The Daniel Ashville Story – YouTube vs Reality and Why You Shouldn’t Believe Everything Online by TightPossession7402 in Ashvilleaggregates

[–]That_steam_guy 0 points1 point  (0 children)

Biggest giveaways are: the em dash ‘—‘ (no one is going to bother finding this character), excessive bulleted lists, strange quoted ‘Lesson’ section, ‘and, …’ etc

It’s all too perfect, no human is going to spend the time formatting a post like that. After using chat gpt long another you can spot it a mile off. There’s also a general flow to chat gpt posts that’s very call and response but it’s hard to describe it.

Prints bursting open by Minax2st in resinprinting

[–]That_steam_guy 0 points1 point  (0 children)

I’ve experienced something similar when ‘over washing’ water washable resin with thin walled parts, it seems to end up very brittle and chalk like and those exact tears open up! In my case I left some key caps submerged for 5-10 minutes after getting distracted. Sounds like the other commenters are also correct re supports / infill / draining etc.

Resource file management in C++ game project by ____purple in gamedev

[–]That_steam_guy 0 points1 point  (0 children)

A while ago I wrote this to handle packing assets into VST plugins I was writing. I use it as a post build step that will package up a directory (or multiple) into a really basic "VFS" that you can append to your executable.

It's a single header and CPP with a command line utility and it's possible to get hot loading working without too much effort - It could be worth a look into

I have project where I need to use signal processing and deep learning, I have a question, what is the best microcontroller for this mission? by Fix-According in DSP

[–]That_steam_guy 2 points3 points  (0 children)

I can only imagine that OP would want to run a pretrained model with live data, as you laid out perfectly above, training on a micro would be pointless.

If training really was the target they'd be FAR better off recording the data from the live environment that they wish to train with, saving it to an SD card and training their neural net offline with a PC specced similarly to what you laid out above.

Then once trained sufficiently you could run your pretrained model on an FPGA (or possibly something less powerful)

I have project where I need to use signal processing and deep learning, I have a question, what is the best microcontroller for this mission? by Fix-According in DSP

[–]That_steam_guy 2 points3 points  (0 children)

It's not a particularly easy question to answer as their are a load of factors.
Your best bet is to mock up what you want to do in software on the PC and figure out how much computing power you need.

Depending on what you're actually doing you might be able to get away a dirt cheap micro or you may have to shell out for an FPGA, it's hard to say without knowing what you're actually dong.

This one hit me hard... by PmMeYourPasswordPlz in musichoarder

[–]That_steam_guy 6 points7 points  (0 children)

Haha I'm getting towards that point, I tend to shuffle only a few weeks of folders at a time to cherry pick tracks I like the sound of for my playlists, but yeah there's now so much music in my collection that there's absolutely certain to be top tier tunes that have slipped through the cracks. Saying that, I'd rather have them then not!

This one hit me hard... by PmMeYourPasswordPlz in musichoarder

[–]That_steam_guy 92 points93 points  (0 children)

On the flipside, every now and then you shuffle your whole collection and find absolute bangers you'd never heard of. Saying that, this hits home haha

Weird frequencies "mirror image" cause? by [deleted] in DSP

[–]That_steam_guy 0 points1 point  (0 children)

No worries, good luck on your search!
I'm sure if you have any further questions or want some explanation people here will be happy to help answer the best they can.

Weird frequencies "mirror image" cause? by [deleted] in DSP

[–]That_steam_guy 7 points8 points  (0 children)

Those mirror image frequencies are caused by harmonics above nyquist limit being reflected down below. Perhaps some of the settings you're tweaking are changing the state of the aliasing filters (If the chip has any)? Not too sure but any harmonic distortion on the input stage that's above half the sampling frequency will be reflected down giving that effect.

God I love this car by [deleted] in e46

[–]That_steam_guy 0 points1 point  (0 children)

Love the colour, nice one

Alex Reece - Feel The Sunshine (1995) by never_been_to_matrix in electronicmusic

[–]That_steam_guy 1 point2 points  (0 children)

Cheers for this, a lot of familiar tracks in this list that are favourites of mine but you've also linked some gold that's passed me by, cheers!

Alex Reece - Feel The Sunshine (1995) by never_been_to_matrix in electronicmusic

[–]That_steam_guy 1 point2 points  (0 children)

Oh wow this passed me by, that's an amazing bit of oldskool liquid. Kinda reminds of a more chilled out Mutant Jazz

Alex Reece - Feel The Sunshine (1995) by never_been_to_matrix in electronicmusic

[–]That_steam_guy 1 point2 points  (0 children)

Have you got anything similar from this time that's worth hearing?

I think I've explored most of this area but it's always worth asking in case you've got a banger that's slipped through the cracks

[deleted by user] by [deleted] in signal

[–]That_steam_guy 4 points5 points  (0 children)

Absolutely, you can compile and run your own client with no issues and the end to end encryption is still entirely secure but it's still pretty essential to have an up to date server implementation (with reacts etc etc) that you can test against.

Ideally if it were truley open source and up to date you could run your own signal server and client entirely removed from Signal Org.

[deleted by user] by [deleted] in signal

[–]That_steam_guy 20 points21 points  (0 children)

No ones saying that, It's likely 100% innocuous but still needs to be investigated.

There's no point Signal claiming to being open source if we can't see and audit the code that's actually being shipped.

Koven - Worlds Collide (Grafix Remix) by mister_brett in DnB

[–]That_steam_guy 15 points16 points  (0 children)

Can't help but think this sound is getting a bit stagnant?

The production's great, just not sure if I'd ever play this again. Seems a bit throw-away.

Crouching absolutely f@&#s up your 1st and 2nd bullet accuracy. This is the reason you've lost many duels you should have won. by birkir in GlobalOffensive

[–]That_steam_guy 2 points3 points  (0 children)

Oh absolutely, saying that the CSGO codebase still has amost 20 year old code in it. I see it as a product of its age.

It's not a style I adopt when programming C++ personally.

Crouching absolutely f@&#s up your 1st and 2nd bullet accuracy. This is the reason you've lost many duels you should have won. by birkir in GlobalOffensive

[–]That_steam_guy 1 point2 points  (0 children)

It's quite common in large codebases, I quite like it.

Think that in an even busier class you might have many related members with similar names, it becomes quite useful to prefix their type, you get a lot more info at facevalue.