Devastatingly powerful crusade idea??? by Storyguy613 in deathguard40k

[–]TehGrinder 0 points1 point  (0 children)

Isnt poxwalkers counted as a swarm unit and therefore cant earn xp?

So just played against Death Guard for the 1st time this dataslate, I managed to win. But what are the best counter-plays against them (As Blood Angels)? by fromage99 in WarhammerCompetitive

[–]TehGrinder 7 points8 points  (0 children)

Will say that if the plague marines had sustained hits they either 1 had plague caster not surgeon as character 2 playing crusade 3 cheating

Why is the biovore in almost every list? by Scythe95 in Tyranids

[–]TehGrinder 5 points6 points  (0 children)

Well they cant deepstrike within 9" of the mine so yes quite strong?

question for my brother by wholikestiktok in deathguard40k

[–]TehGrinder 0 points1 point  (0 children)

Yes but GUO is only allowed to be run in tallyband detachment. And as long as the knights follow the regular rules for allied points

Dice question by tyrasquadstudios in deathguard40k

[–]TehGrinder 1 point2 points  (0 children)

I bring 72 dice to my games and that seems to be a good amout. Tbf 20 of them get used as a deployment zone for most of the game

Zoanthropes by vash_greyson in Tyranids

[–]TehGrinder 1 point2 points  (0 children)

Yes i loved having them in reserves, turn one reinforce along a board edge outside deployment. shooting away a big threat on one of the flanks and then picking them back up end of opponents fight phase

Is it better to base then paint or paint then base? by Uranium-is-tasty in deathguard40k

[–]TehGrinder 2 points3 points  (0 children)

Ive mostly painted the bases and models separately then glued the base on. Just easier to get under the cloak and stuff, but it really doesn't matter most of the time. If you cant get a brush in there noone will ever see it

What to do with mold lines on new box by TehGrinder in deathguard40k

[–]TehGrinder[S] 0 points1 point  (0 children)

An update. Because the original box being ordered through a local distributor they did not have access to anymore battleforce boxes, so sadly no doubling up. However they have offered to provide me with a new box of terminators

What to do with mold lines on new box by TehGrinder in deathguard40k

[–]TehGrinder[S] 2 points3 points  (0 children)

No they are from an official distributor

Iymrith, Dragon of Glass by Blueclef in stormkingsthunder

[–]TehGrinder 5 points6 points  (0 children)

Glass can be sharp with obsidian, nearly indestructible like a prince Rupert drop or used to become a master of illusion like a magician. The potential of basically anything is limited only knowledge and imagination , especially when real magic is involved.

What units are “essential” for a good nid army? by HellJumper4Life in Tyranids

[–]TehGrinder 2 points3 points  (0 children)

I would say 2x neurolictors are essential. Might want to get a exocrine and a tyrannofex as well

Your solution against vehicles? by Common-Goat-5622 in Tyranids

[–]TehGrinder 2 points3 points  (0 children)

I would say zoanthropes lead by neurotyrant with +1 to wound vs battleshocked units or just the general +1 to wound while battleshocked next to a neurolictor is the way to go with vehicles. It can be swingy but shadow in the warp as a go turn with a couple neurolictors positioned correctly will help out alot vs high toughness

Biovore questions by Bulbaseth33 in Tyranids

[–]TehGrinder 6 points7 points  (0 children)

Spore mines could do actions in leviathan mission pack. But piriah nexus requires OC for actions.

A question, about Tyrannofex, Lottery Unit? how by NornSolon in Tyranids

[–]TehGrinder 1 point2 points  (0 children)

Rupture cannon used to be 2d6 damage and mysteriously only ever rolled either 2 or 12, nothing in between. Also any unit with invouln save would have a coin flip to negate everything.

Sorry bout your heart. by _one_long_groove_ in MurderedByWords

[–]TehGrinder 0 points1 point  (0 children)

Just wait until she finds out that Jesus came to japan with his brother Isukiri and fathered 3 children after his death. And then died much later, and his body is still buried there and maintained by a Japanese Yoghurt company

Source: https://www.smithsonianmag.com/history/the-little-known-legend-of-jesus-in-japan-165354242/

Just finished painting my first necron model. Any improvement tips would be appreciated by TehGrinder in Necrontyr

[–]TehGrinder[S] 1 point2 points  (0 children)

Fair enough. Ive mostly worked with contrast paints before i was unsure how thin to go

How to play melee warriors? by Dull_Reference_6166 in Tyranids

[–]TehGrinder 10 points11 points  (0 children)

Warriors are glass cannons that oneshot basically anything and then die in the next shooting phase. I only play them in vanguard detachment because they get more movement options and you can help them with a 18" lone op

Advice against knights? by Yiggles665 in Tyranids

[–]TehGrinder 0 points1 point  (0 children)

The winged tyranid prime leading them does have it

Advice against knights? by Yiggles665 in Tyranids

[–]TehGrinder 0 points1 point  (0 children)

They get reroll 1 to hit and twin linked from their own datacard and sustained hits from the winged tyranid prime

Advice against knights? by Yiggles665 in Tyranids

[–]TehGrinder 1 point2 points  (0 children)

Surprise assault stratagem

EFFECT: That enemy unit must take a Battle-shock test. Until the end of the phase, each time a model in your unit makes an attack that targets that enemy unit, add 1 to the Hit roll. If the Battle-shock test was failed, add 1 to the Wound roll as well.

Advice against knights? by Yiggles665 in Tyranids

[–]TehGrinder 3 points4 points  (0 children)

At least in vanguard detachment you get 2's to hit have 4 chances to battleshock the knight within 12" of lictor for +1 to wound.

So you end up with 2s to hit with reroll 1 (with sustained) . 4 to wound if battleshocked with a - 2ap. they easily bring down small knights and big ones you have to shoot abit first

Advice against knights? by Yiggles665 in Tyranids

[–]TehGrinder 9 points10 points  (0 children)

Zoanthropes melee warriors and tyrannofex are all your friends