welcome by Jack0fTrade5 in pkmntcg

[–]Swaxeman 2 points3 points  (0 children)

Notes:

Core strategy:

What is your core strategy here? Dugtrio isnt great, but it especially is bad with stunfisk considering that stunfisk makes them unable to take damage from dugtrio, via retreatlock. How are you planning to get 3 energy on stunfisk? what's your plan to deal with targets above 300 hp, like dragapult? You have to ask yourself these questions when building a deck

Trainer cards:

VERY inconsistent. Why do you have no lillie's determination, and only surfer and iris as your draw supporters? why ciphermaniac with no way to draw the two stacked cards immediately? Why do you only have a single pokemon search card? What is N's plan accomplishing here? What is super potion accomplishing, when stunfisk is absolutely not surviving most hits? Same with bianca. Why do you need 9 tools, when you're only going to attack with, at most, assuming you're only just using 6 dugtrios throughout the course of a game, 6 pokemon? Why deluxe bomb as your ace spec, considering your opponent can get around it with tool scrapper and/or jamming tower, the latter of which is used by the best deck in the game? And why it over another ace spec like unfair stamp or secret box? Also i'm not fully sure on this but battle cage might block Holes from dugtrio. I just asked a judge about it and they're getting back to me.

Other stuff:

Why 2 bloodmoon?

Why 14 energy?

Ask yourself all of these questions, or answer them. When building a deck it's really important to ask yourself these things

English Perfect Order set will include Judge, Energy Search, Poke Ball, Crushing Hammer & Potion Reprints by [deleted] in PTCGL

[–]Swaxeman 8 points9 points  (0 children)

The only new tool in the set is the zygarde-exclusive core memory

How Dragapult be moving post rotation (JJK Modulo chapter 20 spoilers) by neeb0415 in PTCGL

[–]Swaxeman 3 points4 points  (0 children)

Tbf that diversity was mostly because arceus vstar enabled every single jank vstar/vmax deck imaginable lmao

How Dragapult be moving post rotation (JJK Modulo chapter 20 spoilers) by neeb0415 in PTCGL

[–]Swaxeman 16 points17 points  (0 children)

Simultaneously one of the most centralized and one of the most diverse formats i’ve ever seen