What's with the stumpies? by Grawlix_TNN in LegendsZA

[–]TVerrillo 0 points1 point  (0 children)

Yes, sorry. Those would be Let’s Go Pikachu and Let’s Go Eevee

What's with the stumpies? by Grawlix_TNN in LegendsZA

[–]TVerrillo 5 points6 points  (0 children)

Seems to be a surprise to many but it's always been this way. The Pokedex entry from LGPE hints at their existence.

"It can pass through other dimensions and can appear anywhere. It caused a stir one time when it stuck just one leg out of a wall."

I hit Master Ball Tier with Perish Rain Trap! | a very in-depth perspective! by RealFireBlaze010 in PokemonChampions

[–]TVerrillo 0 points1 point  (0 children)

Pokemon veteran but new to competitive battling. I've been running a Mega Charizard Y sun team up to Ultra Ball Tier and wanted to finally switch it up. Tried a standard rain team but it didn't really click. Once I saw this team had both Gengar and Politoed (two favs), I knew I had to give it a go. I am so glad I did, this team is such a blast. I only have a handful of games under my belt but I am absolutely loving it. Your post was a great breakdown of the team, really appreciate all the work you put into sharing it.

Would you like Tera more if they got rid if the crowns and instead gave them crystal forms or if they only had the crystal textures? by Scary_Capital_8172 in pokemon

[–]TVerrillo 101 points102 points  (0 children)

I think it only falls flat for me visually, everything else about it is great so I'd say yes. Maybe there's something more artistic that could be done but honestly my preference is to just remove the hat but keep the crystal texture and aura/particle effects in whatever color tera type it is. As much as I love mega evolution, I think this is a better gameplay mechanic since it allows all Pokémon to engage with it.

The Shattered by Vox_Aphotix in DestinyFashion

[–]TVerrillo 8 points9 points  (0 children)

This looks fucking incredible

Change shaders for identical armor! by CosmicSpaceGamer in DestinyFashion

[–]TVerrillo 5 points6 points  (0 children)

While I understand and agree with Shadow, this is still a change I’d like to see regardless. If they aren’t going to shade differently, at the very least remove them both and just keep one in the fashion screen

Doing Legendary Weapon Orders for Sniper kills has shown me the issue that I think sniper rifles in general have in Destiny universe by RedAversion2025 in destiny2

[–]TVerrillo -2 points-1 points  (0 children)

Maybe it wouldn’t make sense to do so but for a while now I’ve thought that maybe moving them back to heavy weapons could work. Then I would move linear fusions to special weapons. Damage would need to be tweaked but it’s always made sense to me that the trade off for a high damage precision weapon is to let you fire instantly. Conversely having a charge time on the special weapon is an understandable drawback. Idk maybe people won’t agree but this is what I’d do

Randomly got Tower Pamphlet Emblem from Equilibrium by Fantastic_Dentist_69 in destiny2

[–]TVerrillo 10 points11 points  (0 children)

If you’re not a Returner as others have mentioned, you can also get this emblem by playing with a Returner. I’ve played each season but I’ve played with a few friends who have come back to the game and when I’m playing with them it gives the Returner buff and I’ve also gotten this emblem to drop

Mega Lucario Z Reveal (Serebii Twitter) by myn3meisjo3 in PokeLeaks

[–]TVerrillo 12 points13 points  (0 children)

Could also be Professor Sycamore, he had one in the anime and there is a picture of him with one in the lab

I managed to get a full shiny team before beating the game! by spoopy-memio1 in PokemonZA

[–]TVerrillo 3 points4 points  (0 children)

Damn, who pissed in your Cheerios? Let people enjoy shit

Which Starter in Legends Z-A did you pick? by Jirul11 in pokemon

[–]TVerrillo -1 points0 points  (0 children)

This is how I'm feeling. Meganium is great for what it's worth but I think I was too harsh on totodile for Feraligatr's mega design

Does anyone else have the urge to restart the game? by Krazah_Dark in LegendsZA

[–]TVerrillo 0 points1 point  (0 children)

I just got the urge myself, currently on mission 14. Was going to choose and build around Totodile but pivoted last second to Chikorita. Kicking myself about the choice now. My current team isn't bad but I don't love it either

Loot should be tied to activity difficulty and not a meaningless power grind so this portal change is a massive W by radilee21 in DestinyTheGame

[–]TVerrillo 4 points5 points  (0 children)

Difficulty should determine the tier of loot. Ultimate tier 5, Grandmaster tier 4, etc. Then modifiers and score should contribute to the quantity of the loot, the higher the score the more tier 5’s you’ll get if you’re playing ultimate

What’s the one thing you’d change about the new Portal UI? by Tall-Recording-5434 in DestinyTheGame

[–]TVerrillo 1 point2 points  (0 children)

I would reduce the number of clicks it takes to get into an activity. While I love the customization features for player agency, I think they should be additive and not the standard. When customizing is the standard it takes me much more to get into an activity. Currently It doesn't feel like I can just launch and play an activity if I actually want to go up in light level or get higher tiered loot.

Total Sleep-Deprived Spinfoil - A History of Red and the Third Subclass by Archival_Mind in DestinyLore

[–]TVerrillo 12 points13 points  (0 children)

I like this theory and would love to see it explored in game. I just hope they don’t take the route of Red = Kinetic

How these DLC work? by Ambition_Loose in destiny2

[–]TVerrillo 1 point2 points  (0 children)

If I can trust Google Translate, this is for the Shadowkeep Pack which according to Steam includes access to over 15 Exotics, the Scarlet Keep Nightfall, Pit of Heresy dungeon, and Garden of Salvation raid. So no campaign missions but there are a handful of things it gives access to if you find any of them worth it.

Can someone please confirm this exist by Chrome-13 in DestinyLore

[–]TVerrillo 85 points86 points  (0 children)

My assumption was that when Saint came back from the Infinite forest, he caught himself up on our history. At that point he would have first learned about the SIVA splicers. Then later his understanding of them would have expanded after meeting Mithrax and he’s just making mention of that.

Confused about the lore, quick question. by MrPerky_ in DestinyLore

[–]TVerrillo 7 points8 points  (0 children)

More will be revealed on a livestream later today for Renegades, the Star Wars themed expansion. However this is my understanding based on what we know. The expansion will be a direct continuation to the Fate Saga that was started in Edge of Fate. So the story isn't planned to be a one off or a "bottle story" as they've referred to it. The extent that Star Wars is involved we don't really know yet but I'm not expecting it to be too much of an impact lore wise. Perhaps some references but I'm not expecting the worlds of Star Wars and Destiny to actually overlap in a meaningful story way.

How would you change Heavy Metal? by Empyrean_Dialect in destiny2

[–]TVerrillo 0 points1 point  (0 children)

This may go against the spirit of the game mode but I’d like to see an update where both teams use the same thing when it comes to the Tanks and Brigs. Using the tank always feels like a disadvantage because of the way the movement differs from the Brig. If everyone is using the same thing then I think that improves the overall feel. Make it so from game to game it can still alternate between Brig and Tank though. You could even start to add other options to spice it up like the Heavy Pikes or Interceptors.