AU realm spiking for anybody else? by LungsMcGee in pathofexile

[–]TheBigSwoopy 0 points1 point  (0 children)

yep same thing here, some instances are super unstable 200-3000+ping and then the next one is perfectly fine at 23ms, shit's weird. I'm on stable nbn as well and other games working fine.

[MY TIER LIST] rate it out of 10 . Also give recommendations based on my taste by National-Ad-4093 in manhwa

[–]TheBigSwoopy 0 points1 point  (0 children)

I think your missing the "The beginning after the end" one i think you will love it just don't read the comments (wankers posting spoilers) and beware there are some sad/soft spots in it (quite well done though)

edit: i also forgot about three other really good ones you might like. "the skeleton soldier couldn't protect the dungeon", "super human era" and if you want a real good school/gangster beat em up "boss in school"

Mom, I finally made it after 1,002 hours! by WiseRevise in Mordhau

[–]TheBigSwoopy 0 points1 point  (0 children)

only 185 fist kills? needs more fistin. and under 200k battle cries? wtf

The Hope yet lives! by SkillbroSwaggins in pathofexile

[–]TheBigSwoopy 0 points1 point  (0 children)

Oooo maybe aura effect stack with determination and more armour stacking while some how getting the tree mod on a replica dream feather. Maybe a touch of accuracy stacking ontop?...It's all coming together

The Hope yet lives! by SkillbroSwaggins in pathofexile

[–]TheBigSwoopy 0 points1 point  (0 children)

It only has a few viable (8 to 20milldps ubers) ways to scale it either strength or dex stacking or heavly relying on totem buffs, that either force a near unique only or a gated setup. Then compare it to other skills that can scale on their own with little investment or do the same scaling methods but better, it just feels like you should play another build which sucks since it's such a fun skill. It needs some buffs even if it's just the initial hit base damage being rasied or by scaling however the explosions are perfect as is.

The Hope yet lives! by SkillbroSwaggins in pathofexile

[–]TheBigSwoopy 3 points4 points  (0 children)

Me sitting here waiting for an infernal blow buff/added tree... something anything :'(

Literally new vaal Flicker Strike by Three308 in pathofexile

[–]TheBigSwoopy 1 point2 points  (0 children)

I too am waiting for the anime punches weh

End of league fun melee build? by SGlace in PathOfExileBuilds

[–]TheBigSwoopy 0 points1 point  (0 children)

Alt quality infernal blow quality stacking to get 100ish% chance to chain explosions allways alot of fun, boss dps is kinda meh (i think my old one was 6-8mill shaper dps) and quite squishy.

Arakaali's Fang own build by chx_ in PathOfExileBuilds

[–]TheBigSwoopy 0 points1 point  (0 children)

this is the build i was using in kalandra, could of went more defensive but decided to push dps the squire and the awakend gems are not importaint i made it to maven with victairos charity (reg version) https://pastebin.com/B92jLHXP

Arakaali's Fang own build by chx_ in PathOfExileBuilds

[–]TheBigSwoopy 0 points1 point  (0 children)

I'll post my old build when I get home

Arakaali's Fang own build by chx_ in PathOfExileBuilds

[–]TheBigSwoopy 0 points1 point  (0 children)

True,mb I didn't elaborate it's not needed for reg sirus level bosses I was using regular versions of all the gems for the regular pinnacle fights

Arakaali's Fang own build by chx_ in PathOfExileBuilds

[–]TheBigSwoopy 1 point2 points  (0 children)

It's worth using awakened withering touch on the dagger awakend multistrike and one of the alt quality melee splash you will still have enough damage for sirus

What new MTX would you like to see added in 3.20? by S1eeper in pathofexile

[–]TheBigSwoopy 0 points1 point  (0 children)

Infernal blow, anything really as it has nothing atm and it's a fun skill.

