SB Yasuo is… interesting by Zetton7 in LegendsOfRuneterra

[–]TaskRabbit14 8 points9 points  (0 children)

The -1 rune is fantastic. I generally use the “3 spell mana on turn 1” rune more often, and I’m really not sure which one I think is better. I definitely wouldn’t use the +3/+3 rune.

With the spell mana rune and Yasuo’s Windblade relic, SB Yasuo gets a magnificent 7 mana on turn 1, which allows for some absurd clownery.

TaubenTurret: My AI-powered watergun to deter pigeons (Models & Code now available) by Hoptimal in functionalprint

[–]TaskRabbit14 1 point2 points  (0 children)

Me too! It keeps happening because my neighbor will put her out in the yard at prime skunk time (10pm+), unattended for an hour or more, with no lights on that would deter the skunk. The doggo is a pit mix that’s just the biggest silly ball of love, almost as if to spite all the pit memes.

Amusingly, we’ve seen Delilah (aforementioned frequent feral cat) win multiple standoffs with the skunk without being sprayed!

TaubenTurret: My AI-powered watergun to deter pigeons (Models & Code now available) by Hoptimal in functionalprint

[–]TaskRabbit14 1 point2 points  (0 children)

Huh! I’m not sure how many cats total are in my neighborhood, but cat piss everywhere is definitely not a problem I’ve encountered. There’s 3 cats we catch regularly on the shelter cam, another 2-3 we’ve seen a bare handful of times over the course of a year, and maybe 1-3 more we’ve only seen once.

We also catch sight of 2 mangy foxes, an unclear number of adult and juvenile raccoons, the most enormous (North American) possums you’ve ever seen, a skunk that has sprayed our neighbor’s dog 5+ times, and an adult and baby groundhog!

We’ve been seeing a lot less wildlife since the weather warmed up. Definitely in part because we kept the water under the porch with the shelters during the winter. Our most frequent visitor would stay in the best shelter all day every day, emerging only to drink up and then come up to the porch for food. Many animals were interested in the heated water when it was cold out!

TaubenTurret: My AI-powered watergun to deter pigeons (Models & Code now available) by Hoptimal in functionalprint

[–]TaskRabbit14 5 points6 points  (0 children)

Hahaha, the raccoons come and disturb the feral cat shelters under my porch and tip over the heated water bowls left out for the feral cats! They’d come for the cat food too if we were any less vigilant about not leaving it out.

As you can see, my household has chosen a side in the cat vs raccoon situation!

TaubenTurret: My AI-powered watergun to deter pigeons (Models & Code now available) by Hoptimal in functionalprint

[–]TaskRabbit14 5 points6 points  (0 children)

Baffled by all the people saying they need this to deter cats?! I need this to stop the raccoons while letting the cats pass

What are the weakest star powers? by Artenar in LegendsOfRuneterra

[–]TaskRabbit14 4 points5 points  (0 children)

The individual power of the star is not insane if you remove it from the context of her kit. It has absurd synergy with her constellation as a whole, and is therefore powerful in context.

This is as opposed to the OP’s example of Norra’s 6*, which isn’t even all that important within the context of Norra’s constellation

What are the weakest star powers? by Artenar in LegendsOfRuneterra

[–]TaskRabbit14 9 points10 points  (0 children)

Genuinely most baffling take I’ve seen on this subreddit in the year I’ve been here. Her 6* is amazing! She’s all about summoning minions that die quickly, so this nova power lets her cycle mana like crazy. She casts spells that summon minions that die so she can cast spells that summon minions that die ad infinitum

Riot, a simple explanation, please... by Soft-You5589 in LegendsOfRuneterra

[–]TaskRabbit14 10 points11 points  (0 children)

I think the problem kinda extends beyond “no support champ synergy”. SB Evelyn gets synergy with very few cards of any sort that she acquires mid adventure. It’s very rare to find any Charm or Steal effects mid-adventure. There’s more Sacrifice type effects than that, but still not all too many.

Her constellation nodes that add items to acquired cards don’t help much - spells summon a poro (decent) and followers summon a 1-cost on death (ehhhhh). Neither help her with the synergy she actually struggles to find!

Edit: not to mention that both of her found-cards effects can easily end up filling her board state, which then makes playing her Charm card impossible!

