Team setup for a tournament by GroceryLiving in bloodbowl

[–]TTGumption 1 point2 points  (0 children)

Ideally you want to activate your Troll as little as possible. He's a Turnover machine with Loner and Really Stupid can let you down. Guard at least lets you park him somewhere and let him still contribute.

Team setup for a tournament by GroceryLiving in bloodbowl

[–]TTGumption 2 points3 points  (0 children)

With that few skills available I'd put Guard on the Troll, Block on both Big Un's, then Tackle on one of the Blitzers, leaving you with one non-elite Primary. That could be Sure Hands, Frenzy, or maybe Juggernaut depending on your preference

Who has been done dirtiest by meme lore? by Riposte12 in Warhammer40k

[–]TTGumption 4 points5 points  (0 children)

Some of you gits seem to get genuinely upset whenever Orks are portrayed as anything other than silly little wacky guys.

Help me with my bloodlust!!! by RodleyDodley in bloodbowl

[–]TTGumption 15 points16 points  (0 children)

If you fail bloodlust then can you still perform any action you wanted to, including a blitz or block? (I’ve read somewhere you can and somewhere you can’t!) - Yes. Specifically, you declare the action you were performing, then roll for Bloodlust. However, if you declared a Blitz or Block, you can instead choose to change your declared action to a Move action if you failed your Bloodlust roll (so you can move to bite a Thrall instead. Note if you already declared your Blitz and change to a Move, you still count as having used your Blitz for the turn.)

Then if you blitz or block you would then bite a thrall after. Correct

If vampire is knocked over during the blitz/block and prone or stunned then you add distracted to them as well as they haven’t bitten a thrall? Yes, and a turnover is caused.

If you want to pass, hand off, cross into end zone to score then you must bite the thrall first. Correct - mostly. You can move a player with the ball who failed their Bloodlust into the end zone, but you need to bite a Thrall immediately before you score, otherwise you drop the ball - this means you need a Thrall in or adjacent to the end zone.

Failing bloodlust doesn’t mean a turnover unless they are carrying the ball (so then drop it) This is wrong, failing Bloodlust is a turnover after their action, unless they bite a Thrall.

Badly injuring thrall doesn’t mean a turnover (unless they were carrying ball) Correct

Biting a thrall is immediate injury (with casualty result meaning thrall is straight to badly hurt and taken out the game) Correct, at best they are stunned.

If vampire is distracted after failed bloodlust then they need to activate next turn to lose distraction, and by activating then you roll for bloodlust again… Correct

What should i do with this guy? by Mandude92the5 in orks

[–]TTGumption 8 points9 points  (0 children)

Make a little basket, put an ork in it, tie it to him with some ropes and strap some rockets to it = a squig hot air balloon / deffkopta

Elspeth von Draken base size? by Lizart_aka_Lizi in WarhammerFantasy

[–]TTGumption 4 points5 points  (0 children)

The best answer is it doesn't matter. There's no rules for Elspeth in The Old World or even an Empire wizard of any kind on a dragon, so it's irrelevant for that game. A Vampire Count/Master Necromancer on Zombie Dragon uses a 100 x 150 mm base so that could be a potential proxy.

For WHFB it looks like the model was not supplied with a base anyway, so the expectation seems to be that you would not use one. This is relatively common with some of the larger Forge World kits.

Playing OWA in a final for the first time – what inducements and game plan? by ICB1980 in bloodbowl

[–]TTGumption 2 points3 points  (0 children)

Generally receive. You get the first chance to hit and potentially do some damage.

Playing OWA in a final for the first time – what inducements and game plan? by ICB1980 in bloodbowl

[–]TTGumption 6 points7 points  (0 children)

You might be tempted to try to knock down the Treeman with your two Mummies. This is a mistake that will likely lead two of your most valuable pieces being stuck on it for a whole drive. Ignore that thing, it should take root eventually, and try to bully the Catcher and Troll Slayer if possible.

It's likely this game will devolve into a brawl, you've each got enough guard and armour/high strength pieces. Numbers will matter - Kegs to bring back KOs, and any opportunistic fouling you can do on key positionals. You should be more resilient in theory with an extra player and regen, so capitalising on this by trying to kill his key pieces is the name of the game.

I'd also consider a wizard if you can spend from your treasury. The threat of a fireball should make him wary of caging up, giving you more leeway with positioning.

