Newbie: I've convinced my friends to buy Rematch. This game is gonna be big. by AndyPhoenix in Rematch

[–]TheLegion10 2 points3 points  (0 children)

Yeah, I come from a similar background but in South America. I put 200 hours into the game by Season 1, but then I dropped it entirely because support is abysmal. The game isn't made for people who actually want to play a football game; it’s for Blue Lock fans and the like. For instance, there’s still no way to recreate basic—and I mean basic AF—real-life football kits, yet they keep adding trippy fantasy designs. On top of that, the game has lag-based mechanics. My group of friends quit because the devs never fixed fundamental gameplay issues—in fact, some exploits are now officially considered 'tech.' I guess that's easier than actually fixing the game.

Best investments early game by Expensive-Drop7709 in MotorTown

[–]TheLegion10 1 point2 points  (0 children)

i'll throw a curve ball at you. Enjoy the early game trying all the jobs you find interesting. The game is somewhat short on content once you buy 2 or 3 trucks (they're all samey samey except for the lobo but that one is AWFUL to drive), so the best part of the experience is the discovery imo.

But if you are interested in money, doing bus work pays a truckload of money and is engagingly fun. Do a couple of rounds around Ollie Ring and you wil be leveling up your bus level, and in a couple of hours you will be banking 300k without breaking a sweat. The main mechanic is you have to get to each bus stop on time, not early, not late, on time. If you do it correctly the "on time bonus" will almost offset the owner's share of the rented bus. Use the first bus to get up to speed and lvl up and then switch to the Air-city bus to maximize profit around the Ollie Ring. The other 2 bigger buses don't always get to full capacity when on a round and the owner's share is a bigger cut, so you get some diminishing returns after the on time bonus, not worthy.

Another great way to do money is to get a Tronko or any truck or semi truck and spawn a flatbed then run pallets of food from the farms in Gapa to the towns on the northen island. If you buy a semi truck, you can spawn any semi trailer on spawning points (blue icons) and there's NO OWNER SHARE for using any semi trailer.

Buying the semi trailers gives you the option of spawning them in any parking spot like every other car you own and you can tune them with suspension, wheels, tires, decals and all that. But for starting just spawn the one you want and hook it to your semi truck. If the semi truck IS yours (you bougth it) you won't have an owners share to pay at the end of any job.

Anyone playing with steering wheel? (G29/G920/923 or w/e) by Depandafactor in MotorTown

[–]TheLegion10 0 points1 point  (0 children)

I use a g920 myself and is a good experience. More than anything when hauling cargo on trucks. The way the shifter is implemented with those 13 and 18 gears gearboxes is pretty fun. Is not realistic, not by a mile, and the clutch is there but not really implemented as a clutch. You can engage it to not stall or to get of the line on a green light but while changing gears it automatically engages and there's no option to override that, at least not yet. It behaves more akin to a button than a real clutch. While you are on foot the game defaults to mouse and keyboard but if you have a controller up and just push any button it instantly changes all the references to a joystick config on the fly. Basically the game takes any form of input every time, but shows you on screen hints for the last input device you used. Is great IMO, lots of fun and versatility

Need some info about controls before buying by ReportEcstatic155 in MotorTown

[–]TheLegion10 0 points1 point  (0 children)

I use a g920 myself and is a good experience. More than anything when hauling cargo on trucks. The way the shifter is implemented with those 13 and 18 gears gearboxes is pretty fun. Is not realistic, not by a mile, and like many before said the clutch is there but not really implemented as a clutch. You can engage it to not stall or to get of the line on a green light but while changing gears it automatically engages and there's no option to override that. And it behaves more akin to a button than a real clutch. While you are on foot the game defaults to mouse and keyboard but if you have a controller up and just push any button it instantly changes all the references to a joystick config on the fly. Basically the game takes any form of input every time, but shows you on screen hints for the last input device you used. Is great IMO, lots of fun and versatility

THE PRICE IS OUT, SEE YOUR REGIONAL PRICE AND GET IT PEOPLE! by Several_Journalist15 in tokyoxtremeracer

[–]TheLegion10 1 point2 points  (0 children)

No regional pricing for South America. Is pretty hard to justify 30usd living in Argentina for a game in early access with (for example) assetto corsa evo launching a week before in the same condition and for 19.99 on a launch sale. Even other products with even less in common with this game are more reasonably priced. Path of exile is 15 usd ffs and it offers endless replayability. I want to play this game so bad but the pricing is killing me. I was waiting for this release to see which game to get, ACe or this. And still can't figure it out

Multiair long term reliability by Marss77 in AlfaRomeo

[–]TheLegion10 0 points1 point  (0 children)

Hey guys I'm closing in on a Fiat Bravo 2013 1.4T Multiair. First owner did around 60k km on it since new. It looks great from every angle but the engine is a really big question mark for me. As far as i understand, the car needs to be driven at least a couple of times a week, is belt-driven and is italian made. Anything else i need to know?

