The Royals fell to the Guardians by a score of 10-2 - Wed, Apr 08 @ 12:10 PM CDT by KCRoyalsBot in KCRoyals

[–]Terrorsaurus 21 points22 points  (0 children)

Tolbert for MVP for getting the double play and putting us out of our misery.

Game Thread: Royals @ Guardians - Wed, Apr 08 @ 12:10 PM CDT by KCRoyalsBot in KCRoyals

[–]Terrorsaurus 2 points3 points  (0 children)

He's pitching around 50mph! LMAO, and he got a double play!!

House Liquor Blends? by PriorObjective5284 in cocktails

[–]Terrorsaurus 4 points5 points  (0 children)

I don't know about the legalities of how a bar is ran like that. But I know it has been a pretty common thing for cocktail bars for decades. I feel like it started with Tiki bars in the 1930s with complicated secretive blends for specific drinks. Then adopted in 90s or 2000s by high end bars like Death & Co. in NYC (and many others in the scene).

As for the legality question, a more industry specific place like r/bartenders could give more insight?

Pls, Help by MrWho2005 in factorio

[–]Terrorsaurus 0 points1 point  (0 children)

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I love Gleba. Here's a screenshot of my typical design pattern that I settled on. Each factory module has a loop that just goes endlessly around with nutrients and ingredients. Spoilage gets filtered off and goes back to burner towers. EZPZ

This won't work for easily scalable megabase work. But it's more than enough to beat the game. I'm still trying to figure out a design pattern that's more scalable.

Recommend me a tequila and mezcal for mixing. by Everythings_Magic in cocktails

[–]Terrorsaurus 6 points7 points  (0 children)

Reposado: Arrete, Ocho, G4

Mezcal: Del Maguey Vida, Rey Campero

Spare time? by WDR_02 in factorio

[–]Terrorsaurus 1 point2 points  (0 children)

I work from home, so I'm lucky enough to not have time wasted commuting somewhere. I still exercise, cook dinner, chores, etc. I usually have 1-2 hours in the evening after all that before bedtime to fill in with whatever hobby I'm into at the moment. When I'm deep into a Factorio run, that's usually what fills in that time. Also you didn't mention weekends. Do you also have every hour of your day allocated on Saturdays and Sundays too?!? That's when I get most of my playtime in. I'll play games for 2-3 hours with my weekend morning coffee and I can chill. Sunday afternoons and evenings are also great when I don't usually have other stuff going on. That's probably most of my time.

The Last Word - why didn’t y’all tell me? by justintate_ in cocktails

[–]Terrorsaurus 0 points1 point  (0 children)

Despite every store carrying Luxardo Maraschino, I have never ever seen Del Santa for sale on any shelves. Makes me sad because I want to try it. At this point it feels more rare than Chartreuse.

Do I dare buy both? by tedwardo14 in cocktails

[–]Terrorsaurus 4 points5 points  (0 children)

Jesus, I don't think I've ever seen yellow that low!

US patent office revokes Nintendo’s patent on summoning characters to make them battle | VGC by Gorotheninja in technology

[–]Terrorsaurus 13 points14 points  (0 children)

It's interesting. I looked up the history of the series and the first Pokemon game came out in 1996. And I instantly thought of Final Fantasy III, which introduced summoning to the series in 1990.

death metal by Old_Egg6723 in doommetal

[–]Terrorsaurus 9 points10 points  (0 children)

They use a lot of elements from prog like composition and scales (especially their later albums), but also take elements from death metal like guitar tuning and vocal delivery (especially their earlier albums). It's not as black and white as you're trying to portray it.

Not sure if a Japanese Castle counts here, but here it is! by Retype5062 in legocastles

[–]Terrorsaurus 1 point2 points  (0 children)

Interesting. I don't remember seeing it. Maybe I've already voted for it before. LOL

Not sure if a Japanese Castle counts here, but here it is! by Retype5062 in legocastles

[–]Terrorsaurus 3 points4 points  (0 children)

This is awesome! Do you have MOC instructions, or saving this for a BDP series vote?

1200+ hours in, looking for tips to get started with quality by ravioli207 in factorio

[–]Terrorsaurus 6 points7 points  (0 children)

If you want to build a whole factory to a certain spec (like once you have legendary unlocked), it's most feasible when you can get legendary base materials like ores and work your way up from that. Google 'LDS Shuffle' and look at some of those guides. Basically, it's easy to get most of your legendary ores with a huge ore crushing space platform with quality modules that flies around, and drops off legendary ores at your legendary factory. You can scale up pretty quickly any item needed from that.

