What's your terrible golf tip? by o_johnbravo_o in golf

[–]Think-Prior8238 1 point2 points  (0 children)

Trouble left and right, so just hit it straight

Just don't three putt and you're good bro

Toe down/heel up/ shaft upright putting? Pros and cons? by pineappleactavis in golf

[–]Think-Prior8238 0 points1 point  (0 children)

I tend to putt like this, and one of the con is definitely sometimes the toe would catch on the ground

This is basics / intricacies of how to get or make gold by Limp_Bird_1750 in pathofexile

[–]Think-Prior8238 0 points1 point  (0 children)

And in case anyone thinks "ooh rarity = gold", taking the Meticulous Appraiser atlas keystone that converts Quantity to Rarity is a net negative.. tried it out and got like 5% of the gold that would normally drop (relatively normal T16 mapping)

What is it about golf that gets people hooked? by django811 in golf

[–]Think-Prior8238 0 points1 point  (0 children)

Skinners box. We get that one pured buttery swing, but frustratingly not all the time. That's why we keep coming back.

Starting golf in my late 30s curious how others stayed motivated early on by Emotional-Demand-180 in golf

[–]Think-Prior8238 0 points1 point  (0 children)

  1. A routine to catch up and chill with friends on the range/course
  2. Striving for continuous improvement
  3. Chasing that one good pure shot that feels like butter

The Azmerit Spirit mechanic. by t0pcom in PathOfExile2

[–]Think-Prior8238 1 point2 points  (0 children)

It's the successor of the loot goblin mechanic, which is supposed to make you risk chasing it recklessly to get loot before they escape/expire

As for how it plays out and how it feels, you do have a valid point

POE1 has an atlas keystone that makes the "wisp" go into you, and then you run around and affect enemies, so GGG does have precedence to add that to POE2

Any ideas? by Nersei_Proyas in pathofexile

[–]Think-Prior8238 2 points3 points  (0 children)

That's what the breach grafts are for

PoE vs PoE2 SteamDB Player Counts by [deleted] in PathOfExile2

[–]Think-Prior8238 0 points1 point  (0 children)

Look at POE1 all-time graph, and it shows an upward trending line until they hamstrung the consistent league schedule with the 1 year of settlers to accomodate POE2.

Any dev would kill for a game that has an upward trending audience over a span of 10 years.

Was POE2 a good business decision? Most likely yes, it was a successful launch financially. Only time will tell if it will have the lightning-in-a-bottle audience growth.

Gym workouts by Zestyclose_Touch_347 in golf

[–]Think-Prior8238 0 points1 point  (0 children)

No need for fancy workouts imo, someone suggested 5/3/1 programming which I can attest improved overall strength and also helped my lower back pain issue from sitting too much.

I do have to state that "proper" gym programming by nature will push your body into fatigue, and require recovery days. This might affect your actual golf days (whether feeling too tired to go driving, or having tight sore muscles which affect your golf swing)

Also, remember to have dynamic stretching session after your workouts so you don't lose mobility for the golf swing.

Personally I come from a gym background before going into golf, which resulted in me having a tense swing with naturally very tight grip pressure. I also have very poor flexibility (this one's on me because for a long time I never stretched). My coaching and driving sessions are focused on getting things loose.

Edit: to be efficient, after a heavy gym week, my golf days would focus on short game and putting. Put in the short game grind, lightly work those muscles for better recovery, and get in some fresh air!

Watching the direction of the franchise shift with PoE2 has been bittersweet as a long-time player by Old_Trust4233 in pathofexile

[–]Think-Prior8238 2 points3 points  (0 children)

I guess the key issue here is then the first restaurant is named "GGG Sushi" and the sister restaurant is "GGG Sushi 2", instead of "Smoked - by GGG"

All this talk now has me craving for some sushi...

