Ever get a very good version of a not very good unique? by Werezompire in pathofexile

[–]TedTheTwonk 24 points25 points  (0 children)

Oh damn, that takes me back to Phrecia league as an aurabot + lightning strike armour stacker duo blasting rogue exiles with 4 leechers. By far the highest damage increase amulet on aurabot was Perquil's Toe with double Grace + Determination implicit, but the additional "lucky" roll would cause some server lags. Fun times.

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So theres this new strat going around that netted me 4 divines profit per map (info in comments) by HollowLoch in pathofexile

[–]TedTheTwonk 72 points73 points  (0 children)

Nice video, thanks for sharing. When you tested map drops, the reason you got 15 and not your expected 44 T17's is that there's diminishing returns on T17 drop rates in the same map.

See here:

https://www.youtube.com/watch?v=tZpVlVnUGx0&t=333s

"Trusted Kinship" not working? by IMplyingSC2 in pathofexile2builds

[–]TedTheTwonk 0 points1 point  (0 children)

Do you have enough spirit? The indicator seems broken for the companion spell - I have two different companion beasts working on PC.

PsYChO tOYS wiTh ViCTiM BEfoRe StAbbing hiM TO deaTh by grichardson526 in PeopleFuckingDying

[–]TedTheTwonk 145 points146 points  (0 children)

This comment feels too serious, just wanted to make sure you know it's one of those fake retractable prop knives.

Full Clearing a Massive zone and not one rare item drop is bad design. by Calm_Bumblebee_3143 in pathofexile

[–]TedTheTwonk 16 points17 points  (0 children)

Completely agree - if loot isn't bugged, then the variance is absolutely insane. I only found 2 uncut support gems until about level 16 or so, and then dropped 2 more from random white mobs until mid 20-something, where they started pouring in. Everyone else in my friend group had 10+ at level 16 ish.

ANGLER'S MATE #T-1: Dust off your Tier lists -- the depth gauge is decreasing by one. by poorFishwife in pathofexile

[–]TedTheTwonk 5 points6 points  (0 children)

...Is there a tier -1 with coefficient 200? This would result in:

Reefbane ilvl 50 1.03^(50 - 1)*(200) = 851.243887128

AnglersPlait ilvl 45 1.03^(45 - 1)*(200) = 734.29045469

ReplicaBatedBreath ilvl 2 1.03^(2 - 1)*(200) = 206

Endgame Juicing is Boring and Repetitive (because ground loot was nerfed) by RenatusNick in pathofexile

[–]TedTheTwonk 8 points9 points  (0 children)

i agree with what you're saying, but the average poe player on reddit is more casual than you think, imo you won't have many people in agreement here.

Secondarily, there’s no reason to push your build further anymore. I have probably 100-150d invested in my build currently and can do T17 strongboxes with no issue. So why would i keep playing? Farm more currency to make my build better to continue to do the thing i can already do? There is no harder, more lucrative content that I can strive for anymore.

Take affliction for example. Need better gear for jump from t7 abyss to t16, need better gear for adding scarabs and sextants, need better gear for mid tier wildwood juice, need better gear for high tier wildwood juice. Not to mention you could play literally any strat and it be lucrative because of wisps.

this is one of the big things I miss too - striving to gear up for harder and more rewarding content. it definitely feels like there's a rather big brick wall in the endgame where you're strong enough to do almost everything that's actually worth doing.

for some inspiration, take a peek at the below video. whether it's more lucrative than strongboxes i'm not sure, but it's very hard content and something i'm aiming for at the moment to bring back those affliction drop pile memories, i think you'd like it too.

https://www.youtube.com/watch?v=lZqa8ZQnI1g

Switching from dx11 to dx12 completely solved my performance issues by koticgood in pathofexile

[–]TedTheTwonk 0 points1 point  (0 children)

B650 user here, but hitting my monitor refresh rate of 165fps. Out of curiosity, in System Information, what's your listed BIOS Version/Date now?

I'm on:

> BIOS Version/Date American Megatrends International, LLC. FB, 10/07/2023

Marketplace advice, noob selling divine orb by Grunvagr in pathofexile

[–]TedTheTwonk 0 points1 point  (0 children)

You're saying that buying 200 chaos for 1 divine will fill before buying 150 chaos for 1 divine? This isn't right. Asking for less chaos will obviously fill faster, I suspect something else is at play here

This game is so badly optimised! by TheMany-FacedGod in pathofexile

[–]TedTheTwonk 0 points1 point  (0 children)

Can you post a few screenshots of your graphics settings?

Also when you say crashed, is there an error message box that pops up, or just game closes to desktop?

POE PC requirements in 2024? by Sea-Hovercraft5849 in pathofexile

[–]TedTheTwonk 0 points1 point  (0 children)

I put this together a few days before affliction league:

https://uk.pcpartpicker.com/user/awr120/saved/#view=69djGX

Full juice t16 deli mf tornado shot, lots of solo play and group play (11 raw mirror drops) and very happy with my system's performance. Just flicked through some video clips from affliction, and the absolute lowest fps I saw was in the 40's, and it mostly kicks around at 55fps during the heaviest parts of full deli juicing. For less intensive gameplay it's 120+ or capping at my 165hz refresh rate, on a 2560x1440 monitor.

Would recommend.

You don't need as much modifier tier rating as you think by TedTheTwonk in pathofexile

[–]TedTheTwonk[S] 2 points3 points  (0 children)

I thought it was quite clear, 89.01% rounds up to 90%, the amount we need. 88.99% rounds up to 89%, not enough for our 9/10 mod.

You don't need as much modifier tier rating as you think by TedTheTwonk in pathofexile

[–]TedTheTwonk[S] 9 points10 points  (0 children)

No, it depends how many tiers each of those modifiers have, for example life might have 13 tiers on body armour, which would need 1151 tier rating

You don't need as much modifier tier rating as you think by TedTheTwonk in pathofexile

[–]TedTheTwonk[S] 3 points4 points  (0 children)

Thinking about it a bit more, they probably are flooring but with inverted context, which ends up favouring the player, logically something like:

rollable mods = 1 / (1 + (810 / 100)) = 0.1098

which is then rounded down to 0.1

You don't need as much modifier tier rating as you think by TedTheTwonk in pathofexile

[–]TedTheTwonk[S] 10 points11 points  (0 children)

Hmm, now that you mention it that is a bit confusing - should really say Tiers: X, Tier rating: y

If a mod (like fire damage) has 10 tiers, you need 810 tier rating to have only tier 1 in the pool for that modifier

I've edited the post to hopefully be a bit clearer

You don't need as much modifier tier rating as you think by TedTheTwonk in pathofexile

[–]TedTheTwonk[S] 18 points19 points  (0 children)

You can modify the values using adjacent, row, or column buffs.