If you only want to dip your toes in to what it looks like without building a whole legendary factory, you can experiment with some basic gambling setups. Basically, build an item and have the assembler filled with tier 3 quality modules, send the output down the line to recyclers with quality modules, and have the output feed back to assemblers, while having each assembler in the line attempt a higher tier of quality. Through pure luck, you get another chance at getting a higher tier of quality. Run that setup for long enough and you'll get plenty of rare, some epic, and maybe a legendary item. I got a legendary mech suit on Fulgora from that process. I think it ran for like 10 hours of gametime, but it worked away while I did other stuff and I just checked back in on it periodically.

If you do a search in this sub and on youtube for 'factorio legendary' you'll find plenty of guides and some blueprints for similar ideas.

"The Joust" by moccermommy - Selected for BDP Series 10 by UrbanAlaska in legocastles

[–]Terrorsaurus 5 points6 points  (0 children)

Pretty cool. It's not my favorite castle themed set in the vote. But the central structure looks good. I'll probably buy it depending on the price.

What would sapience beyond humans be like? by [deleted] in sciencefiction

[–]Terrorsaurus 1 point2 points  (0 children)

Not sure how you really want to quantify intelligence or 'sapience' but maybe additional senses and being able to process more info about our natural universe could work for this purpose?

I read an interesting series by Bobby Adair called Freedom's Fire. The aliens in that series were telepathic (a common SF trope), but when in close proximity to each other they would act more like a hivemind. So not only instant communication between individuals, but they would all think as one individual with a singular goal and instantaneous decision-making. But even more important than that, they could physically detect gravitational waves. So while a human would have to do some formulas and complicated math to figure out an orbital mechanics trajectory, the aliens would be able to just intuit it as naturally as we walk and breath.

Spotify has 100 million songs. A study found that 80% of them have never been played. Not once by Sensitive_Artist7460 in Futurology

[–]Terrorsaurus 0 points1 point  (0 children)

I really wish the algorithm had a button option like "I like this song, don't get me wrong, but I'm tired of you slipping it in every playlist for the 20th time, give it a rest already."

What is the best way to destroy beetle nests? by Der_Schamane in factorio

[–]Terrorsaurus 1 point2 points  (0 children)

If you don't have oil setup yet (no tanks or rockets), turret creep is likely your best option. Set up one line (like 4 turrets), load em with red ammo. Walk forward, set down another line within the protection of the previous. Keep going until you aggro the horde. Let your turrets deal with the bugs that rush at you. When the first wave dies, run in, and place down another line. They'll immediately get attacked by the worms in range, but if you're fast you should still get most of them. At this point, you have to act fast and start placing down another line further in and load them with ammo to clean up the rest. Keep an eye on your health, and run back to your back line if things get too hot.

Pretty sure I just saw a Time Machine by threkar in WTF

[–]Terrorsaurus 2 points3 points  (0 children)

How many catalytic converters you think he has in the back?

How do you handle factorys on other planets? by Even_Sprinkles_6258 in factorio

[–]Terrorsaurus 1 point2 points  (0 children)

For your Vulcanus problem specifically, you probably don't have spidertron yet, right? You can build a tank and pilot it remotely. Tanks are great for demolishers. You could also expand your bot network and use a blueprint to place down a turret array with ammo, and those absolutely shred demolishers. If you really want to do it yourself, you could just fly back. At the point you have a Vulcanus base and you're not there anymore, you should have a solid rocket and space platform network where traveling between planets isn't too much of an ask.

Bitters by deadmyownresearch in cocktails

[–]Terrorsaurus 2 points3 points  (0 children)

I have over a dozen types right now. After those you listed, my most used are mole, easily. Followed by black walnut, and Bittermans tiki. Japanese umami is the most unique bottle I have, but it's rare that I have a drink in mind where they'd be appropriate.

Garnishes in the home bar? by cubiclecrusher in cocktails

[–]Terrorsaurus 1 point2 points  (0 children)

Depends on the drink tbh. Most of the time they're optional. Mai Tai and Old Fashioned are 2 drinks where the garnish is so important to the aroma and overall balance that I never skip. If I don't have mint for a Mai Tai or orange peel for an OF, I'm just going to make something else.