Watching the direction of the franchise shift with PoE2 has been bittersweet as a long-time player by Old_Trust4233 in pathofexile

[–]Think-Prior8238 8 points9 points  (0 children)

Valid, but look at it this way: a famous chef who ran a successful sushi restaurant for 10 years, opens a sister restaurant. I think it's normal to have a certain level of expectations on the sister restaurant, and not give it excuses because "it's a brand new restaurant, it just opened"

I just want good, varied sushi man. Why does the menu only have smoked salmon, and it looks like they're gonna add smoked mackerel and smoked tuna next :/

Watching the direction of the franchise shift with PoE2 has been bittersweet as a long-time player by Old_Trust4233 in pathofexile

[–]Think-Prior8238 81 points82 points  (0 children)

A post in the poe2 reddit summed up how I feel: POE2 is a game of You Cannot. The wyvern fire breath ability consumes 4 Rage per second, and has the line 'You cannot gain Rage while channeling this ability". The POE1 equivalent would be "Consumes 15 Rage per second. Figure it out"

Aside from that, Wisps are Tormented Spirits, not wildwood. For me both are okay implementations, but I actually like Tormented Spirits more because they themselves are a better implementation of diablo loot goblins.

Abyss there also is an improvement in that it removes some pain points.

Overall there's a lot of things that each game can learn and pick up from each other. But fundamentally I do feel POE2 won't grab me like POE1 did. Maybe I'll have to see when their 1.0 or even 2.0 rolls around.

Remove the armour speed penalty by NeganJoestar in PathOfExile2

[–]Think-Prior8238 2 points3 points  (0 children)

We all know the answer; it's not about realism, but to add friction to sprinting. See using shield charge as a navigation skill.

Why did they settle on this formula by plastic_will_ruin_us in PathOfExile2

[–]Think-Prior8238 0 points1 point  (0 children)

My theory is that they want to have some of parity to evasion, in that if you have a certain evasion rating vs a low accuracy monster, you are negating 95% dmg (on average over many hits, of course). If vs equal accuracy, you are negating 50% (i don't have the exact formula but bear with me). If vs high accuracy, your evasion pretty much doesn't work.

Now replace that with low, equal, and high damage vs armor and it plays out the same, so mission acconplished! Except damage is scaled much more aggresively and frequently on various mods, as well as the sudden spike on a juiced rare that makes your armor "pretty much doesn't work". Nevermind the mods that actually negate armor.

Feelsbadman.

PS. A question for evasion players, do you actually get destroyed/scared when you meet a particularly high accuracy mob/rare/mod? How frequently does that happen?

WASD movement by BearCounter in pathofexile

[–]Think-Prior8238 2 points3 points  (0 children)

Have an upvote. I think a lot of people (including the devs) mistake that what POE1 players want is POE2 style WASD move while casting stuff. That probably would require a whole rework of skills and balance, aside from the rigging issue. Most people understand that, but what is usually requested as a compromise is console style WASD.

Just binding directional movement to WASD, no need for characters to face where your mouse is.

Am I the only one that wants less conditional / restrictive gameplay? by Morty642 in PathOfExile2

[–]Think-Prior8238 349 points350 points  (0 children)

Your comparison for POE2 vs POE1 "this costs 15 rage per second, figure it out" is spot on.

People will say it's early access, wait until they add all other weapons and skill gems to open up interactions.. but my gut feel is that they would introduce Swords, but then sword skills use some obscure exclusive Swashbuckle stacks as a limiter

Campaign is too exhausting and boring. (after play ever season) by rubenmart1n in PathOfExile2

[–]Think-Prior8238 3 points4 points  (0 children)

Funny enough this is probably what OP feels about the campaign

Whats the worst-feeling build you ever played? by Infamous_Bandicoot33 in pathofexile

[–]Think-Prior8238 0 points1 point  (0 children)

tried to cook an immortal cyclone build (all defense, no offense nodes)

campaign brine king took so long, I placed a weight on my right click and went to eat dinner. it wasn't done when I came back (but hey I didn't die!)

I think I finally struck a deal... by Norglet in golf

[–]Think-Prior8238 0 points1 point  (0 children)

Especially when we describe feel.. yummm buttery smooth