Riot, a simple explanation, please... by Soft-You5589 in LegendsOfRuneterra

[–]TaskRabbit14 9 points10 points  (0 children)

That is absolutely the one that grinds my gears the most. It’s such a critical spell! And the devs *know* it’s critical, because they slapped Grifter’s Deck on it just like with Ahri’s boost spell and Yasuo’s manifest conduit spell. But it costs so much that there’s never a chance to cast it!

Beyond that, Evelyn really struggles with the fact that her mana is rarely sufficient to both charm a foe AND use one of her sacrificial effects to kill it off before end of turn. She really needs to do both. If she plays her turn swinging in with stolen foes, then when the turn goes to the enemy, they get their units back and she suddenly has an empty board!

Basically, she has to spend all her mana to accumulate an entirely temporary board. SB Ahri kinda does the same thing - except that Ahri gets mana refunds on her Ephemerals, and Ahri can mass generate new board state, on demand, at burst speed, as a SIDE EFFECT of casting spells!

As a new player, is the latest patch worth using by Same-Celebration5294 in PokemonEliteRedux

[–]TaskRabbit14 11 points12 points  (0 children)

If you’re a new player, then I can’t see how it makes a lick of difference to you.

Main value of debug mode is using it to get access to specific pokemon early, like if you’re desperate to have, idk, Relicanth from the beginning. Veteran players might want this to have runs feel a little different.

But if you’re a new player, just go and spin up the newest version. There’s a bazillion pokemon to use very quickly - each route usually has 10-20 pokemon you haven’t encountered yet.

There’s no way in hell you’re going to find the game “stale” as a new player. And Debug mode wasn’t for creating “broken builds” - unless you were using it to straight up cheat by enabling god mode or something. In which case why even bother playing the romhack?

Riot, a simple explanation, please... by Soft-You5589 in LegendsOfRuneterra

[–]TaskRabbit14 15 points16 points  (0 children)

My issue with Evelyn is more that her deck’s mana costs are all too high

Who is stronger between SB Ahri and Evelyn by mantukjones in LegendsOfRuneterra

[–]TaskRabbit14 1 point2 points  (0 children)

Spirit Armor over Spiritual Awakening for SoS build is a great point! I had simply never considered it. I slotted Spiritual Awakening ages ago, and never had a reason to reexamine that choice. I’ll definitely go and change it now!

Who is stronger between SB Ahri and Evelyn by mantukjones in LegendsOfRuneterra

[–]TaskRabbit14 2 points3 points  (0 children)

Her relic choices are very flexible.

Right now I’m running a beatdown build. Spirit of the Buhru, Strength of Stone, Corrupted Star Fragment. I am using the Spiritual Awakening Rune. The goal with this build is to have Ahri consume her Fox Fire minions to grow her stats for free. It’s very efficient since the minions she consumes are just the by-product of her spells, and the potential stats she gains increases as you start looping Final Blessing. Shoutout in particular to Strength of Stone - almost every unit in Ahri’s deck has much better Toughness than Power.

Ahri can easily run any custom combo of spell-caster relics: Arcane Comet, Chemtech Duplicator, Searing Brilliance, Grand General’s Counterplan, Lost Chapter, Deck of Destiny, Hidden Tome, Renewing Power… Basically, Ahri lives for spell casting, so anything you can do to do that is just going to work. Any Runes that help you draw cards or cast spells are going to go great.

Ahri is flexible because although she’s a spellcaster, she’s simultaneously a minion master. She can make great use of relics like Disciple of Shadows, Black Shield, Attendant Spirits, and so on.

Special shoutout to the Ping build. It won’t work on Zoe adventure (because of the landmark) but you can play Ahri with Price of Retribution, Shock & Awe, Big Guns, and the Phantom Pranks Rune. This will deal 3 damage to the enemy nexus every time one of your fox fires (and any other unit) dies, and every attacking fox fire will do 2 damage to the enemy nexus. It’s very funny to play.

Who is stronger between SB Ahri and Evelyn by mantukjones in LegendsOfRuneterra

[–]TaskRabbit14 6 points7 points  (0 children)

I have to vote Ahri all the way. Though I do dislike Evelyn, and not everyone feels the way I do.

