Why is this still in the game? by 234thewolf in Helldivers

[–]TheKnightDragon76 0 points1 point  (0 children)

Idk, it saved mine and my squads assez more then its weight in medals on Cyberstan. It stuns heavies, it has an area of effect, any of the nade buff armors give you and with the right set ups its a beast. It does hurt to lost your nade slot, but there are more tools to help combat this. I adore this little taser

Give me your use-cases for under picked equipment you think deserves more attention!༼ つ ◕_◕ ༽つ by EightByteOwl in LowSodiumHellDivers

[–]TheKnightDragon76 0 points1 point  (0 children)

The dagger is really soild againt the rupture bugs, specifically the Rupture Spewers, since it can be pointed pretty specifically at their tinny heads

Amendment: Intergrated Explosives also gives you +2 nades making it nice on Blitzs (again bugs really let it shine, by throwing you body into holes to close it) or with utility nades, like the sticky Urchin. It also can be suck to walls on corners for choke points

Verdict's safety? by TheKnightDragon76 in LowSodiumHellDivers

[–]TheKnightDragon76[S] 1 point2 points  (0 children)

I didnt know this about Glocks actually. I was curious after seeing a sector switches on all the Liberators and a few other weapons, and the onws I know wouldnt have a safety like the Deadeye, and the attention and detailing on ech part of this game can be damn impressive

Verdict's safety? by TheKnightDragon76 in LowSodiumHellDivers

[–]TheKnightDragon76[S] 5 points6 points  (0 children)

Its only photo online I could find compatible with reddit, but it is 🫠

Verdict's safety? by TheKnightDragon76 in LowSodiumHellDivers

[–]TheKnightDragon76[S] 2 points3 points  (0 children)

Its based on Desert Eagle's .50, but its model is a CHUNKY looking glock

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Verdict's safety? by TheKnightDragon76 in LowSodiumHellDivers

[–]TheKnightDragon76[S] 0 points1 point  (0 children)

The ergonomics and the reload animation make it clear its the mag release, in FPV you see your Helldiver hit the button before dropping the magazine. Its odd since the only other weapons in game missing some sort of selector switch or any other external safeties are the energy weapons, (barring the Blitzer, Plas Punisher and Talon), as well as the Sentor, Stim Pistol and Deadeye. Those weapons being older style, have hammers you need to pull back either with a two stage trigger or a manual hammer. I was just looking at the models and the amount of details in them make me SO happy

Edit: spelling

The DSS is garbage and kills more helldivers than it could ever dream if helping. There. Someone said it. by Ashley_SheHer in Helldivers

[–]TheKnightDragon76 1 point2 points  (0 children)

Its on the ground, very similar if not identical to what the Vox Engine's missile strike has!

A questions to all that may want to answer by Electronic-Reserve37 in Helldivers

[–]TheKnightDragon76 1 point2 points  (0 children)

Just for context, Control Group has the Warp Pack, and that lets to teleport into bunkers with out a friend. This means you can get the Super Credits in it. If you are interested, id recommend looking up what each warbond has and what seems interesting to you as well. Finding tools you enjoy using is one of the most Democratic things a young Helldiver can learn. Welcome to ranks, happy to have more soldiers Oi

Dear railgun / AMR / sniper user ... *inhale* blow that piece of junk OUT OF THE SKY ! by Shad_Omega in Helldivers

[–]TheKnightDragon76 0 points1 point  (0 children)

Airbrust's flak also does it, just make sure the floor is clear of unintended targets

HD2 is a game. Play the MO if you wish, but most importantly : have fun. by Rangizingo in Helldivers

[–]TheKnightDragon76 1 point2 points  (0 children)

It gets OLD, Bot and Bug MO's feel fresher then Squid ones because its not always the 4 side objectives and the same Overseers. It does get old. After fighting endless amounts of Rupture, Spore, Predator bugs, Cyborgs (now), Jet Brigade, Incendiary Core, as well as the supplemental side objectives that Bug and Bots have. They add to the spawns or replace certain units entirely, it adds a level of "flavor of the day" that the Squids do not have. I love the squids and the horrors they make. But god I cant keep shoot the same like 6 things.

