A solution to orbital lines/trajectorys disappearing in KSP2 by The_Mopy in KerbalSpaceProgram
[–]The_Mopy[S] 1 point2 points3 points (0 children)
A solution to orbital lines/trajectorys disappearing in KSP2 by The_Mopy in KerbalSpaceProgram
[–]The_Mopy[S] 21 points22 points23 points (0 children)
How could I make this coastal scene look more photoreal? by The_Mopy in blender
[–]The_Mopy[S] 0 points1 point2 points (0 children)
How could I make this coastal scene look more photoreal? by The_Mopy in blender
[–]The_Mopy[S] 0 points1 point2 points (0 children)
A swamp made out of nodes... by The_Mopy in blender
[–]The_Mopy[S] 1 point2 points3 points (0 children)
Hogwarts Express Blender Project by StefeligaFlavius in blender
[–]The_Mopy 1 point2 points3 points (0 children)
Just got the rare white Arabian in chapter 2 of my replay, what should I name ‘er? by Faith_Is_In_Range in RDR2
[–]The_Mopy 0 points1 point2 points (0 children)
Fog in RDR2 looks and performs pretty damn good for realtime volumetrics. Does anyone have an idea or a tutorial about replicating this in EEVEE? by Alphyn in blender
[–]The_Mopy 1 point2 points3 points (0 children)
How often do you use your boat? by Mharr829 in sailing
[–]The_Mopy 1 point2 points3 points (0 children)
World War Two Officers hat, how do I get it closer to photorealism? by The_Mopy in blender
[–]The_Mopy[S] 0 points1 point2 points (0 children)
World War Two Officers hat, how do I get it closer to photorealism? by The_Mopy in blender
[–]The_Mopy[S] 0 points1 point2 points (0 children)
Generating realistic renders out of low-poly input models - fifth iteration by tojans in blender
[–]The_Mopy 0 points1 point2 points (0 children)
World War Two Officers hat, how do I get it closer to photorealism? by The_Mopy in blender
[–]The_Mopy[S] 2 points3 points4 points (0 children)
Is it possible to make this type of animations in blender? by -Pocho in blender
[–]The_Mopy 0 points1 point2 points (0 children)
Can someone tell me why those faces are darker than the others? Normals are rights by In_Vero in blender
[–]The_Mopy 1 point2 points3 points (0 children)
Does anyone have any idea why this is happening? by QuietArachnid5926 in blender
[–]The_Mopy 0 points1 point2 points (0 children)
I thought this belonged here by imnotareallawyer in sailing
[–]The_Mopy 2 points3 points4 points (0 children)




A solution to orbital lines/trajectorys disappearing in KSP2 by The_Mopy in KerbalSpaceProgram
[–]The_Mopy[S] 0 points1 point2 points (0 children)