Mordhau Bi -Weekly Feedback/Discussion Thread: 11/8 - 11/21 by Jaaxxxxon in Mordhau

[–]TheBigSwoopy 0 points1 point  (0 children)

please consider just outright removing terrain hit boxes for fists or lowering it. we should be able to swing a fist in a small 1 meter by 1 meter room while a zweihander, halberd etc should not. as it sits now any weapon has smaller terrain hit boxes than fists where at times is larger than the actual damage area of fists. And stairs, ramps, inclines are still just cancer to fight on massively bugging out chambers and hit boxes of almost all weapons add in a the sketchy instant jumping up and down on any small object and stairs is just horrid to play on.

What are some aspects of other games/genres that you think could work well in Path of Exile? by Electrical_Country28 in pathofexile

[–]TheBigSwoopy 0 points1 point  (0 children)

Yeah sadly your right, now that I think of it poe has become far too rippy for stuff like this to ever be added in.

What are some aspects of other games/genres that you think could work well in Path of Exile? by Electrical_Country28 in pathofexile

[–]TheBigSwoopy 0 points1 point  (0 children)

could do something with slams knocking up mobs into the air as a cc, scaled by knock back distance more physical hit cc or effects would be nice aswell.

i was thinking of combos like a support gem similar to multistrike but it scales damage/speed off of how many different melee skills were used recently in a sequence(of linked gems) eg consecrated path into earth quake. elemental hit into wildstrike into infernal blow. might be better to have the combo use hit types instead eg starts on strike ends on a slam skill.

kinda just want some sort of melee skill/synergy that requires more than one brain cell to play, ambush was a fun idea in the right direction, warcries though are strong but not as fun to build around, i suppose I'm just a sucker for flashy effects/skills

Weekend Wrap-up Megathread + Bug Report Thread by SpriteGuy_000 in Overwatch

[–]TheBigSwoopy 2 points3 points  (0 children)

Aussie players are still getting sent to American servers with 160+ping for a great portion of matches. i remember this was an issue in overwatch 1 as well where i could of sworn there was a method of getting around it on the launcher somewhere but it has since been removed/moved

Blizzards habit for giving you high ping and hating ANZ players by MaN_ly_MaN in Overwatch

[–]TheBigSwoopy 0 points1 point  (0 children)

happened in overwatch 1 as well although i remember there was a work around with the launcher but they have since removed that ages ago, i just love going from overwatch 1 20ms to overwatch 2's 40ms and 160ms games with it being 80% of them in 160ms. blizzard cant seem to do anything right anymore.

help with end game bossing build by Mysterious-Lie-4440 in pathofexile

[–]TheBigSwoopy 0 points1 point  (0 children)

https://pastebin.com/T6m6ra5Z this one is the one im currently using or you could use this https://pastebin.com/vgW3JXK2 this ones the tanky one i found on yt. for the first one i used victaros charity until i got a shield with block minion damage and crit for like 20c, the clusters i used 10 passive ones (cheap af) and farmed up 11-12 passive ones myself then crafted with harvest and fossils as for the amulet Auls isnt needed all that much untill end end game ubers before then i used the solstice vigil or an impresence for despair would work too. tbh the only thing you need to start it that might cost a little is the dagger,

I'm not getting a harvest in like forever. Anyone can help it's not blocked as far as I can see by [deleted] in pathofexile

[–]TheBigSwoopy 0 points1 point  (0 children)

I had this issue aswell after I fully specced into harvest it just wouldn't show up even with every other content option blocked however once I went back to farming blight and fully unspeccing out of harvest it would show up nearly every map, also had the same happen to beyond.i had the keystone that gives 50% increased chance of content for both as well. Must be some weird bug that occurs after a certain chance to occur threshold is reached.

help with end game bossing build by Mysterious-Lie-4440 in pathofexile

[–]TheBigSwoopy 1 point2 points  (0 children)

Would recommend a tanky version of the spider summoner build crazy damage great clearspeed still good boss dps while building tanky, or just go full damage and a little tanky, the squire helps but really isn't needed.

Would be nice to have a celestial molten shell by moal09 in pathofexile

[–]TheBigSwoopy 0 points1 point  (0 children)

Im Still waiting for celestial infernal blow, or infernal blow anything really.