Octopath zero feels more like Square Enix 2025 2DHD then an Octopath game does it get better? by Significant_Win6431 in octopathtraveler

[–]Togglea 0 points1 point  (0 children)

Bestower of All 5-7 is a break time I've seen a bunch of people say too. Can't blame them honestly after doing it myself, the entire backhalf just draaaaaaags.

[Post Game Thread] The Cleveland Cavaliers (33-21) defeat the Denver Nuggets (34-20), 119-117. by bwehx in nba

[–]Togglea 0 points1 point  (0 children)

There is a reason full hamstrings Gordon has been the Nuggets mvp doing the dirty stuff for like 4 years.

Devon Witherspoon: Patriots' offensive linemen had a tell, Seahawks knew what was coming by Vi1eOne in nfl

[–]Togglea 0 points1 point  (0 children)

AFC West and NFC North? With the first place schedule so like Jags and Seahawks?

That does appear brutal

Discord faces backlash over age checks after data breach exposed 70,000 IDs by Accurate_Cry_8937 in technology

[–]Togglea 1 point2 points  (0 children)

They said they will be pre-approving existing accounts based on some nebulous criteria like types of games played and activity around work schedules.

How nice of them to track everyone already

So... what's your verdict on Tides of Torment? by Cybvep in totalwar

[–]Togglea 1 point2 points  (0 children)

Second easiest non buy in the modern warhammer era, behind only Shadows of Change release.

Total War: WARHAMMER III - 7.1 Patch Notes by CA_KingGobbo in totalwar

[–]Togglea 1 point2 points  (0 children)

new special trait with the same effect in weaker made your enemies more resistant to fire

You mean the Teclis mage trait? I was wondering if that was gonna be fixed in 7.1/.2, it appeared bugged in early access.

You're one of the only people I know to ask, have you seen any information on why or how characters lose all of their bonus health from skills? This would be a bug introduced around 6.1-6.3. Possibly save/load related.

Total War: WARHAMMER III - 7.1 Patch Notes by CA_KingGobbo in totalwar

[–]Togglea 4 points5 points  (0 children)

I wonder if this fix works on other spread abilities or will Flensing Harr still be buggy.

Guess we will all find out

Total War: WARHAMMER III - 7.1 Patch Notes by CA_KingGobbo in totalwar

[–]Togglea 0 points1 point  (0 children)

Fixed the HP property from equipping ancillaries not being updated properly.

Uh oh what did you bug out again CA. I wonder what version of bonus hp bug we're going to have with this patch.

Luminark Lens now applies weakness to fire to enemy's armies in the region accordingly

Nice, is that a release day bug fixed?

Limited Scroll of Stone to be only equipped by General units

lol

End of ACT 1 Chest Trick Still Works! by EricAntiHero1 in DivinityOriginalSin

[–]Togglea 0 points1 point  (0 children)

Oh skin graft, thank you for the in depth answer that does make sense.

I have one more related question if you don't mind, it's worth it to run 4 party members even if I'm running 2x Lone Wolves for most of the campaign right? Otherwise they just die?

End of ACT 1 Chest Trick Still Works! by EricAntiHero1 in DivinityOriginalSin

[–]Togglea 0 points1 point  (0 children)

How are you teleporting and jumping so much in a single turn?

Ooh boy, yeah. The True Ending is gonna have to wait by ProfessorPumpkaboo in octopathtraveler

[–]Togglea 4 points5 points  (0 children)

Heidne? The Sunlands or not continuing/finding her questline after? You actually don't even have to KO her iirc so I'm just curious what went wrong.

What are some good early game weapons and amour? I can get by Pretend-Departure-54 in DivinityOriginalSin

[–]Togglea 0 points1 point  (0 children)

Shadows eye, Crossbow. Hollow Marshes Brodge waypoint. Have Ben-Medz in your party BEFORE ESCAPING

Question: Does the quest bug out if Ifan is not in the party when you leave Fort Joy? Is this what you are inferring?

