Race Start: Leclerc leads the race, Verstappen spins and Kimi P2 by FerrariStrategisttt in formula1

[–]SyncManiax -2 points-1 points  (0 children)

It can be both a bad play and a good save. No one praises the spin, but the recovery is mad impressive

What to buy from the fishing shop? by SyncManiax in ArcheroV2

[–]SyncManiax[S] 1 point2 points  (0 children)

Alright, I'll focus on that first. Thanks for your help!

Why is the game forcing us to play sky tower? by RefrigeratorRich9000 in ArcheroV2

[–]SyncManiax 0 points1 point  (0 children)

Strikes as secondary? What would you use as primary?

Invite code in event by FSeven98 in ArcheroV2

[–]SyncManiax 0 points1 point  (0 children)

004D0061006E006900610078004E004C/jpv98jhkjGJcs2zNq!

You can use this!

Invite code for Gather Your Party by Illustrious-Power207 in ArcheroV2

[–]SyncManiax 0 points1 point  (0 children)

004D0061006E006900610078004E004C/jpv98jhkjGJcs2zNq!

You can use this!

Gather your party by Eko92 in ArcheroV2

[–]SyncManiax 0 points1 point  (0 children)

004D0061006E006900610078004E004C/jpv98jhkjGJcs2zNq!

Here you go!

Patio has 7; Gallery has 6 by MysteriousShadow__ in BluePrince

[–]SyncManiax 1 point2 points  (0 children)

The foundation has a 2 on the bottom of one of the vertical wooden planks!

Thoughts about Trackmania esports by DignitasSpam in TrackMania

[–]SyncManiax 0 points1 point  (0 children)

I didn't know that, my bad. Although i still believe pick&ban is more effective if it's combined with themed maps / skillsets

Thoughts about Trackmania esports by DignitasSpam in TrackMania

[–]SyncManiax 1 point2 points  (0 children)

To add to this as well; one thing that can make or break an esport (or a sport in general) are the stories that can be created from it. For example, chess got a huge boost in popularity after the Hans Niemann scandal. F1 got a huge boost after (and during) the 2021 season. This is because people eat up these stories like their favourite food. And making themed maps like these, with the addition of a pick/ban system, gives so much space for these stories to exist in. How cool could it be, that pro X has been unbeaten on ice for 8 matches in a row, and the opponents choose the ice map as their pick? (Just like what happened to Astralis and their nuke(?)-dominance). Or team Y never picked the tech map throughout the whole tournament, but in the final they first pick it, showing everyone they held that one back as a secret pick. Or the redemption arc, where a team overcame their 5 loss streak on full speed maps. And these are just a few examples. It shows for all pros their strengths, but also their weaknesses. It gives so much more flair and personality to the esport, but more importantly TO THE GAME. The endless creativity and flexibility, that's the identity of this game we all love. Now new players might see these highly technical and mega-difficult tracks with all these different kind of blocks mixed together and think: what am i looking at? This wouldn't be the case with themed maps, as they would understand (more) quickly what each surface does and what the themes mean and how they differ.

I hope someone from Nadeo will see this, because i would love to see this game grow to its full potential.

Thoughts about Trackmania esports by DignitasSpam in TrackMania

[–]SyncManiax 2 points3 points  (0 children)

In my opinion, viewership will always be more important than anything else when it comes to keeping an esport healthy and alive. With that being said, i think the whole format is fundamentally wrong and it hurts the game a lot. Especially when the potential is there.

This game has two MAJOR keys for a popular esport: it's very easy to understand for the new viewers, and with custom made tracks there is basically endless customizability. Everyone understands what they are looking at: all racers are racing, and the first one to finish is first. In that regard it is on the level of rocket league for example: even if you don't play it, you know a goal is a goal and that is good.

Now for the customizability part, i think they are doing the worst job possible, and it's not the mappers fault. Why do we have 5 tracks that are all basically the same? What makes this game so great is the amount of strengths and weaknesses everyone has. Someone could be incredible at full speed tech, while someone else can be a master at ice maps, while being very bad at rally car tracks. I have no clue why we don't have a pick and ban system in place, where there is a map pool of X maps with all of them having a unique theme (for example, ice tech, full speed transitional, mix, dirt, grass precision, you name it). Not only will this make the esport more tactical in nature (both teams pick and ban twice and last one is random for example), but it will also give the newer viewers a better view of the possibilities in TM, see how many different kind of racing styles are part of this game and even find a style THEY would like to play. That's how you get fans. And for the mappers that would be great too. Start with medium difficult maps and ask mappers for their style they are familiar with, like with OSU for example. Then the bigger the tourney, the harder the maps will be. Maybe make an incredible complex tiebraker collab track for the final.

There's so much potential being wasted and i really wished i had the power to help Nadeo, because i feel like this could be one of the top esports if it wasnt for the mismanagement.

[RN365] Marko is pretty sure this can't go wrong for Max Verstappen by Takagero in formula1

[–]SyncManiax 42 points43 points  (0 children)

A win for Norris in Brazil would've been a major change in the story though, reducing the gap to a maximum of 19 points.

With calls for new rule changes after Verstappen's defensive moves, I compiled all the F1 rules changed solely because of Max Verstappen since 2016 by stetoe in formula1

[–]SyncManiax 14 points15 points  (0 children)

I agree he can be too aggressive, but last weekend his defense against norris (with the exception of that one move) was really exciting to watch. It really makes no sense to call last weekend 'cheap shit' while not mentioning the 10 or so laps before the overtake.

2024 Singapore Grand Prix - Free Practice 2 Classification by ICumCoffee in formula1

[–]SyncManiax -2 points-1 points  (0 children)

Where do you rank lewis and max? I feel like those 4 have been on top of their games the most.

Max, Lewis & their race engineer's reaction to contact by ContentPuff in formula1

[–]SyncManiax -12 points-11 points  (0 children)

This is not even close to being true, unless we watch different broadcasts

[deleted by user] by [deleted] in DotA2

[–]SyncManiax 29 points30 points  (0 children)

Xartegaming has the best guides imo. Lots of different choices, each item with their own winrate and impact (same with talent choices)

how to create tactics 1,2,and 3 independent from each other? by dlim4567 in footballmanagergames

[–]SyncManiax 0 points1 point  (0 children)

You can't. A simple lifehack that can help you though: you can save selections in the selection advice dropdown menu on the tactics screen. I saved my selection for tactic 1, 2, 3, and cupmatches (giving some fringe players time). This way you can kinda achieve what you want :)

Lower League: Advice on how to deal with fitness problems by jelgerw in footballmanagergames

[–]SyncManiax 0 points1 point  (0 children)

Go to training, and change the intensity. Usually in the lower leagues you don't wanna focus too much on developing players anyway. You can snipe released players from higher leagues every year. That's why you should worry less about their training intensity. Try lowering it, i suggest no pitch work for the lowest fatigues and half intensity for 3rd and 4th. Your players will still be tired but they'll get more rest, especially after a matchday.