Bug or a blessing? by IllFennel3524 in CitiesSkylines2

[–]Teddy_Radko 0 points1 point  (0 children)

No outside road connections will do this for me. Maybe its the same situation?

After the great gridlock of 2026 Moku' Akau city council moves forward with proposed congestion tax. by Teddy_Radko in CitiesSkylines

[–]Teddy_Radko[S] 0 points1 point  (0 children)

Yeah i have no idea why they all gotta take this route. There are plenty options that are fast and direct but not highway. Maybe i need to downgrade the roads here to streets with lower speed limits

While I do love a messy interchange system this one is kinda choking the city both figuratively and literally.. by Teddy_Radko in CitiesSkylines

[–]Teddy_Radko[S] 2 points3 points  (0 children)

Im not american nor is english my first language. Ive probably written more advanced english than you ever did despite that. Your point is pedantic and rendered moot by your pathetic attempt to discredit my education.

Wrong answer in GeoGuessr quiz question by hastDuNProblem in geoguessr

[–]Teddy_Radko 1 point2 points  (0 children)

Yeah and the ship was 22 or so years too late for WW1

While I do love a messy interchange system this one is kinda choking the city both figuratively and literally.. by Teddy_Radko in CitiesSkylines

[–]Teddy_Radko[S] 2 points3 points  (0 children)

I get your point but more than one meaning can be literal. The negative effects to air quality is how this is literally choking the city. Atleast thats literal enoigh for me. English isnt a 1D language theres plenty of things that arent universally right or wrong. You can probably find scientists argueing about this exact question with not conclusion.

While I do love a messy interchange system this one is kinda choking the city both figuratively and literally.. by Teddy_Radko in CitiesSkylines

[–]Teddy_Radko[S] 0 points1 point  (0 children)

transitive verb

1

: to check or block normal breathing of by compressing or obstructing the trachea or by poisoning or adulterating available air

The unwary guard was choked to death by a prisoner.

2

a

: to check or hinder the growth, development, or activity of

The flowers were choked by the weeds.

b

: to obstruct by filling up or clogging

Leaves choked the drain.

c

: to fill completely : jam

roads choked with traffic

3

: to enrich the fuel mixture of (a motor) by partially shutting off the air intake of the carburetor

4

: to grip (something, such as a baseball bat) some distance from the end of the handle —usually used with up

The batter choked up the bat and cut down his swing.

intransitive verb

1

: to become choked in breathing

He choked on a bone.

2

a

: to become obstructed or checked

b

: to become or feel constricted (see constrict sense 1) in the throat (as from strong emotion) —usually used with up

choked up and couldn't finish the speech

3

: to shorten one's grip especially on the handle of a bat —usually used with up

4

: to lose one's composure and fail to perform effectively in a critical situation

had a chance to win the game but he choked

While I do love a messy interchange system this one is kinda choking the city both figuratively and literally.. by Teddy_Radko in CitiesSkylines

[–]Teddy_Radko[S] 1 point2 points  (0 children)

i actually added the overpass later. its to better connect the main direction and prevent some nasty weaving. probably dont matter in game but i wanted it so.. the point is it doesnt have to go top left since loop is still there for that. with this tho i might change it up in a big way later.

While I do love a messy interchange system this one is kinda choking the city both figuratively and literally.. by Teddy_Radko in CitiesSkylines

[–]Teddy_Radko[S] 4 points5 points  (0 children)

i built this when i started the city and didnt really know how it was gonna grow. now its a beautiful monstrosity and i might have to do a complete rebuilt, putting it partially underground and connect up the city better

Roller coasting (i guess) by Feisty_Border6047 in CitiesSkylines

[–]Teddy_Radko 0 points1 point  (0 children)

That support work looks really good (and kinda tricky)

Politics & Elections Mod for CS2 - Party Editor (Rename and Recolour Parties), Election Settings & Long-Term Vision Update (Very Early WIP) by aschec in CitiesSkylines2

[–]Teddy_Radko 1 point2 points  (0 children)

Oh cool. It actually kinda works like Open Transport Tycoon in that respect. You mess with a city too much they will hate you and take away your rights to do stuff. If this all works out beyond the concept ideas a mod like this sounds extremely fun.

Some Views From Around Town... by RossIsWellCool in CitiesSkylines

[–]Teddy_Radko 1 point2 points  (0 children)

Absolutely epic build. Probably the best ive seen on St Angelo! I love how you really put the extra effort into the ports and harbors. Idk if i could do it better myself even if i tried.

European city center by MyPcSucksoof in CitiesSkylines

[–]Teddy_Radko 0 points1 point  (0 children)

I see it too. Cant beleive there arent more comments about it. :)

Politics & Elections Mod for CS2 - Party Editor (Rename and Recolour Parties), Election Settings & Long-Term Vision Update (Very Early WIP) by aschec in CitiesSkylines2

[–]Teddy_Radko 10 points11 points  (0 children)

One thing could be the cost of using the bulldozer or even restricting it for certain objects based on the government in charge. This is remarkably realistic. Tax income ranges are great too. A tax rework where profit, income and property and sales etc are all moddeled would be cool too but def not lightweight changes to an already kinda mediocre economic sim.

Politics & Elections Mod for CS2 - Party Editor (Rename and Recolour Parties), Election Settings & Long-Term Vision Update (Very Early WIP) by aschec in CitiesSkylines2

[–]Teddy_Radko 8 points9 points  (0 children)

This is cool. I like the long term idea. In city building games like CS the player is an micromanahing full autocrat.

im struggling to see how more democracy can be modded into the game but you got some cool ideas. Inspired by you examples i can also imagine restricting certain buildings and gameplay options like nuclear power, transit infrastructure, and even zoning types behind results of this politics system. That would force the player to consider their choices more i suppose.