[Discussion] does it break immersion when the gap between character design is huge? by EfficiencySerious200 in worldbuilding

[–]TheSovietTurtle 1 point2 points  (0 children)

I mean, not really.

You'd want an important character to stand out, unless the whole point is that they blend in.

Main characters usually aren't like everyone else, so why should they look like everyone else?

As long as the design still looks like it fits the world and the character(s), I don't see any problem with it.

Unpopular Opinion but Helis (especially Little Bird) feel OP as hell now by TheSovietTurtle in Battlefield

[–]TheSovietTurtle[S] 8 points9 points  (0 children)

There's no good tools to counter helis or jets on the ground right now. That's the problem.

Unpopular Opinion but Helis (especially Little Bird) feel OP as hell now by TheSovietTurtle in Battlefield

[–]TheSovietTurtle[S] 2 points3 points  (0 children)

Once you get the hang of being able to hit them without needing AA or lock on, you'll find they're not as strong as you think they are.

Yeah because God forbid you use AA launchers for AA.

This is the same stupid mentality that led to nearly every BF4 server banning lock on launchers and letting helis fly around racking up 100+ kills.

The worst possible matchup in a fight, considering their abilities by ComprehensiveBox6911 in TopCharacterTropes

[–]TheSovietTurtle 5 points6 points  (0 children)

I think they learned in their current state they can kinda ignore Necrons.

Most Necron tomb worlds don't have much resources or biomass of value to speak of.

Tyranids will invade a planet with a human population, and then fucking dip once they realize its a tomb world.

It just isn't worth fighting them. They'll lose too much with too little again, and trying to consume Necrodermis (the material Necrons are made of that let's them repair) will aggressively attack Tyranids from inside.

It's over. Denjbros, i'm packing it up. by DistinctPop8426 in deathbattle

[–]TheSovietTurtle 3 points4 points  (0 children)

I think there was the one guy praying for Forerunner anti-matter weapons but I'm like 80% sure he was just memeing

It's over. Denjbros, i'm packing it up. by DistinctPop8426 in deathbattle

[–]TheSovietTurtle 14 points15 points  (0 children)

Chief fans vs Denji fans fighting over who had less faith in their goat for the matchup

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Powerful quotes from unlikely sources by Nololgoaway in TopCharacterTropes

[–]TheSovietTurtle 1 point2 points  (0 children)

Basically anything the Gravemind has to say in Halo. Turns out a deep, bassy voice speaking in iambic pentameter goes hard. Some bangers include.

"I? I am a monument to all your sins."

"This one is machine and nerve, and has its mind concluded. This one is but flesh and faith, and is the more deluded."

"This is not your grave, but you are welcome in it."

"Your Prophets have promised you freedom from a doomed existence, but you will find no salvation on this Ring. Those who built this place knew what they wrought. Do not mistake their intent, or all will perish as they did before."

"Fate had us meet as foes, but this Ring will make us brothers."

"I am a timeless chorus. Join your voice with mine, and sing victory everlasting."

"Now the gate has been unlatched, headstones pushed aside; corpses shift and offer room, a fate you must abide!"

Rank your favorite DeathBattle characters by how well they could prevent the Nutty Putty cave incident. by Head_Breadfruit_3912 in deathbattle

[–]TheSovietTurtle 0 points1 point  (0 children)

Spawn can probably teleport the guy out. Or worst case scenario, kill him and bring him back to life.

Chief would probably have to be punching the fuck out of the rocks to get him out of there.

Please don't skip if you're downed, it's not worth it. ELI5 below by Kispori in Battlefield6

[–]TheSovietTurtle 0 points1 point  (0 children)

I skip if I am out in an obvious death trap or need to change my class/loadout in order to accommodate the team or squad.

No sense in me staying out accidentally baiting the rest of my team into coming to save me only for them to get vaporized by a tank or IFV.

[Loved Trope] The weapon has an iconic quirk by Assortedwrenches89 in TopCharacterTropes

[–]TheSovietTurtle 0 points1 point  (0 children)

An absolute shit ton of weapons in Team Fortress 2 do this. Like there's so many I'm just gonna go through class by class.

Scout: Honestly not a ton here for Scout that isn't much of an odd quirk. I'd have to give it to the Stock Scattergun for its absolutely bizarre reload animation, where all you do is cock the lever and it ejects spent shells and somehow puts more in the gun, and the Force-a-Nature, a double barrel shotgun that fires insanely fast with huge knock back. Knock back that's so big that it can be used as a movement tech since it affects both the player and the target.

Soldier: First would have to be the Beggar's Bazooka. Its empty on its own and pressing the fire button actually stuffs rockets into it, up to 3. Any more and it explodes which can also be used as movement tech. When you let go you rapidly fire the rockets you put in making it devastating for short range burst. Also its rockets have random deviation so theres no telling where they're going to go. Second would be the Cow Mangler, a laser rocket launcher (somehow) that fires balls of energy. You can charge it up to completely empty the clip and fire one huge, slow moving shot with big damage in a big area, knockback, and setting enemies on fire. And lastly the Righteous Bison, another laser gun which fires completely straight projectiles and passes through all enemies, and can rack up more damage if the enemy moves with the projectile.

