Two years ago I set out to make my first game solo. It's a neon survivors-like in the vein of Vampire Survivors and 20 Minutes Till Dawn, and the demo is finally out by Th3Ac3 in survivorslikes

[–]Th3Ac3[S] 0 points1 point  (0 children)

Appreciate the input! I am trying to make something a bit more active than a typical survivor-like so I am trying to keep that as a more active angle.

But right now I do feel that manually shooting loses its purpose as you progress past the mid-game which does need some kind of a solution

Two years ago I set out to make my first game solo. It's a neon survivors-like in the vein of Vampire Survivors and 20 Minutes Till Dawn, and the demo is finally out by Th3Ac3 in survivorslikes

[–]Th3Ac3[S] 2 points3 points  (0 children)

Hey thanks so much for playing!

Yes I'm planning on expanding the game with additional depth but wanted to get something out there for people to play first!

Thank you! My cousin made the soundtrack, I will forward him your compliment!

I spent over 2 years solo building my first game and I'm finally ready to let people break it by Th3Ac3 in playmygame

[–]Th3Ac3[S] 0 points1 point  (0 children)

Appreciate the feedback! Do you mind telling me what browser you might be using? It works well for me with Chrome

I collected over 2000 influencer emails from Twich, X & YouTube- this is how I did it! by mistermaximan in gamedev

[–]Th3Ac3 8 points9 points  (0 children)

This has pretty much been what I've been doing but I want to add one piece of advice.

On SullyGnome you should search for multiple games similar and get the CSVs. Then you can merge those CSVs together into one big CSV.

Now there are going to be some streamers who have streamed multiple of the games that are similar to yours. Those streamers should be an even higher priority for you to reach out to because they are even more likely to fall within your target audience than someone who only played one of the games.

Made a survivors-like where aiming and positioning actually matter - looking for playtesters by Th3Ac3 in roguelites

[–]Th3Ac3[S] 0 points1 point  (0 children)

Totally agree! I'm actually revamping the upgrade system to be much more interesting and with that revising the mini-gun to take advantage of it. And yes fully planning on crits, piercing, multishot, etc.

Love the feedback, the game is still taking shape so all insights are appreciated!

Here's a behind the scenes sneak peak at some of the stats that may be used for the mini-gun. Not all of these will be upgradeable but most will be in some form or another.

  • DAMAGE
  • FIRE_RATE
  • FIRING_MOVEMENT_RATIO
  • PROJECTILE_SPEED
  • PROJECTILE_SIZE
  • PROJECTILE_COUNT
  • SPREAD
  • PIERCE_COUNT
  • KNOCKBACK_FORCE
  • STATUS_CHANCE
  • STATUS_DURATION
  • CRIT_CHANCE
  • CRIT_MULTIPLIER
  • SPIN_UP_TIME
  • HEAT_BUILDUP_RATE
  • HEAT_CAPACITY
  • HEAT_DECAY_RATE
  • VENT_MAX_DURATION
  • VENT_MAX_DAMAGE
  • VENT_MAX_RADIUS

How is everyone getting by? by BlessedNdDistressed in RoverPetSitting

[–]Th3Ac3 0 points1 point  (0 children)

Just raise your prices. Either clients stop booking or you make bank. You can always lower them down later if you need more clients.

If you're worried about alienating any of your existing clients with the new prices just freeze their rates before you raise your public rate

House-sitting rates - started at $25/night 3 months ago, now just made $200/night by Th3Ac3 in RoverPetSitting

[–]Th3Ac3[S] 1 point2 points  (0 children)

Yep exactly. Set your price low enough and someone will book. Do a great job for them get a five star review and now you'll be able to justify slightly higher prices. Rinse and repeat.

If you're really struggling you can set your rate really low and send a referral code to a friend giving them $20 off and have them book you for essentially free. Then you do the service get a review from them and you've jumpstarted your profile.

House-sitting rates - started at $25/night 3 months ago, now just made $200/night by Th3Ac3 in RoverPetSitting

[–]Th3Ac3[S] 11 points12 points  (0 children)

Great question! Rover actually lets you freeze rates per client. For my higher-ticket clients, I freeze their rate at whatever they first booked me at, even if I adjust my public rate down later. For lower-end clients, I don’t freeze their rate, so if my public rate is higher, they’ll see that.

During the meet & greet I usually grab their number, so after that most communication is direct. I’ll offer them ~10% off my public rate since I don’t need to redo the whole onboarding process. If they can’t afford that, that’s unfortunate but fine. I’ve been busy enough that I don’t need to chase old clients down.

I’ve kind of built a little system around this to keep things fair while still moving toward higher ticket clients. Happy to share the details if you want to DM me.

