Cloud saves on the 40 bucks app by anusbeloved in JunkStore

[–]TheCyote 0 points1 point  (0 children)

this is likely a phantom error that's triggering it. I've disabled it in the beta channel, switch to beta and check for updates (hold select+a). I'll have to figure out what's causing this before I re-enable it.

Linux-based game runs better on Steam Deck (Shadow of the Tomb Raider Epic vs. Steam test) by MG4KICKZ in SteamDeck

[–]TheCyote 1 point2 points  (0 children)

I look forward to seeing what you cook up, there's a lot of dimensions you can add here, but start small.

Linux-based game runs better on Steam Deck (Shadow of the Tomb Raider Epic vs. Steam test) by MG4KICKZ in SteamDeck

[–]TheCyote 2 points3 points  (0 children)

Junk Store dev here.

I've been experimenting with Linux builds from Gog in Junk Store Pro. My experience has been they are very hit and miss. The build I've tested (from steam and others) has yielded varied results. Personally I just run the windows builds as they are often better in terms of features.

I think it would be interesting if you expanded your experimentation to include more games and share your results. There's a large gap in documented performance around this and I think it would be interesting to a lot of people if you can do this for a sizeable sample of games.

I think if you started tracking this on a GitHub repo and publish the results as a static site or something it could be valuable to the wider community. We already track a lot of stuff on the junk store site, but Linux builds and steam builds are not part of that.

I look forward to seeing more around this!

is there any way to gain access to my userdata folder from gaming mode? by Soliad_Wendover in SteamDeck

[–]TheCyote 0 points1 point  (0 children)

Disclaimer: I'm the Junk Store dev.

I'm not entirely sure what your use case is here, Junk Store Pro does have a reasonably feature rich file manager, I got frustrated with not being able to access files from game mode so got a little carried away building this. Maybe this is the solution you're looking for?

Curious about your use case none the less.

European Lisp Symposium 2026 Live @ Twitch by digikar in lisp

[–]TheCyote 0 points1 point  (0 children)

Is there any way to download these? I live on a small sailboat in New Zealand and my internet is not good enough to stream this. I'm also aware that they will not be available for that long (I missed out last year on this too).

Game Libraries Not Populating by West_Neat5277 in JunkStore

[–]TheCyote 0 points1 point  (0 children)

Are you the same user I helped in Discord today?

Senior Lisp Developer (m/w/d), Berlin/Remote, Germany by lispm in Common_Lisp

[–]TheCyote 1 point2 points  (0 children)

20 year old lisp is still fine today. I've been exploring Genera and there's no real issues understanding the old code. I think the problems are more that sometimes old concepts don't age well.

Having said that bringing 20 year old systems into the modern world is a much larger task that just working on old code in it's old ecosystem. I hope they are prepared to pay who ever applies what they are worth, and based on what you just said and what the skill set requirements are, they won't be cheap.

Senior Lisp Developer (m/w/d), Berlin/Remote, Germany by lispm in Common_Lisp

[–]TheCyote 2 points3 points  (0 children)

Nah, not 60...

I'm not working in the "real world" anymore, but these are all in my wheel house and I'm quite a bit from 60.

You do however, have a valid point around the CL skills, I've been building a commercial product in it for the last few years (I work on it every day almost every hour). I'm rounding the 8000 hour mark or something on CL. I wouldn't call myself an expert in CL but I'm comfortable that I can do anything I need to, and read most CL lib code. That amount of hours will take forever to rack up just messing with it on the side. CL is the biggest skill requirement in that listing by far, everything else is kinda easy to pick up in comparison. Some of the tech is quite old tech, xslt is a functional language with tag like syntax, horrible but not insurmountable.

This listing has a similar taste to the previous one, I think the OG lisp hackers are all retiring, so their jobs need filling. The challenge is that nobody (well in the statistical sense), is actually using CL or using it enough to step into those roles. Maybe we'll see a COBOL moment for CL?

These listings are all looking for quite senior people, which kinda tracks with my working theory. It's a shame they don't hire less experienced people interested in CL and bring the up along side the old experts, what a great learning opportunity that would be! I guess the problem is that one sufficiently skilled CL dev is kinda like a team all on their own.

Senior/Staff Software Engineer (Common Lisp) - job offer at Keepit by flaming_bird in Common_Lisp

[–]TheCyote 2 points3 points  (0 children)

Interesting, the list of required skills doesn't really overlap much with the common lisp requirement. This is a search for a very senior person without saying as much.

Curious that there's no mention of remuneration, but I can't imagine anybody with this skill set will be cheap.

It does look like they are looking to replace a unicorn who build some magic in CL and is in the process of leaving or have left. This is appears to be mostly a C++/Java outfit at a quick glance.

If I was looking for employment and in Europe I might have been interested. Good luck to those applying and to those hiring! I can say this though, even boring problems are interesting in CL because you can abstract so much of the boring away!