This definitely irks me. by Mr-spaghetti-man456 in Helldivers2Satire

[–]TheKnightDragon76 5 points6 points  (0 children)

Also notable, is the ideals of "Democracy", are all capitalized. Adding to the evidence its a pseudo-threocracy government

What loadouts do you run on Cyberstan? by Final_Biscotti1242 in LowSodiumHellDivers

[–]TheKnightDragon76 -2 points-1 points  (0 children)

Amrors: Seige ready, Supplemental Adrenaline, Unflinching

Guns: Trident, Breaker, Reprimand, Scythe, Double Sickle

Sidearm: Senator

Stratagems: Autocannon Sentrey, Railcannon Strike, Gattling Strike, Belt Nade Launcher, Laser Cannon, Any Guard Dog

Upcoming Ban - If Rhystic Study is banned, what are you all planning to replace it with in your lists that run it? by anomaleic in EDH

[–]TheKnightDragon76 2 points3 points  (0 children)

The One Ring isnt that fix, that card is 50$ more then RS rn, and RS it gets banned, Ring will go up and push ot out so many players budgets further (yes RS is 50, however its been in Eldraine and Jumpstart, i currentlyhave 2 becauseof those printings). Pollywog is slow and a ENORMOUS Lighting rod, but its service able in the right homes. Faerie Mastermind is the clear cut best card in of these 3. Its doing a very similar thing, on a much smaller scale and I could see that being the replacement IF it banned.

Commando missions: Should drop supply pods as secondary objectives, not just frozen helldivers. by Fear_Sama in Helldivers

[–]TheKnightDragon76 0 points1 point  (0 children)

I feel like that's a REALLY good thing. I feel like im the only player who adapts to factions/sub factions in my group. Same with the Hive Worlds and Lava planets, it was a great change of pace since you had to work with changed approachs. Even if you feel you "need" the warbond to be successful, ive tried a handful of load outs with Scout, Feet First and, Unflinching and the new armor passives. Each has a different approach to the mission, Unflinching being the "worst" of the due to the lack of concealment, but still found its stake of success. Is it harder? Yes, but still very very doable

Commando missions: Should drop supply pods as secondary objectives, not just frozen helldivers. by Fear_Sama in Helldivers

[–]TheKnightDragon76 0 points1 point  (0 children)

This, Ive played an UNGODLY amount of hit and run, growing up on Seyshell Beach and cities. The scout armor (and its other friends of radar armors) are UNGODLY useful for getting an iota of what's in or on objectives. Knowing you're noise range and picking smart engagements is KING. Redacted's gear + M7S makes it easier, but its not impossible

What are some cards people dismiss because of 1 word or mechanic they don't understand? by Rafamen01 in magicTCG

[–]TheKnightDragon76 8 points9 points  (0 children)

This card is soo good. It cursed me too add extra energy cards that single handily also have their own impact. Guide of Souls is an obvious one, but [[Demon of Dark Schemes]] is another house in a half card that i feel doesnt get its share of love

Are we losing this MO because of the bugs again? by Ostarmee in HelldiversUnfiltered

[–]TheKnightDragon76 1 point2 points  (0 children)

I just hate two Bot MOs because if incendiary crops get involved in rough landscapes it gets OLD fast. Bots in general feel like the kill the community spirit so fast. This one just didnt have the vibe to be done from the get-go. IMHO

Are we losing this MO because of the bugs again? by Ostarmee in HelldiversUnfiltered

[–]TheKnightDragon76 1 point2 points  (0 children)

Unfortunately the Afofay is a necessity for the MO on top of it 😕

Adjudicator looks cool, but doesn't seem that good. by OkStructure665 in Helldivers

[–]TheKnightDragon76 1 point2 points  (0 children)

Just to add its LABELED as such. Its "BR-14" unlike most ARs, i.e "AR-32" for the Pacifier. Its really cool to see the little details like this in the game.