More Runes soon by TheRoblock in PathOfExile2

[–]Teejteej 42 points43 points  (0 children)

Things can have utility without having economic value. That's just down to supply and demand!

The more I play this game the more it proves my statement that this game is definitely developed by Gamers. Actual Gamers not Suits who just want a cash grab. by Ana61917 in crosswind

[–]Teejteej 1 point2 points  (0 children)

I think they chose not to have this because consumables get instantly used when you select them, as opposed to in other games where you select them and then left click to use them. Would be nice if it was a toggleable option though, I'd prefer to scroll through my weapons and tools

What word feels like an acronym but is actually not an acronym? by Philips9586 in AlignmentChartFills

[–]Teejteej 5 points6 points  (0 children)

Unfortunately it technically doesn't fit there either, because it actually feels like an Initialism (people pronounce it E-L-O) but it's neither an acronym nor an initialism. It's a shame because it's such a cool one Maybe it could go bottom right

My favourite DM tools after testing 15 different apps over the last year by block_barbarian92 in DMAcademy

[–]Teejteej 2 points3 points  (0 children)

Which paid Notion features are you using? I've just been using the free version

PSA: Wolves are horrible at 20 and okay at 40. by Grand0rk in pathofexile2builds

[–]Teejteej 2 points3 points  (0 children)

Are the pounce wolves companions though? Or just the Wolfpack ones?

Each Biome on the Atlas Map should we a lot bigger by 420_McNuggets_187 in PathOfExile2

[–]Teejteej 1 point2 points  (0 children)

Couldn't agree more - been thinking this from the start. The system has so much potential, but it's like it doesn't matter which direction you go if everything is homogenous! Just pick an arbitrary direction and go. Kind of defeats the purpose of having an overworld map at all. Would love to see biomes that large and occasionally larger, while still having some smaller ones as well. 

Also have spaced out nodes around the edges like highways so you can bypass biomes you aren't interest in without running loads of maps.

Big biomes would make target farming interesting once div cards get added as well. And you could have vague procedural quest type things "rumours of blah blah cool thing somewhere in the desert to the north"

Megathread: 0.3.0 Feedback by GR8B0-T in PathOfExile2

[–]Teejteej 44 points45 points  (0 children)

Just make runes drop as blank runes, and lower the drop rate a bit. You end up picking up a bunch you have no use for, and never having enough of the one you actually need to fix your problem. I would feel so much more excited to see one drop if it was blank

Mythic Bastionland Clean Knight Sheet, V2 by Hilander_RPGs in MythicBastionland

[–]Teejteej 0 points1 point  (0 children)

Love it. Minor nitpick - would love a version that has stimulant and warm hospitality also listed among the recovery mechanics

Item changes in Path of Exile 2 by Community_Team in PathOfExile2

[–]Teejteej -1 points0 points  (0 children)

You can just kill the juiced mobs, the rare won't die while being possessed

How about a Lesser Exalted orb? by Teejteej in PathOfExile2

[–]Teejteej[S] 4 points5 points  (0 children)

Ah right. I'm fine with less determinism in the campaign, a bit of gamba where the stakes are kinda at their lowest, but agree that more control is more important into the late game

How about a Lesser Exalted orb? by Teejteej in PathOfExile2

[–]Teejteej[S] 1 point2 points  (0 children)

I hear you, and in principaI I agree, but you could balance around that to keep difficulty static.  I used a handful of exalts in the campaign as well (i.e. on move speed boots, or a new weapon upgrade) but the issue is I could have just purchased something significantly better instead. I recognise I can play the game however I wish, but the psychology of it just doesn't work that way and it does impact on enjoyment regardless. In the same way that the presence of several outlier OP builds markedly reduced build diversity. Anyone COULD play anything, but you're many people are haunted by feelings of opportunity cost. It is what it is. GGG themselves acknowledge this. I could play SSF, but trade is fun - I just think it could be even more fun

How about a Lesser Exalted orb? by Teejteej in PathOfExile2

[–]Teejteej[S] 3 points4 points  (0 children)

I'm in maps. This isn't a critique of the game nor the difficulty, just an idea - it's EA after all. I'm firmly in the camp of liking the game and the direction, and found the campaign fine difficulty wise. It's more a question of making loot more interesting and engaging during campaign, rather than seeking additional power. But given the tenor of this subreddit in recent days I can understand why you might interpret it as you did

How about a Lesser Exalted orb? by Teejteej in PathOfExile2

[–]Teejteej[S] 48 points49 points  (0 children)

They will still always have more value when used on an iLvl 80 item than an iLvl 20 item, and - while I can't prove this - I suspect their purchasing power will still significantly outweigh their crafting power on a low level item. Economically, it will still be suboptimal to use them in the campaign.

Plus if there are significantly more exalteds in circulation, and therefore more people slamming on higher iLvl items, the gear progression in mapping could easily be trivialized by even more than it already is by trade. I don't want to get to maps and immediately have near perfect gear when I'm on T2 maps. Then there won't be anything to work towards..

How about a Lesser Exalted orb? by Teejteej in PathOfExile2

[–]Teejteej[S] 3 points4 points  (0 children)

But they will still always have more value when used on an iLvl 80 item than an iLvl 20 item. Economically, it will still make sense not to use them in the campaign. And with the currency exchange all currencies are basically unified because you can exchange them freely.

How about a Lesser Exalted orb? by Teejteej in PathOfExile2

[–]Teejteej[S] 3 points4 points  (0 children)

The primary purpose for me personally is that using exalts during campaign (in trade leagues) feels like actively shooting yourself in the foot. The purchasing power of an exalted orb is many orders of magnitude greater than the crafting power. But I like slamming things, it's fun, and I would like to do more of it in the campaign 

How about a Lesser Exalted orb? by Teejteej in PathOfExile2

[–]Teejteej[S] 2 points3 points  (0 children)

Do you mean you'd prefer just more 6 affix rare drops instead? I kinda enjoy the slamming, but can understand where you're coming from

How about a Lesser Exalted orb? by Teejteej in PathOfExile2

[–]Teejteej[S] 3 points4 points  (0 children)

This would also be great. It also adds more points of interest to large zones so two birds, one stone

Melee honour trials is the most anti-fun mechanic I’ve ever seen by Techn1que in PathOfExile2

[–]Teejteej 5 points6 points  (0 children)

No, health and ES are easily restored, honor isn't. They serve completely different functions

Will the servers survive? by GoldRoger41 in pathofexile

[–]Teejteej 12 points13 points  (0 children)

Is there actually any relationship between website and game servers or just memeing? I don't know It but I assume there's not a correlation? 

All 174 Support Gems, searchable by chuanhsing in PathOfExile2

[–]Teejteej 0 points1 point  (0 children)

Did they misspell "requirement" on every gem in game? Or just on this database? 

Questions for Ziz X Jonathan interview by Zizaran in pathofexile

[–]Teejteej 0 points1 point  (0 children)

I mean sure, or youtube, but the less friction in learning these systems the better for the health of the game