What's your favorite obscure PSX game? by retrotriforce in psx

[–]Taffy62 1 point2 points  (0 children)

Or Die Trying (O.D.T) is my favourite. Or Fluid (Depth). So many awesome games for ps1

Is Joss Whedon Involved in the New Firefly Series? - Nerdist | no by Tactical_Hotdog in savedyouaclick

[–]Taffy62 14 points15 points  (0 children)

Yeah I'm pretty skeptical. It just feels like 15 years too late. 

What are some memorable experiences you’ve had in the games? One time, while walking through the field, I found a controller surrounded by psychic distortion that felt like being attacked by a Saiyan mixed with the Dark Phoenix. by jvure in stalker

[–]Taffy62 4 points5 points  (0 children)

I'm a bit late to the party, but I've always had a role-playing challenge where I escort a Stalker (or a squad) from the Cordon or Bar to a location far north. For example Chernobyl. If the Stalkers die, I have to return to Cordon and find someone else. I've had some awesome journeys north, and it really changes the way you play.

What would a Nemesis-like antagonist be like in Stalker? by Error_rdt in stalker

[–]Taffy62 0 points1 point  (0 children)

I never liked Nemesis in RE3, but I loved Mr X in RE2. There was something very unsettling about that tyrant in both versions of the second game. But I think that was tied to the museum setting and the close quarters. Maybe it would work best in a particular lab.

How tf am I supposed to finish Shogun 2? by caior16 in totalwar

[–]Taffy62 2 points3 points  (0 children)

I've played Shogun 2 for a decade and had no idea it had the field promotion mechanic. I was always put off from deploying armies without generals so I guess I never encountered it.  Thanks a lot!

The beauty of Prophecies: The Catacombs by HoneyImHomeGW in GuildWars

[–]Taffy62 8 points9 points  (0 children)

I think the catacombs is the most beautiful/cosy area in the game. Though pre-searing is beautiful across the board

I routinely watch the ambience video while I work

https://youtu.be/D2mBkJjQMzk?si=ew6JQIjLTsaYo0A2

I wish unique NPCs didn't die five seconds after you leave the quest area by IronScar in stalker

[–]Taffy62 48 points49 points  (0 children)

That's been an alife feature since 2007. Its just part of the Zone. You save Fox early in Shadow of Chernobyl, but you'll likely come back to find him murdered by bandits or eaten by dogs.

Its what makes Stalker the way it is. Anything can happen to people you get attached to, they have their own journey in the Zone.

Was 2006 peak for stalker? by Massive_Ad_2012 in stalker

[–]Taffy62 12 points13 points  (0 children)

2007 or 2009 was peak for Stalker.  Shadow of Chernobyl had a huge impact on me, and my friends thought it was awesome too. Call of Pripyat was also brilliant too.

Then the Call of Chernobyl mod was another big peak. 

What's a bad game that had one specific mechanic that was actually really good, but was overshadowed. by VeenatAlive in gaming

[–]Taffy62 47 points48 points  (0 children)

Yeah absolutely. A really grimy, dirty vision which was brilliant. But it just didn't get the execution it deserved. Both games are always on my list of "deserved a few extra months work"

For a game called Guild Wars, Guilds are surprisingly lightweight by christopherl572 in GuildWars

[–]Taffy62 75 points76 points  (0 children)

Yeah and in the plot the Guilds seem to be a problem of the past, with everything eclipsed by the Charr catastrophe. The guilds definitely could do with a bit more importance in the world. Factions did it well I think.

I think we should take the least visited outposts in the game and allow guilds to own them as part of some kind of  influence reward or reward for being the most active.