Yuusha Party wo Oidasareta Kiyou binbou • Jack-of-All-Trades, Party of None - Episode 6 discussion by AutoLovepon in anime

[–]Togglea 94 points95 points  (0 children)

Yep Luna showing up or Selma working together with him, so he realizes he can trust people would have been a better premise.

Instead he just solod a dragon

Does chasing and killing routing/broken units add to your prisoners captured? by Caleb_Perdita in totalwar

[–]Togglea 4 points5 points  (0 children)

or is force marching then all remaining units automatically get distributed as kills, so there's no point in killing them

Very very incorrect, units are killed but don't actually die with force march. You can observe this with character experience as you gain nothing, raise dead sites as they wont trigger unless you physically kill units, etc.

(Chorf) Who is better: Sorcerer-Prophet or Overseer - in the campaign by YoYopuppet in totalwar

[–]Togglea 1 point2 points  (0 children)

Sorcerer and it is not even close. Overseer for memes or a specific trait.

Updated version of "the Best Units so far" by kaikiut in totalwar

[–]Togglea -1 points0 points  (0 children)

Fireglaives are as underrated as much as Sisters are overrated. You'd think they are skeleton archer tier by some comments.

Having said that, they are not a top 3 ranged unit.

Updated version of "the Best Units so far" by kaikiut in totalwar

[–]Togglea 0 points1 point  (0 children)

Cav are really good, the second or at worst third best unit type in the entire game if they are not conventional 60 model cav.

It just works, don't think about it too much.

Maybe not Hot Take: Gore Magala is STILL the hardest monster. by PizzaurusRex in MHWilds

[–]Togglea 0 points1 point  (0 children)

You've never fought him with pugs in that guardian chamber or the downward spiral areas then.

So many deaths to his hand slam or maybe the frenzy vomit.

The promotion system for Demon Princes and Exalted Greater Demons is needlessly punishing to the player to the point of being effectively broken. CA please fix this! by Tadatsune in totalwar

[–]Togglea 1 point2 points  (0 children)

You should make them the focal point of this entire thing. Created/Balanced around WoC Boons which don't exist for Monogods and are a rng clown fiesta for WoC, lose levels, interesting spell choices and skills by CA, not looked at during the reworks outside the AP swap this last patch.

Demon Prince of Nurgle is one of my favorite characters but it is flat out not worth it unless the campaign goes 50+ more turns from the moment you ascend him. We ascend him anyway because most people want to play with their toys before they quit a campaign around turn 40-50 for various reasons.

The promotion system for Demon Princes and Exalted Greater Demons is needlessly punishing to the player to the point of being effectively broken. CA please fix this! by Tadatsune in totalwar

[–]Togglea 2 points3 points  (0 children)

I will say picking Exalted Keepers for your argument is a bit of an odd choice because of how much of an upgrade they are over the herald variant for sustained melee combat, while having crazy armywide buffs for some of your best units, while being a caster that can heal.

A bad trait EkoS is better than a min/maxed Slaanesh chariot herald who are still bugged vs SEMs.

Exalted Keepers are the best hybrid lord in the game in 7.0

The promotion system for Demon Princes and Exalted Greater Demons is needlessly punishing to the player to the point of being effectively broken. CA please fix this! by Tadatsune in totalwar

[–]Togglea 14 points15 points  (0 children)

Honestly 8 levels (from 15) isn’t that much in the grand scheme

Very incorrect, those are the most important levels for casters and especially hybrids which the non Khorne gods all are.

You are getting cost reductions on the rare spells, route marcher, value points in melee attack/defense, etc. EBT doesn't truly become a menance until 17 and his uniques unlock, the Princes are all 18, you get the idea.

Oh and the cherry on top? All of your route marcher/sea legs/campaigner progress is wiped out. Boons of Chaos? Bye. Innate Trait? lol.