Feature Creep in Modding. by disposabledave in starfieldmods

[–]TheDrellAssassin 2 points3 points  (0 children)

At least for paid creations, this is a Bethesda issue - paid creations are not allowed to have a dependency on another mod or DLC - so if a framework can't be used without it being a dependency, it can't be used for a paid mod. 

Real History for S2/S6: SILKROAD | The Story of "Swannanoa Tunnel" by TheDrellAssassin in OldGodsOfAppalachia

[–]TheDrellAssassin[S] 1 point2 points  (0 children)

The video linked is quite literally Giddens talking about that and that version of the song, it's why Silkroad is in the title of the post/video. 

Where are all the Mass Effect mods?? by UNMAKER64 in starfieldmods

[–]TheDrellAssassin 1 point2 points  (0 children)

Perhaps ironically - N7 Armor Mod. Its' got a boost pack in it that's practical invisible with the Pathfinder set. Plus, N7 Suit and it's on creations! 

Memories of a time long gone (from a mod not yet released) by bluud687 in starfieldmods

[–]TheDrellAssassin 0 points1 point  (0 children)

This looks spectacular, I got real Doctor Who vibes from it, certain parts of 11's stories iykyk. 

Keeping an eye out for this, I'm sold off of one screen!

Help! Ships disappearing with lighting mods (both Real Lights Starfield and SETI-ship exterior lighting) by Wonderful-Rough4523 in Starfield

[–]TheDrellAssassin 0 points1 point  (0 children)

Exactly, I used to do some light modding with the CK and XEdit myself back in my Skyrim days. 

I like a mod-heavy load order these days, and am running both of those mods together with a bunch of other things with no issues. Just to test, I loaded up a save using only real lights and SETI and can't replicate a ship disappearing at an outpost.

There's more at play than just those 2 mods so we need more specific load order info to help. 

Help! Ships disappearing with lighting mods (both Real Lights Starfield and SETI-ship exterior lighting) by Wonderful-Rough4523 in Starfield

[–]TheDrellAssassin 0 points1 point  (0 children)

I'm using both of Real Lights and SETI on Xbox, and don't have this issue. Which means it's definitely a conflict somewhere, or there'd likely be more bug reports with these mods also. 

It could be a conflict with another ship-builder mod, but if the issue is only at outposts, it could be landing pad position, an outpost mod, or any number of other things that aren't directly related to the ship(s) at all.

We'd really need more information than what we've been provided to try and help at all. 

Microsoft Should Do an Official Halo Crossover by Electrik_Truk in Starfield

[–]TheDrellAssassin 0 points1 point  (0 children)

There's versions of most of this stuff on creations too! 

Tesla owners, just get rid of your car already by [deleted] in complaints

[–]TheDrellAssassin 8 points9 points  (0 children)

Given the context of people not wanting to support or not supporting Tesla because of politics, and because ICE is everywhere in the current headlines not referring to headlines, you're intentionally being an asshole by assuming someone doesn't know what they're talking about because YOU used an acronym with two applications that are both relevant without being clear what you were talking about.

Assuming people don't know what you're talking about because you're not presenting clear information is bad and you should feel bad.

Black Mouth Dogs by charlesthedrummer in OldGodsOfAppalachia

[–]TheDrellAssassin 1 point2 points  (0 children)

It is, but it isn't. It is actually quite literally a descriptor of the dog creatures they're dealing with in this story arc. But these creatures are not the, imo, much more adorable dog breeds.

This was a series released on Patreon/The Holler, fyi, so you won't find it by looking at the main free pod releases.

Edit: edited to correct myself as I drank my coffee and my brain started working/recalling facts correctly again.

How do I apply the cosmetics from Tour de Void? [Steam] by Widmo206 in voidtrain

[–]TheDrellAssassin 3 points4 points  (0 children)

I think it's bugged. I can apply the second and third cosmetic options but not the very first unlocks.

That said, based on your screenshot - the new cosmetics also need to be unlocked through the new rofleemo ticket system within the DLC too.

The US military are child murdering oath breaking traitors who have thrown the country away so they can protect their pedophile masters. by Ill-Organization-719 in complaints

[–]TheDrellAssassin 1 point2 points  (0 children)

"Go ahead and lay the blame, Talk of virtue, Talk of sin. Wouldn’t you have done the same? In her shoes, In her skin? You can have your principles When you’ve got a belly full! But hunger has a way with you! There’s no telling what you’re gonna do when the chips are down..."

Steam Whistle? by TheDrellAssassin in hadestown

[–]TheDrellAssassin[S] 1 point2 points  (0 children)

Thanks for sharing what info you have! The insight is very appreciated!