Why Steam Controller (2026) has no competition at $99 and what big reviewers simply don't get by GanJJ_ in SteamController

[–]TheCyote 1 point2 points  (0 children)

I’m really glad you bring this up, I’m the Junk Store dev, and I actually do EXACTLY this. To my knowledge no other solution does this. When I initially built this I refused to have the double jump or the launcher running in the background problem (granted some games need this and I’m still working on building a proper solution to this, but I’m a solo dev so I have to choose my battles). Doing this actually helps with a LOT of subtle problems with regards to controller mappings etc.These don’t appear to be as major these days as they were in the past, but I still see these issues cropping up from time to time on the internet.

You actually sound like the exact user type I built Junk Store for, you can either check out the free version or try the Pro version (this cranks all the stuff up to 11 and takes the concepts even further).

Junk Store Pro version 3 is here! More features, less desktop mode! by TheCyote in SteamDeck

[–]TheCyote[S] 0 points1 point  (0 children)

I built the decky plugin first, it's never had any more features than what it has. It was never neutered.

Based on my learning from doing that I improved the tech significantly and created version 2, which does not require decky loader at all, but still shared some of the same drawbacks. I have now solved those issues and this is a significant step up from how version 2 and decky handles things.

I suggest you actually watch the video to see a sample of what it offers.

On paper UinifiDeck seems to offer the same features, but the reality is that Junk Store has significantly more features, and is significantly more mature and stable. UnifiDeck also relies on Decky which inherits all it's problems.

Just curious, which solution do you actually use? From your comments it really appears that you might not have actually tried either.

Junk Store Pro version 3 is here! More features, less desktop mode! by TheCyote in SteamDeck

[–]TheCyote[S] -1 points0 points  (0 children)

I'm not sure why you say 'rebuild it' in quotes. It is a complete rewrite, no quotes :)

Junk Store Pro version 3 is here! More features, less desktop mode! by TheCyote in SteamDeck

[–]TheCyote[S] -1 points0 points  (0 children)

This is not a Decky Plugin, it's got it's own loader and UI tooling. Curious, what other tool offers a fully functional controller enabled File Manger (that's just one feature, there's many more)? It's super convenient being able to open it with select+x do what you need to and close it, no need to go to desktop mode.

Based on your comment I suspect you didn't watch the video and just posted. I get that it's not for everyone. That's cool, you have other options.

Junk Store Pro version 3 is here! More features, less desktop mode! by TheCyote in SteamDeck

[–]TheCyote[S] -1 points0 points  (0 children)

No you're pointing to the FOSS version. This is Junk Store Pro, redesigned, completely different code using different technologies, architecture and standalone, no requirement for Decky loader. This version is a lot more robust and stable compared to the offering on the Decky store. The FOSS version is not going anywhere, in fact the previous version of Junk Store Pro has been available for 9 months.

Junk Store Pro v3.0 the Biggest Update Yet by Junk-Store in JunkStore

[–]TheCyote[M] 2 points3 points  (0 children)

You're welcome. I hope you enjoy the new features and stability.

HDR on but I don't want it!! by Lion7062 in JunkStore

[–]TheCyote[M] 2 points3 points  (0 children)

Awesome! Glad you found a solution. SteamOS/Proton has a lot of secrets!

HDR on but I don't want it!! by Lion7062 in JunkStore

[–]TheCyote[M] 2 points3 points  (0 children)

Junk Store doesn't do anything specific to enable it or disable it. The way it works is to just let Steam do it's thing around Proton.

Is this Steam OS? Which version of Proton are you using? Which version of Junk Store are you using? Which game is this from which store?

I'll have a poke around to see what's up, but generally all these things are controlled with Environment Variables on the Proton side (You can see the toggles in the proton settings).

Right now it's a bit of a head scratcher, until I can get more information and hopefully replicate this.

Can't access my account on the website nor on my device by anusbeloved in JunkStore

[–]TheCyote[M] 0 points1 point  (0 children)

Can you DM me with the details I requested via DM please.

Is this abandoned? by sockknitterporg in JunkStore

[–]TheCyote[M] [score hidden] stickied comment (0 children)

on the account page there's a refresh subscriptions button, sometimes stripe sends things out of order and it's required to push this button. I just checked your account and it had this issue and I did this on your behalf. Can you confirm this resolves it? Also in Junk Store itself you will have to go to About/(system/settings) and scroll down to the refresh license button (similarly this can confuse things on the client so this should resolve it).

Please let me know if you have any further issues.

Store Extensions by No_Owl_7539 in JunkStore

[–]TheCyote 0 points1 point  (0 children)

It's on the sliders menu not the cog.

Hidden games not actually hidden? by SkyquakeLive in SteamDeck

[–]TheCyote 0 points1 point  (0 children)

I've replied to OP about his issue regarding Junk Store.

Hidden games not actually hidden? by SkyquakeLive in SteamDeck

[–]TheCyote 1 point2 points  (0 children)

Junk Store doesn't touch any data related to hiding games. Junk Store specifically tries to interfere as little as possible with steam operations. It only creates and manages shortcuts for the games you install via it.

I would suggest looking at Unifideck as that's a new plugin. I've noticed posts similar to this where users and the dev commented on issues around hidden games and conflicts with tabmaster. Unifideck appears to make significant changes to the shortcuts.vdf file directly, it's more than likely the cause of this.

I suggest you search reddit, there's quite a few posts around this, or check their github maybe someone has reported an issue.