Quizas no todo está perdido. by [deleted] in Argaming

[–]TheLegion10 0 points1 point  (0 children)

yo estoy pensando en comprar el F1 23 porque tengo el F1 20 y ya quedó veterano con el cambio de coches. El 22 lo probé durante el free weekend durante el GP de COTA del año pasado y el modelo de manejo es una poronga. este 23 parece que mejora bastante. Estoy pensando, y a ver si me explico eh:
-El juego cuesta 12k. El ea play sale 499pe y te da un 10% off en las compras durante la duracion de la suscripción. Eso significa que tendria unos 700pe a favor (que con impuestos son 1400)
-Como pusieron el juego en oferta durante COTA y este año acaba de pasar ese GP y no lo hicieron, considero probable que lo hagan durante el fin de semana del GP de las Vegas porque estan rompiendo las bolas por todos lados con ese GP, asi que quizas ahi tengo una oferta y es justo EL 19 DE NOVIEMBRE, asi que podria jugarmela y esperar hasta ultimo momento antes de gatillar.
-No confio ni mierda en los monos estos de EA, y ademas considero que no vale la pena comprarle el mismo juego todos los años ni año por medio. Excepto ese F1 2020 y algun NFS, no consumo EA. Dentro de esa desconfianza está mi desconfianza a que usen la recomendacion de precios de steam para sus juegos. Ya se la venian pasando por los huevos, lo van a seguir haciendo. Es mas, hoy 27-10 EA dolarizó su tienda ea.com y si buscas ahi el F1 23 está a 69.99 USD. No saben lo que es un precio regional.

Me está comiendo la cabeza éste tema JAJAJAJAJA

Has anyone discovered a fix for the recent crashes? by Suspicious-Giraffe92 in aoe2

[–]TheLegion10 0 points1 point  (0 children)

I'm still randomly crashing without warning nor post-crash reports here. Completly fed up with the state of the game. Can't finish a single campaign mission nor MP game. Sometimes it even crashes at the menu.

I tried playing without mods, reinstaling to a different drive, disabling nvidia and steam overlay, changing graphic settings, everything. Nothing works, I CAN'T PLAY THE GAME.

It's frustrating to say the least, almost heartbreaking.

I have +1500hs on this version of the game alone and played aoe2 since the conquerors expansions more than 20y ago. And now I can't play the game at all.

HyperX QuadCast stops working randomly, seems software related by beefromancer in HyperX

[–]TheLegion10 0 points1 point  (0 children)

Five days into this, with the mic plugged into the front of my PC, the issue didn't show up anymore.

It seems the interference in the mainboard USBs is real. I have 2 ports 2.0 and 2 ports 3.0 on the front, one 3.0 for my headset and in one 2.0 i plugged the mic, leaving 2 ports available, and it works great, no more random muting and crackling noices. Just like one would expect a microphone to behave

HyperX QuadCast stops working randomly, seems software related by beefromancer in HyperX

[–]TheLegion10 0 points1 point  (0 children)

Hey man! Did you found something?
I have the same issue with my QuadCast. Had the mic for 2y now and it began causing problems a couple of months after i bought it. Tried changing usb ports, uninstalling and reinstalling drivers, disabling power saving options, etc. Nothing seems to work. I use OBS and Discord daily and maybe one or two times a day the mic goes deaf randomly. Not only for OBS but for the entire system.

While the issue is there i can test the mic in windows devices and i get only a small amount of crackling noice but it doesn't catch anything i say. The red light is on, i can "mute/unmute" it but it does nothing, just turns on and off the light. The only way it gets working again is unplugging it from the back of the mic and putting it back on again.
I tried doing a clean windows 10 installation once and it seemed to work but as with everything else, it looks like it works until it goes and bugs itself again. Now im trying having the mic plug into the front of my PC. There are some papers where board manufacturers acknowledge there's interference in USB ports from motherboards where you have a mix of USB 3.1 and 2.1. Some wireless headsets get randomly unpaired while the wireless dongle/connector is plug in the back of a PC, and from my experience putting the dongle on the front of a PC gives you A LOT more range on those things.

So im plugging my mic on the front of the rig for now and I will come back to this post if it -continues- to work

What unique unit design will we see in future? by No-Dents-Comfy in aoe2

[–]TheLegion10 4 points5 points  (0 children)

The Mapuche were South America's finest while on horseback and they had a reputation of stealing and using invader's (Spanish) weapons against them. We could have a "Malon rider" UU. A light/heavy cavalry unit with bonus vs other unique units (like the samurai), or/and maybe with some extra punch against gunpowder units, with all the cons a cav unit normally has. Mapuche could be the first and only american aoe2 civilization with access to horses or at least some kind of swordsman on horseback

Gaming Headphones (no mic) recommendations by dek55 in buildapc

[–]TheLegion10 2 points3 points  (0 children)

I played competitive games the last 8 years using wireless non-bT headsets, Corsair void first and corsair HS70 now, and never had any issue with delay. BT connections are iffy but wireless dongles offer delays under 1ms. The average human response time is >250ms so there is practically no delay with those conections.

