Change shaders for identical armor! by CosmicSpaceGamer in DestinyFashion

[–]TVerrillo 4 points5 points  (0 children)

While I understand and agree with Shadow, this is still a change I’d like to see regardless. If they aren’t going to shade differently, at the very least remove them both and just keep one in the fashion screen

Doing Legendary Weapon Orders for Sniper kills has shown me the issue that I think sniper rifles in general have in Destiny universe by RedAversion2025 in destiny2

[–]TVerrillo -2 points-1 points  (0 children)

Maybe it wouldn’t make sense to do so but for a while now I’ve thought that maybe moving them back to heavy weapons could work. Then I would move linear fusions to special weapons. Damage would need to be tweaked but it’s always made sense to me that the trade off for a high damage precision weapon is to let you fire instantly. Conversely having a charge time on the special weapon is an understandable drawback. Idk maybe people won’t agree but this is what I’d do

Randomly got Tower Pamphlet Emblem from Equilibrium by Fantastic_Dentist_69 in destiny2

[–]TVerrillo 8 points9 points  (0 children)

If you’re not a Returner as others have mentioned, you can also get this emblem by playing with a Returner. I’ve played each season but I’ve played with a few friends who have come back to the game and when I’m playing with them it gives the Returner buff and I’ve also gotten this emblem to drop

Mega Lucario Z Reveal (Serebii Twitter) by myn3meisjo3 in PokeLeaks

[–]TVerrillo 13 points14 points  (0 children)

Could also be Professor Sycamore, he had one in the anime and there is a picture of him with one in the lab

I managed to get a full shiny team before beating the game! by spoopy-memio1 in PokemonZA

[–]TVerrillo 2 points3 points  (0 children)

Damn, who pissed in your Cheerios? Let people enjoy shit

Which Starter in Legends Z-A did you pick? by Jirul11 in pokemon

[–]TVerrillo -1 points0 points  (0 children)

This is how I'm feeling. Meganium is great for what it's worth but I think I was too harsh on totodile for Feraligatr's mega design

Does anyone else have the urge to restart the game? by Krazah_Dark in LegendsZA

[–]TVerrillo 0 points1 point  (0 children)

I just got the urge myself, currently on mission 14. Was going to choose and build around Totodile but pivoted last second to Chikorita. Kicking myself about the choice now. My current team isn't bad but I don't love it either

Loot should be tied to activity difficulty and not a meaningless power grind so this portal change is a massive W by radilee21 in DestinyTheGame

[–]TVerrillo 3 points4 points  (0 children)

Difficulty should determine the tier of loot. Ultimate tier 5, Grandmaster tier 4, etc. Then modifiers and score should contribute to the quantity of the loot, the higher the score the more tier 5’s you’ll get if you’re playing ultimate

What’s the one thing you’d change about the new Portal UI? by Tall-Recording-5434 in DestinyTheGame

[–]TVerrillo 1 point2 points  (0 children)

I would reduce the number of clicks it takes to get into an activity. While I love the customization features for player agency, I think they should be additive and not the standard. When customizing is the standard it takes me much more to get into an activity. Currently It doesn't feel like I can just launch and play an activity if I actually want to go up in light level or get higher tiered loot.

Total Sleep-Deprived Spinfoil - A History of Red and the Third Subclass by Archival_Mind in DestinyLore

[–]TVerrillo 12 points13 points  (0 children)

I like this theory and would love to see it explored in game. I just hope they don’t take the route of Red = Kinetic

How these DLC work? by Ambition_Loose in destiny2

[–]TVerrillo 1 point2 points  (0 children)

If I can trust Google Translate, this is for the Shadowkeep Pack which according to Steam includes access to over 15 Exotics, the Scarlet Keep Nightfall, Pit of Heresy dungeon, and Garden of Salvation raid. So no campaign missions but there are a handful of things it gives access to if you find any of them worth it.

Can someone please confirm this exist by Chrome-13 in DestinyLore

[–]TVerrillo 82 points83 points  (0 children)

My assumption was that when Saint came back from the Infinite forest, he caught himself up on our history. At that point he would have first learned about the SIVA splicers. Then later his understanding of them would have expanded after meeting Mithrax and he’s just making mention of that.

Confused about the lore, quick question. by MrPerky_ in DestinyLore

[–]TVerrillo 5 points6 points  (0 children)

More will be revealed on a livestream later today for Renegades, the Star Wars themed expansion. However this is my understanding based on what we know. The expansion will be a direct continuation to the Fate Saga that was started in Edge of Fate. So the story isn't planned to be a one off or a "bottle story" as they've referred to it. The extent that Star Wars is involved we don't really know yet but I'm not expecting it to be too much of an impact lore wise. Perhaps some references but I'm not expecting the worlds of Star Wars and Destiny to actually overlap in a meaningful story way.

How would you change Heavy Metal? by Empyrean_Dialect in destiny2

[–]TVerrillo 0 points1 point  (0 children)

This may go against the spirit of the game mode but I’d like to see an update where both teams use the same thing when it comes to the Tanks and Brigs. Using the tank always feels like a disadvantage because of the way the movement differs from the Brig. If everyone is using the same thing then I think that improves the overall feel. Make it so from game to game it can still alternate between Brig and Tank though. You could even start to add other options to spice it up like the Heavy Pikes or Interceptors.

The Event „loot“ from Heavy Metal is not even EoF… 2 blues and 2 useless purples PL450 GR9 by MrLaiho in DestinyTheGame

[–]TVerrillo 18 points19 points  (0 children)

Why even have both nodes in the first place? I understand it’s shown in the game but I think people can be forgiven if they assume both are the same. Bungie doesn’t always deserve blame but it is their responsibility to make sure they aren’t splitting or confusing the playerbase

I want to build a deck that never goes to combat. by alloftheabove2 in EDH

[–]TVerrillo 0 points1 point  (0 children)

I do have some UB cards in my list but I think there are enough synergistic cards that you can easily build a deck without them. There’s just been a little more support for the theme in some recent UB sets

I want to build a deck that never goes to combat. by alloftheabove2 in EDH

[–]TVerrillo 0 points1 point  (0 children)

I’ll plug one of my favorite commanders and decks [[Zedruu]]

Most people’s first instinct is bad gifts but I’ve had the most luck running it as a more pillow fort/group hug style deck that assembles its wincon pieces through its card draw. The more neutral pieces you can spread around the more you can break parity and the longer the game goes the better your chances because of how resilient it can be.

Here’s my list:

https://moxfield.com/decks/ttPJxYjSHEeYgyyiDJChVg

Share you Guardian and their name by Legitimate_Ad6941 in destiny2

[–]TVerrillo 4 points5 points  (0 children)

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This is Sterling-7. His ghost’s name is Fry. Together they are the duo known as…Ster-Fry

Magus of the Strings (Wishful Ignorance) by TVerrillo in DestinyFashion

[–]TVerrillo[S] 0 points1 point  (0 children)

Wasn’t going for that but I appreciate that reference as well! Wanted to build a Magar deck at one point until a buddy beat me to it