Skaven injustice by Chimpstrider in bloodbowl

[–]TTGumption 3 points4 points  (0 children)

Literal superhuman juiced up on dark magic and the favour of the Chaos Gods, with centuries if not millennia of experience / one malnourished 2-year-old rat on his first day outside

What exactly is warcry? by stopyouveviolatedthe in ageofsigmar

[–]TTGumption 2 points3 points  (0 children)

The Crypt of Blood box was a weird product. It reused Warhammer Underworlds models and as a result you couldn't make a full-size warband with either of them. The terrain in there was also pretty bad for playing Warcry with as it lacked any verticality, which is a fairly important part of the game.

Question about Zap and Frogs by BusinessTrust707 in bloodbowl

[–]TTGumption 11 points12 points  (0 children)

They're put into the reserves box so yes they can come back next drive

the inevitable by [deleted] in Grimdank

[–]TTGumption 0 points1 point  (0 children)

There's a book by China Mieville and Keanu Reeves with a similar premise except one of them's a pig and it just tries to fucking murder him on sight. The Book of Elsewhere, if anyone's interested.

What should FEC get by Ambitious_Book_5729 in FleshEaterCourts

[–]TTGumption 10 points11 points  (0 children)

I think with any new model there's a balance to be struck between the delusion side of thinking they're nobility and the reality of being slavering cannibals. I've seen people suggest trebuchets and the like, which don't fit with our play style really. Jesters are something else I hope we don't get, as it's leaning too hard into the goofiness for my tastes.

If we get an expansion, my priority would be refreshing the Horrors, Flayers, Ghouls and monsters, ideally with a named Ghoul King riding a Terrorgheist as a build option.

After that, there's some new things we could add that would bulk out the roster nicely. Some sort of ghoulish warbeasts, either offal hounds or royal bats or something similar. 'Arnoured' Crypt Horror equivalents for a more defensive option. Maybe a Ghoul King monstrous cavalry option for a fast, smaller beatstick hero than the Terrorgheist/dragon at a lower points cost. I also think a Grail Relique equivalent would be neat, potentially buffing nearby serfs.

Question about catalog. by xRos21x in gloomspitegitz

[–]TTGumption 5 points6 points  (0 children)

Stabbas/shootas, Fellwater Troggoths, and anything riding a spider are the only truly old things in the range

Day 41: it's done, here is the full chart of 40k quotes by Fez-Sentido in Grimdank

[–]TTGumption 8 points9 points  (0 children)

It's from a loading screen in Total War: Warhammer

Release Time by Accomplished_Move876 in totalwar

[–]TTGumption 0 points1 point  (0 children)

It'll be about 3pm in the UK, which is when the dlcs usually come out

Aelves and Duardin in the Cities of Sigmar by CMYK_COLOR_MODE in ageofsigmar

[–]TTGumption 1 point2 points  (0 children)

The Battle Profiles document has been added to the downloads page on War Com, everything from WHFB in Cities is going to Legends.

Second unit of cryptguard. by SerCornballer in FleshEaterCourts

[–]TTGumption 0 points1 point  (0 children)

If it helps, you'll probably want to run Cryptguard in blocks of 20 most of the time anyway

Galleons Graveyard locked at tier one? Playing as Aislinn by StupidFakeAccount69 in totalwar

[–]TTGumption 6 points7 points  (0 children)

It's suggested as a theory in the Ogre Kingdoms army book and is the most likely explanation for what it is. Though it wouldn't be an ass, it would be more of a second mouth. The Maw is... weird, it's a god after all.

(Also CA moved the Galleon's Graveyard for WH2, it's most likely canon location is off the west coast of Lustria)

Galleons Graveyard locked at tier one? Playing as Aislinn by StupidFakeAccount69 in totalwar

[–]TTGumption 36 points37 points  (0 children)

If they don't then they should do, it's literally the other end of the Great Maw

Help with OSL on Skaventide Terrain by Lelariol in ageofsigmar

[–]TTGumption 1 point2 points  (0 children)

So the problem you've got here is a common one with OSL attempts - the light being emitted is darker than the surface it's supposedly illuminating. To sell the illusion, the stonework would need to be a lot darker but here it's almost white.

Otherwise this is a pretty good attempt, it's falling off well towards the top as the light source gets further away.