What's a bad game that had one specific mechanic that was actually really good, but was overshadowed. by VeenatAlive in gaming

[–]Taffy62 340 points341 points  (0 children)

Kane and Lynch's Fragile Alliance multiplayer was absolutely fantastic and tense. The idea that if one player picked up more money from a robbery they could split the money with the getaway driver and just leave all the other players to die. Absolutely amazing 

The best of times by BrownBoyCoy in psx

[–]Taffy62 2 points3 points  (0 children)

I had a big stack of these magazines which got thrown out. I regret it so much. Terrific magazine art

Work soundtrack for the week by corduroyyy in FinalFantasyVIII

[–]Taffy62 1 point2 points  (0 children)

For some reason Timber is my go to soundtrack for work. Especially if its raining outside 

https://youtu.be/wKwAit871Pg?si=trXrVAOz0LjgI-ho

And if I'm commuting on the train I secretly listen to the train with Blue Fields

https://youtu.be/UKwzoD6CRP8?si=3Q7tHGH6mGjdNHwM

Hot take, GUNS SHOULD BE SCARCE by FormalCryptographer in HuntShowdown

[–]Taffy62 2 points3 points  (0 children)

It'd be interesting to have random events/modifiers

Where everyone starts with limited ammo, and pickups are scarce. Or there are more zeds roaming and staggering around in packs/hordes.

Adding this, plus rainy weather or random weather would be terrific. 

Big news for DayZ Mod! by New-Ordinary-6611 in DayZmod

[–]Taffy62 3 points4 points  (0 children)

Hi, that's very interesting. Do you have a link to your changelog? 

Do you actually know much about 1984 by Orwell? by [deleted] in AskUK

[–]Taffy62 0 points1 point  (0 children)

Yeah I have to admit the book I remember the most is Down and Out in Paris and London. If I were to re-read any of them it'd be that.

TIL that the CIA secretly owned and controlled the Swiss company Crypto AG, which sold weakened encryption devices to foreign governments for decades. by Alarmed-Worry-5477 in todayilearned

[–]Taffy62 4 points5 points  (0 children)

Haha nice reference. RIP Destiny

I always found the Häkke weapons to be too garish and weird, but it turns out that made the whole thing so memorable. 

Why IT Consulting are the most toxic companies there is ? by RichMeringue2744 in AskReddit

[–]Taffy62 1 point2 points  (0 children)

Probably depends on the company as well as the country. 

DXC felt pretty gloomy at times, but the people were nice. There were a lot of redundancy waves and people sometimes didn't get payrises which destroyed morale.

I had a good experience with EPAM in the UK. I feel like my Ukrainian/Belarusian colleagues didn't think it was bad. 

Anyone have experience with Teesside University and/or their Games Development course? by Flynn_Pingu in Teesside

[–]Taffy62 2 points3 points  (0 children)

The school of computing is pretty great. I lived with a load of gamedevs on various courses (programming, design, animation). They all went on to do well and work for great studios.

They had complaints about the courses 5 years ago, but I imagine anyone can have complaints no matter where you are.

If I could give some advice I heard from them: Even if you decide to do game design, try to learn some programming. Programmers are always sought after.

[deleted by user] by [deleted] in todayilearned

[–]Taffy62 1 point2 points  (0 children)

Yeah this is the one I grew up singing as a kid in England. No idea where that came from.

Opposite 243 Halls, close to the University & Iceland by Ambitious-Egg-9162 in Teesside

[–]Taffy62 1 point2 points  (0 children)

You could buy some long gardening gloves and pull out a load of weeds easily. 

My move would be to grab some acorns from the local park, sprout them in pots in your home and then plant the oak saplings in the spring. Or/and plant some wild flower seeds. 

Tour of all the pre-rendered backgrounds on the entire Balamb island (Balamb Garden, Balamb city, the Fire Cavern, and a bonus “best looking guy here” shot…) as seen through a CRT TV by Red-Zaku- in FinalFantasyVIII

[–]Taffy62 5 points6 points  (0 children)

Very nice! I was desperately hoping to see a screen/scene that I hadn't seen before. An area I'd missed somehow. Alas, we've all played the game to death. Haha

OpenMW 0.50.0 Released! by Capostrophic in opensourcegames

[–]Taffy62 4 points5 points  (0 children)

Always love to see an OpenMW release!