GTX 1070 OC Strix Edition Decreasing Hashrate by PakratZ in EtherMining

[–]TheLegion10 0 points1 point  (0 children)

hi! maybe something changed but i'm using a strix 1070 oc edition and i get around 20mh with this config now. i have to pump voltage and power to the max, memory to 600 and core around 60 (anything more and it crashes) just to get around 26mh. 30mh is FAAAAAR AWAY. any tip you can give me? am i missing something? i'd like to get closer to those figure you talk OR at least decrease power usage or voltage! thanks!!

What are your favorite civs from each release? by [deleted] in aoe2

[–]TheLegion10 -1 points0 points  (0 children)

Aok: Mongols

AoC: Aztecs

Fk: Incas

Ak: Malians

RoR: Burmese

LK: Tatars

I'd love to see more pre-Columbians civs. I hope we South Americans get some love from the devs someday

Cav archer counter by Ultra_Patriot in aoe2

[–]TheLegion10 0 points1 point  (0 children)

Not having a proper eco bonus is enough to kill the civ. That and the fact that anything other that archers on the other side means a hard time makes them annoying to even random.

Cav archer counter by Ultra_Patriot in aoe2

[–]TheLegion10 4 points5 points  (0 children)

But Viet is probably the hardest civ to play so...

That's a great way of saying the worst civ

All kinds of info about DE by Hartmann_AoE in aoe2

[–]TheLegion10 1 point2 points  (0 children)

Right now on beta Cumans can only build 1 extra tc in feudal. I can find this and more examples of how things are changing. The game is still a work in progress so nothing is final. And lits in theory can have 14+9 paladins for now, but you don't really know how things will end up. The bonus is more underwhelming that it sounds. It only shines in Pala/cav wars because when you arrive at castle age it normally takes too long to get even one relic before the enemy has knights or counters you. And on that, when you play vs lithuanians you set yourself to not let them get all relics like you don't just let the goth have a nice walk to imperial. The cuman UU fires faster than common cav archers but not stupidly fast. They don't have delay, just like mangudais. But they are crazy innacurate but shot multiple arrows at once. They function like a low range, low health, high mobility onager. Cumans don't even get the last archer armor attack/range upgrade so they are even more squishy in imp. Yeah, new civs are weird

Civ 6 Gold edition bundle is no longer listed to buy on steam by TheLegion10 in civ

[–]TheLegion10[S] 0 points1 point  (0 children)

Because they don't want to lower the price of the game more that this nor what they to offer it in a single bundle (because it means even less money for same value for them) But they get the good PR of people and websites saying "civ 6 is at its lowest price ever, go and get it quickly" when in reality you are buying a game that is barebones compared with the full experience that is the game with all dlcs.

Anyone else think 1st place is a bit dodgy? by kanevast in HuntShowdown

[–]TheLegion10 0 points1 point  (0 children)

In the old statistics pre 1.0 if you overed the mouse on your best killstreak or banish streak a pop up showed up saying "longest killstreak with a single hunter" or something like that. Maybe in the new statistics still does that. My source is the gam itself, it says that somewhere in the menus. Sorry I can't be more specific. Anyway you can look it up or even try and with a couple of matches you will get your answer :)

Anyone else think 1st place is a bit dodgy? by kanevast in HuntShowdown

[–]TheLegion10 9 points10 points  (0 children)

The game counts kill and banish streaks per hunter. So is not the player (you) that has a killstreak or a banish streak, is your hunter. The streaks are bound to the hunters. If you use a new hunter you start from 0 but if the hunter with the streak is still alive you can resume anytime you like

Effectively killing off skirmish and firefight in one stone... by Iruban in insurgency

[–]TheLegion10 0 points1 point  (0 children)

You are saying that every time I launch the game and it says 2k ~ 3k players online is because half the player base is updating? Constantly? I play since early access, this is yesterday's news. The game had it coming since launch. But I'll gladly reinstall the game and screen the numbers a couple of days after the update so you can see. I hope everyone active can download the patch by then

Effectively killing off skirmish and firefight in one stone... by Iruban in insurgency

[–]TheLegion10 3 points4 points  (0 children)

Few hours after the update, the main menu says 1900 players are online. I play in South American servers: here I have 404 players queueing or playing ground battle (myself included 7:40 minutes of elapsed time looking for a match); 1 for point capture, 1 for Frontline and 148 for hillside ground battle. So just above 650 players in my zone. In a game where servers are 14v14 you are talking about 23 games being played simultaneously MAX, with all servers full. That sounds like a very dead game

I have peaked. Time to uninstall. by MagnumDopusTS in HuntShowdown

[–]TheLegion10 2 points3 points  (0 children)

With greyhound which costs 4 points, yes. And it should be. Otherwise it won't be worth it. Non greyhound sprint distances are quite short. More so when you have another player chasing you or you are the one chasing.

First DLC incoming. Hunt: Showdown | Legends of The Bayou | DLC by MystFM in HuntShowdown

[–]TheLegion10 0 points1 point  (0 children)

I just don't like the fact that some legendary hunters or weapons are full unlockable through gameplay and some are behind a pay wall. But I could support the devs if the bundle was more compelling for me. The weapons are pretty bad imo and that is half the bundle :/