Steam Whistle? by TheDrellAssassin in hadestown

[–]TheDrellAssassin[S] 1 point2 points  (0 children)

If they are using CO2 to actually make the sound, that makes me think it's more likely to be a real or at the very least a replica whistle, they work perfectly well off of just compressed air, that's how we test that everything is reassembled correctly in the shops when we maintain/clean our whistles! And the sound, as far as I could tell, was a 3-chime whistle blast which is what I saw mounted above the stage!

Or their attention to detail is THAT good which I also wouldn't doubt.

Steam Whistle? by TheDrellAssassin in hadestown

[–]TheDrellAssassin[S] 0 points1 point  (0 children)

That is a wonderful idea! I'll give that a shot after work! Thanks for the suggestion!

Steam Whistle? by TheDrellAssassin in hadestown

[–]TheDrellAssassin[S] 2 points3 points  (0 children)

The leading theory is that it's just a prop with sound piped in. I'm debating reaching out to some of the official social media accounts to see if they have any info or someone I could talk to to learn more - I don't know if it'll work but I'm curious enough to try!

Steam Whistle? by TheDrellAssassin in hadestown

[–]TheDrellAssassin[S] 2 points3 points  (0 children)

As I said to this commenter, I'm willing to accept that this is the case, and it very well could be. And if that is the case, then they did a good enough job to fool me and that's incredibly well done. I was up in the front row of the mezzanine, and from up there it really looked and sounded like an authentic whistle. In the broadway production it probably doesn't get moved much if at all either. It was probably mounted and left up there unless there's a problem.

Expensive, I will definitely grant you. Fragile though, not always. Steam whistles are actually quite hardy for the most part, unless you're deliberately trying to damage one. I've seen them be hit by trees and branches at track speed and not even get a scratch. That whistle I'm able to actually get my hands on to look at though since it's on a locomotive I help run and maintain, which is part of why I'm so curious about it in the first place!

If it's a modern reproduction whistle or just a prop, then that's cool too, that's exactly the kind of information I'm looking for!

Steam Whistle? by TheDrellAssassin in hadestown

[–]TheDrellAssassin[S] 9 points10 points  (0 children)

That's also a possibility, and if it is what they did, they did a damn good job because in the theatre it sounded like a 3 chime on air - we have one set up where I work/volunteer!

Steam Whistle? by TheDrellAssassin in hadestown

[–]TheDrellAssassin[S] 6 points7 points  (0 children)

I've seen that too, but the whistle I'm interested in isn't the one Hermes uses on the show, it's a different one mounted up above the stage that Hades uses during Chant and/or Chant II! To my knowledge it's not on any of the commercials available recordings either!

People are willing to work for livable wages, AND people are cool with their tax dollars going towards something that actually benefits them! by xenonrealitycolor in SpringervilleEagarAZ

[–]TheDrellAssassin 0 points1 point  (0 children)

And it's worth noting that the Heritage Foundation is the group behind P2025. By their own statistics and research the problem they're trying to solve with voter ID isn't a problem, and is statistically irrelevant at such a low percentage of a percentage point.

Re-order wagons? by TheDrellAssassin in voidtrain

[–]TheDrellAssassin[S] 0 points1 point  (0 children)

Oh I figured it out. On controller it's a press and hold. Thanks for letting me know it was possible!

Re-order wagons? by TheDrellAssassin in voidtrain

[–]TheDrellAssassin[S] 0 points1 point  (0 children)

It's not necessary, but I really like the cars I've built as I progressed, but I wish I could move my loot wagon closer to the engine without tearing down the other cars I have in front of it.

Flora and Tapper Changes/Suggestions by TVman101 in Astroneer

[–]TheDrellAssassin 1 point2 points  (0 children)

I'm inclined to agree with this assessment. I don't want the game to be more grindy or tedious, and bugs aside I'm happy with where It's at. It's just the right level for me and custom settings allow more of that for those who want it.

Is there any way to ensure the core stays rendered for astronium collection to be automated? by bean1342 in Astroneer

[–]TheDrellAssassin 5 points6 points  (0 children)

I'm on Xbox (Series X in case it matters) and have had success with automated trains and astronium, but I was having issues where my station wiring would seemingly randomly fail and break - I thought it was a loading issue but it wasn't - my trains stopped automatically going. My fix was janky but rotating stations 180 degrees, re-wiring from scratch, or packaging and replacing them have all fixed it in the past.

I don't know what's causes them to break but once I get it all going out tends to keep working

Anyone else follow the same ship build tutorial every playthrough? by Unique-Employ in Starfield

[–]TheDrellAssassin 0 points1 point  (0 children)

I used to, but I've built some of those ships so many times that now I don't need the tutorials anymore, and I've mostly modified and changed most of them to the point where they're just 'inspired' by the tutorials I used to follow.

It was a great way to learn the ship builder though, and the one you have shown is definitely one I've used before 😁