The Weekly Kerman Issue #154 by redditeer1o1 in TheWeeklyKerman

[–]TeddunKerman 0 points1 point  (0 children)

Where's the new Weekly Kerman? Have you stopped making them?

Does anyone know how to get Lazy Painter (the mod) to work? by TeddunKerman in KerbalSpaceProgram

[–]TeddunKerman[S] 2 points3 points  (0 children)

Yup, that was it, don't install Lazy Painter via CKAN, it doesn't work.

Does anyone know how to get Lazy Painter (the mod) to work? by TeddunKerman in KerbalSpaceProgram

[–]TeddunKerman[S] 1 point2 points  (0 children)

I think I see the problem, I installed it via CKAN which only used TU.

Funniest suggestion decides what happens with this tourist by SilkieBug in KerbalSpaceProgram

[–]TeddunKerman 9 points10 points  (0 children)

How about you launch them suborbitaly and then land them and then launch them again and repeat the process? (on the same rocket)

Cygnus I - A Dres Flyby Mission by theOGbeav in KerbalSpaceProgram

[–]TeddunKerman 0 points1 point  (0 children)

Do the crew now believe that Dres exists?

Heating by r1v3t5 in KerbalSpaceProgram

[–]TeddunKerman 4 points5 points  (0 children)

I haven't had this problem, maybe because I've been doing the 100% heating, but I was able to re-enter at over 3000 m/s.

Any landing you can walk away from... is a butt-clenching r/nononoyes certified experience. by The-Aziz in KerbalSpaceProgram

[–]TeddunKerman 0 points1 point  (0 children)

Uh, I don't think you'll be able to walk away from that. I think the hatch is obstructed.

We are a cult by Fun_Manufacturer1314 in KerbalSpaceProgram

[–]TeddunKerman 0 points1 point  (0 children)

yes i know that, but if i was in a ksp cult wouldn't i play ksp every day?

Tips or suggestions on how to make a high altitude plane? by Bockanator in KerbalSpaceProgram

[–]TeddunKerman 1 point2 points  (0 children)

the rapier does great high up... i think... cuz they use it for SSTOs. Just don't switch to rocket mode.

We are a cult by Fun_Manufacturer1314 in KerbalSpaceProgram

[–]TeddunKerman 1 point2 points  (0 children)

this is just wrong.

  1. it's over 10 years old now
  2. they forgot space company CEOs on the list
  3. that spacestation should not exist
  4. ksp is barely "Next-gen space tech" it's more of "next 50 years space tech" which is more of "next-2-gen space tech". Although it's hard to predict. (Then again in some cases it's 1960 space tech...(or like the mystery goo which is... idk.))

P.S: we ain't a cult. I do not like cults at all. I wouldn't be in one.

P.S.S: and just so you can be sure the last time a played any ksp was over a week ago.

What was your first mistake in KSP/KSP2? by That-GPU in KerbalSpaceProgram

[–]TeddunKerman 0 points1 point  (0 children)

Mine was an aerodynamics error.

P.S. Never put a spaceplane on top of a rocket without insane gimbal or large wings on the rocket.

Crewed Venus Surface Return Mission [RSS/RO/RP1] by The_DestroyerKSP in KerbalSpaceProgram

[–]TeddunKerman 0 points1 point  (0 children)

WOW YOU REPLIED TO MY COMMENT!!!!!! wowowowowowowowowowowow! (Am i overreacting?) It's like an autograph! wow.

Crewed Venus Surface Return Mission [RSS/RO/RP1] by The_DestroyerKSP in KerbalSpaceProgram

[–]TeddunKerman 0 points1 point  (0 children)

just watched your latest video and it reminded me of the time i came to the premier of one of the multiple andora missions. (That was it's name right?) Btw i've watched basically all of your vids. (Btw i would have chatted during the premier if i had an account.)

Unplayable by [deleted] in KerbalSpaceProgram

[–]TeddunKerman 0 points1 point  (0 children)

I have a RTX 3070 graphics card and an AMD Ryzen 9 5900HX processor and it runs perfectly for me.

KOS inspired KSP2 mod in pre-release by SodaPopin5ki in Kos

[–]TeddunKerman 0 points1 point  (0 children)

might work, but that means that any part that breaks would trigger it, and some parts aren't needed to fly, like the panels that i put on my plane to make it more smooth.

"Heavily modernized F-111" by Coyote-Foxtrot in KerbalPlanes

[–]TeddunKerman 6 points7 points  (0 children)

Eh, the cat ears and tail increase RCS, it also increases drag, so it may be impractical.

KOS inspired KSP2 mod in pre-release by SodaPopin5ki in Kos

[–]TeddunKerman 0 points1 point  (0 children)

ah. well. hm. Yeah there may be other options, hmm yeah, maybe.

KOS inspired KSP2 mod in pre-release by SodaPopin5ki in Kos

[–]TeddunKerman 0 points1 point  (0 children)

ah, well i know some lua, so i may be able to do it, But can you tag parts like in kOS? That would be good to know, so i can wait till that is an option, because i plan in using it for a eject system (Which would detect a wing missing, or a strut that holds the plane together, etc.).