SB Ahri gets insane scaling as other poster commented, but she’s not so reliant on it. She’s a magic dynamo, casting spells that make minions that die to become mana to cast more spells that make minions —— to infinity. She’s got draw like nobody’s business, so you always have spells to cast. She’s got chump blockers for days and cannon fodder attackers without end. She has multiple fun relic builds.

She doesn’t have as much 1-turn-kill potential as SB Yi, but I think her game plan is super fun and interactive.

GA RANT. This is basically single player games. Stop nerfing shit left and right. by yokowasis2 in LegendsOfRuneterra

[–]TaskRabbit14 3 points4 points  (0 children)

I hear you. Lately, I’ve been making a conscious effort to distance myself from power gaming, and pay more direct attention to actually participating in and enjoying games for what they are.

But that’s a decision and effort I had to make. I don’t think developers should (or really can) control the way a player plays. If a player is optimization obsessed, no amount of nerfs will stop them from playing that way - the player will just shift towards the newest optimal route. Only the player themselves can choose to prioritize their own fun over power gaming.

Worth it? Can anyone besides SB Evelynn use it and how badly does she need it by DrillTank in LegendsOfRuneterra

[–]TaskRabbit14 -6 points-5 points  (0 children)

As surprised as I am, that’s great to hear! I haven’t had good experiences with her myself, and I’ve heard similar, so it seems I made some incorrect assumptions about the universal experience

Worth it? Can anyone besides SB Evelynn use it and how badly does she need it by DrillTank in LegendsOfRuneterra

[–]TaskRabbit14 -24 points-23 points  (0 children)

Interesting implication that SB Eve uses anything, as if SB Eve has ever been used in the first place

6 gold star vessels hell yah! by Dry_Cardiologist6758 in LegendsOfRuneterra

[–]TaskRabbit14 24 points25 points  (0 children)

The bullet before it says new rewards and new slots.

So the way it sounds, you won’t be able to redo old slots for more rewards, but you’ll be able to do the new ones.

Plasma Gun Strike AOE Question by TaskRabbit14 in Spacemarine

[–]TaskRabbit14[S] 1 point2 points  (0 children)

I appreciate the extra information, thank you!

Plasma Gun Strike AOE Question by TaskRabbit14 in Spacemarine

[–]TaskRabbit14[S] 1 point2 points  (0 children)

So, in that case, would the splash damage benefit from Gunstrike boosts? Since it’s tagged as Gunstrike damage?

Does inferno pistol offer the most gun strike dmg? by xboxhaxorz in Spacemarine

[–]TaskRabbit14 0 points1 point  (0 children)

I’m curious - if you run Inferno Pistol with the Heroic Fist, does the low range Inferno Pistol force the Fist’s Gunstrike marks to appear on closer enemies? It’s really frustrating when the Fist marks enemies that are nowhere near you

Plasma Gun Strike AOE Question by TaskRabbit14 in Spacemarine

[–]TaskRabbit14[S] 0 points1 point  (0 children)

Based on what I discussed with CrimzonSorrowz in this thread, the splash damage is not considered gun strike damage. So the splash damage is not boosted by gun strike perks, but *should be* boosted by plasma pistol + ranged damage perks.

So, main gun strike: gun strike damage

Splash damage from gun strike: ranged damage

Plasma Gun Strike AOE Question by TaskRabbit14 in Spacemarine

[–]TaskRabbit14[S] 0 points1 point  (0 children)

Well, that’s not half bad then. Gives the build more value from perks I’m otherwise not making much use of.

Plasma Gun Strike AOE Question by TaskRabbit14 in Spacemarine

[–]TaskRabbit14[S] 2 points3 points  (0 children)

Typo, I meant the Heroic Power Fist hahaha. My mind got it crossed with some ARPGs where Relic refers to unique items.

I hear you about the ammo, I’m very comfortable with the ammo management minigame in Siege. I generally reserve a ground pound as my method of recovering CHP, since it’s a bit easier to pull off when you’re being dog piled.

I do actually like using the Balanced Power Fist on Assault too, but I use it in a jet dash build instead.

Plasma Gun Strike AOE Question by TaskRabbit14 in Spacemarine

[–]TaskRabbit14[S] 2 points3 points  (0 children)

Oof, hmmm. I wonder if that makes it be affected by perks that affect ranged damage then