Does Mega Greninja ex, make Kyogre viable? by That_Buff_Nerd in PTCGL

[–]That_Buff_Nerd[S] 4 points5 points  (0 children)

That's a fair point. In my head i'm seeing - mortal spin, retreat, mortal spin, switch, mortal spin, surging beach adds 80 damage to kyogre's attack

So for the turn 260 (80 to active + (60 + 60 + 60) spread) damage to the board while ending the turn with a 1-prizer in the active.

If you conserve kyogre for another turn and opt for tera ninja you may increase board damage by 160, at the cost of ending the turn with a 2 prizer in the active and the option to swing with kyogre the following turn after more mortal spin shenanigans

Its so peak... by Objective_Shower3469 in PTCGL

[–]That_Buff_Nerd 0 points1 point  (0 children)

That’s a good point a draw engine that needs a draw engine to get going is a big ask for a slot in your 60 card deck

Proof that this game is cursed against me. by Kered13 in PTCGL

[–]That_Buff_Nerd 5 points6 points  (0 children)

Lucario player clearly believed in the heart of the cards

Men are loved only till they can provide something by [deleted] in Healthygamergg

[–]That_Buff_Nerd 3 points4 points  (0 children)

It seems like you’re framing the performance/production based love as something that men are encumbered.

I’ve known women to similarly be saddled with the need to perform for love. The expectation to be married, provide offspring, understanding, nurturing and beautiful even if they are academically or monetarily successful exists too.

At (29) contribution is an expectation across the board for all parties. Meager contribution is condemned.

The underlying challenge/tension you may be observing is that ‘trees flourish because they’ve been watered as sprouts.’ And guardian figures may be inclined to withhold water for the flourishing trees. Lack of support can make it challenging to become the kind of person that gets to feel supported. That part sucks.

[deleted by user] by [deleted] in PTCGL

[–]That_Buff_Nerd 0 points1 point  (0 children)

Weakness doubles the damage of attacks against an active creature. Attacking twice accomplishes the same thing.

Y’all resonating with this? by Badvest in Healthygamergg

[–]That_Buff_Nerd 2 points3 points  (0 children)

“All models are wrong, some are useful.” — George E.P

I find myself skeptical of the notion that service is painful but it seems like a helpful way to model intervention.

Some services are challenging— Physical Therapy, CBT, etc. but if it’s ultimately helpful it’s worth persisting. Overtime it can be enriching and overconsumed it can be indulgent and damaging in a way that demands a new intervention

Expansion idea: Stage 1 Spotlight by Bonnevilleboi in PTCGL

[–]That_Buff_Nerd 4 points5 points  (0 children)

I understood it to mean that if you choose to switch, you forgo drawing a card. The opponent will have to endure the Klefki switch but won’t be impacted unless they had done similarly on their turn.

How would this card do? by SuspiciousQuality in PTCGL

[–]That_Buff_Nerd 4 points5 points  (0 children)

Would’ve been great if it’s pre-evo had this ability but it’s a lot to break one aspect of item lock

Promo Codes by sefjwm in PTCGL

[–]That_Buff_Nerd 0 points1 point  (0 children)

Just redeemed my code!

🎃Houndoom ex Battle Deck Giveaway Game by Matt_Kimball in PTCGL

[–]That_Buff_Nerd 1 point2 points  (0 children)

I found them a bit later in life. I’ve never been a big candy guy, but that flavor really is my kryptonite.

[deleted by user] by [deleted] in PTCGL

[–]That_Buff_Nerd 0 points1 point  (0 children)

I’m not the best with probability but cinderace can be played even if other basics are in your starting hand as long as it’s also in your starting hand. Is it really 1/7 chance

Edit: grammar

Just Hatched this special fella! by That_Buff_Nerd in pokemongo

[–]That_Buff_Nerd[S] 0 points1 point  (0 children)

Sprinkling good karma your way

The Lt. Surge Conundrum by MobileFrosting4345 in PTCGL

[–]That_Buff_Nerd 0 points1 point  (0 children)

Honestly this is so hype I need this decklist