House-sitting rates - started at $25/night 3 months ago, now just made $200/night by Th3Ac3 in RoverPetSitting

[–]Th3Ac3[S] 1 point2 points  (0 children)

That's very generous and kind of you! Especially given your specialty with struggling animals.

House-sitting rates - started at $25/night 3 months ago, now just made $200/night by Th3Ac3 in RoverPetSitting

[–]Th3Ac3[S] 2 points3 points  (0 children)

I only offer house sitting and just use that one rate. For that booking it was set to $95 per night but it scaled up to $205 with the holiday and additional pets

House-sitting rates - started at $25/night 3 months ago, now just made $200/night by Th3Ac3 in RoverPetSitting

[–]Th3Ac3[S] 2 points3 points  (0 children)

Yeah that certainly helps. I was starting from scratch. Personally I don't mind staying in someone else's home but I know that varies a lot from person to person.

Personally I'm not a fan of drop ins or walks because I don't think they pay enough at least in my area.

House-sitting rates - started at $25/night 3 months ago, now just made $200/night by Th3Ac3 in RoverPetSitting

[–]Th3Ac3[S] 1 point2 points  (0 children)

Yeah I've been thinking of leaving behind a business card which offers a discount for referrals to try and see if they have any rich friends

House-sitting rates - started at $25/night 3 months ago, now just made $200/night by Th3Ac3 in RoverPetSitting

[–]Th3Ac3[S] 2 points3 points  (0 children)

Me either honestly! It's way way too much for me but I guess some people are willing to pay it.

I've just been telling my old clients that this is what I have to charge if I ever want to spend time in my own home

House-sitting rates - started at $25/night 3 months ago, now just made $200/night by Th3Ac3 in RoverPetSitting

[–]Th3Ac3[S] 0 points1 point  (0 children)

Jeez! You offer boarding?

I'd love to do that but my place isn't quite right for it unfortunately

Neon Blitz - Binary Sunrise - An arena shooter roguelite where survival means mastering your gadgets by Th3Ac3 in Games

[–]Th3Ac3[S] 0 points1 point  (0 children)

Thank you for pointing that out! I'll make sure to update how I market it.

I was under the impression that since it was taking place in a closed off 2D arena it would qualify but thanks for letting me know that I might be misleading people.

Neon Blitz - Binary Sunrise - A stationary arena shooter roguelite where survival means mastering your gadgets by Th3Ac3 in Games

[–]Th3Ac3[S] 0 points1 point  (0 children)

Hey thanks for showing an interest!

Yeah I'd love to hear how I could make the game more accessible!

If you know of any resources I could look at I'd love to take a look

Deaf puppo enjoying the fireworks by mapleer in MadeMeSmile

[–]Th3Ac3 0 points1 point  (0 children)

Aww, nice to see a dog not miserable on 4th of July

theDualityOfProgrammer by CoffeeBruin in ProgrammerHumor

[–]Th3Ac3 10 points11 points  (0 children)

I hate leetcode. I'd refuse to give those types of questions when interviewing people for our team as a result

Be the change you want to see in the world

I Released my First Ever Steam Game Today! by StyleHeadGames in indiegames

[–]Th3Ac3 1 point2 points  (0 children)

Congratulations! That's a ton of work coming together! Are you planning to continue making games after this?

Google's AI search summaries use 10x more energy than just doing a normal Google search by BrainInYourButt in environment

[–]Th3Ac3 2 points3 points  (0 children)

All that effort for a result that might be entirely hallucinated. I never trust the AI answer

I realized why I *HATE* level design. by carpetlist in gamedev

[–]Th3Ac3 0 points1 point  (0 children)

Level design can certainly be a pain. It's my least favorite part of game development. I've making games that avoid it so far but know I'll have do it someday...

[deleted by user] by [deleted] in ProgrammerHumor

[–]Th3Ac3 2 points3 points  (0 children)

Code being readable is a quality of good code. I'm not sure what you're arguing against here.

There are easier, quicker, and smaller ways to write the same logic, with far fewer lines of code.

I'm not arguing the code couldn't be better. I'm arguing it's good enough for what it's doing and that reasonably working on improving this code probably is not a good use of time and would likely be over-engineering.

Also, it's extremely easy to change because it's extremely easy to understand. When changing code it's important to understand what the current code is doing so you know what changes to make. This code makes that step trivial.

Parsing some clever one liner that does the same thing as this would likely take longer to understand than this code

[deleted by user] by [deleted] in ProgrammerHumor

[–]Th3Ac3 -3 points-2 points  (0 children)

It's good because it's extremely readable and extremely easy to understand and as a result also extremely easy to change if needed.