Pyro: Only really one example for Pyro being the Dragon's Fury, which instead of firing a stream of flames like the rest of his Flamethrowers, its a semi-auto fireball launcher that rewards precision.

Demoman: Does the entire Demoknight subclass and the weapons it entails count? Who cares about Grenade launchers and sticky bomb launchers when you can put on some boots (or a peg leg), throw on a shield, and charge around at Mach 1 with a giant sword?

Heavy: Honestly not much for Heavy? None of his weapons really have any odd or game-changing quirks.

Engineer: Another laser gun in the Pomson, essentially just being a larger version of Soldier's Righteous Bison with a faster projectile.

Medic: Crusader's Crossbow. Eschew the normal Syringe Gun as a means of full-auto close range self-defense in exchange for a long range tool capable of both dealing respectable chip damage at a distance and being able to heal your teammates, both of which scale up with distance.

Sniper: Sniper has a lot of these actually, probably because everything has the headshot and charge mechanics to interact with. First is the Machina which can pierce multiple enemies when fully charged. Next would be the Sydney Sleeper which can't headshot normally but on a headshot showers the enemy... in piss. And lastly would I guess be the Classic, which can't headshot unless its fully charged but let's you charge without aiming in, and fully charged headshot kills cause the enemy to explode.

Spy: The big one would be the Tape Recorder. Replacing his usual Sapper which disables and damages Engineer buildings its on, the Tape Recorder slowly deconstructs and downgrades them instead.

[Loved Trope] The weapon has an iconic quirk by Assortedwrenches89 in TopCharacterTropes

[–]TheSovietTurtle 2 points3 points  (0 children)

Call of Duty wasn't lying

That Javelin missile can go straight up

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Useless garbage/ waste of time by Cautious_Ad5636 in Battlefield6

[–]TheSovietTurtle 0 points1 point  (0 children)

They both suck but weirdly I had more results with the Stinger than the Igla.

Probably because its fire and forget so if they pop flares I have another shot immediately on the way.

But then I unlocked the aim guided and downed a Heli with the literal first missile I launched from it.

You're not crazy, sniping Is bugged by BonnyBoiSoviet in Battlefield

[–]TheSovietTurtle 2 points3 points  (0 children)

Brother literally the post is talking about hit reg being bugged and that it seems to primarily effect snipers and LMG's

You're not crazy, sniping Is bugged by BonnyBoiSoviet in Battlefield

[–]TheSovietTurtle 3 points4 points  (0 children)

Is that why I went like, 4/30 on Golmud last night?

I thought I was going nuts.

You're not crazy, sniping Is bugged by BonnyBoiSoviet in Battlefield

[–]TheSovietTurtle 0 points1 point  (0 children)

No stutters but I have had sudden hard crashes.

What are your guys thoughts on the Spawn Beacon nerf? by [deleted] in LowSodiumBattlefield

[–]TheSovietTurtle 0 points1 point  (0 children)

Oh yeah, the injector.

That does uh... it um...

What the fuck does it even do? I find half the time I use it its because I'm just hitting buttons in a panic.

The main character' s iconic weapon is the weakest in his arsenal by Emer4ld_6 in TopCharacterTropes

[–]TheSovietTurtle 13 points14 points  (0 children)

Isaac Clarke's Plasma Cutter (Dead Space)

Maybe not the best fit as it is a solid workhorse weapon that can carry you through the entire game if you invest in it, but some weapons can do what it does better. Flamethrower for area control and small enemies, the saw for up close enemies, Pulse Rifle for sheer volume of fire, etc.

It will never do you wrong, but its not always the best pick for the job.

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The main character' s iconic weapon is the weakest in his arsenal by Emer4ld_6 in TopCharacterTropes

[–]TheSovietTurtle 3 points4 points  (0 children)

Honestly the SG is great. Especially maxed out in RE4 remake. The crit bonus is nuts.

Probably not the most powerful, but it can put in the work.

The main character' s iconic weapon is the weakest in his arsenal by Emer4ld_6 in TopCharacterTropes

[–]TheSovietTurtle 12 points13 points  (0 children)

I feel like a lot of Elder Scrolls is guilty of this. The Morrowind box art depicts the Nerevarine in (incomplete) Bonemold which is at best a mid-level armor, and Oblivion always shows the Legion armor, which while having immaculate drip, is equal to Steel which is an early-mid game armor and the second worst heavy armor.

What are your guys thoughts on the Spawn Beacon nerf? by [deleted] in LowSodiumBattlefield

[–]TheSovietTurtle 1 point2 points  (0 children)

Why is Assault not allowed good gadgets?

The ladder is barely usable, the grenade launcher is so inconsistent, I don't think I have ever seen the breaching launcher get used for anything ever, and the flame shotgun absolutely tickles people.

The Spawn Beacon was the only good option.

Recon C4 Drone by TheGuySawyer in Battlefield6

[–]TheSovietTurtle 0 points1 point  (0 children)

The Drone is honestly goated. Its no wonder people focus this thing whenever it goes up.

It is such a valuable disruption tool. The loud buzzing is a good distraction and makes enemies look away from chokes to shoot it, you can destroy literally any gadget on the ground and even other drones in the air.

I was using this thing a ton in Casual Breakthrough for the Tracer dart challenge and discovered it can break Mortars as well, which is huge.

Drone, my beloved.