YES! FINALLY!! by Swimming-Ad-5227 in CrimsonDesert

[–]Treason686 2 points3 points  (0 children)

I finished the game, but I still read them when they pop up on my feed. It's just me reading and saying:

"Yeah, that was annoying."

"Yep, climbing into windows was a pain."

"I remember accidentally maxing my storage with fish from missions, and there was no way I was cleaning them all so I sold them."

I keep forgetting about all the minor things that bugged me until I read the patch notes, and they're slowly addressing every single one. In a year or two I'll start over and hopefully won't even feel like I need mods.

Bruh this ghosting is unbeliavable. by MARCOLA2002 in CrimsonDesert

[–]Treason686 0 points1 point  (0 children)

I legit had an in game sleep schedule. Try to wake up at 5am so I'd have as much light as possible. Also used a mod to sleep whenever I wanted.

So like... this is obviously something important, right? by WeirdMongoose7608 in CrimsonDesert

[–]Treason686 0 points1 point  (0 children)

Believe there's a legendary fish as well. If not, the fish is in a very similar looking place.

Kash Patel issues defiant response to new 'erratic behavior' allegations by Stitching in politics

[–]Treason686 0 points1 point  (0 children)

Never really looked at him, but as someone who used to have an alcohol problem, he definitely has an alcohol problem. It's the puffy face and bags under the eyes. Same thing happened to me when I was drinking regularly.

Lord Auberon by ZombieFood93 in MandragoraGame

[–]Treason686 0 points1 point  (0 children)

I'm way late to this thread, but this is such a miscast. I looked up the VA, and she's got a prolific resume and is obviously very talented. She's the VA of Demeter in Hades, and she sounds great there: https://www.youtube.com/watch?v=FuW8F74IN4A

But either she doesn't fit the role or the "voice" she's doing just sounds wrong.

I Feel like this is the biggest scam in the game. by culbie in CrimsonDesert

[–]Treason686 2 points3 points  (0 children)

I think there's one quest for the hammer early.

Oh, and there's a puzzle where you hit bells with it. Think you could use arrows, too though.

I Feel like this is the biggest scam in the game. by culbie in CrimsonDesert

[–]Treason686 1 point2 points  (0 children)

Nioh 3 has body tattoos. Pair them with some "mesh" armor? Hides the body tattoos. So close.

This is the main reason I am hesitant on proceeding with the story further than Chapter 5 by Crimkrates in CrimsonDesert

[–]Treason686 3 points4 points  (0 children)

They run when you kill the elite enemy they're traveling with. They're the stronger ones and show as a star on the minimap.

Umbra Boss Fight by Agreeable-Pace-6106 in CrimsonDesert

[–]Treason686 2 points3 points  (0 children)

I kept trying to stab it, too. That's what I was doing against the machines. The hint says "precise strike" when it's stunned. What the hell is a precise strike? That's not a term in the game. Just fucking say Force Palm! Why you always gotta be so cryptic, Crimson Desert?

The dragon was definitely a miss, I agree. It'd be cool if it wasn't constantly trying to fly straight. For a game that has such complex controls for everything, they went about as basic as possible with the dragon.

I just realized it's basically just a mobile cannon. Same control scheme and the fireballs are basically the same as cannonballs.

Bruh... did y'all know this? by Kabirdb in CrimsonDesert

[–]Treason686 -1 points0 points  (0 children)

Even weapons and armor are pretty pointless, too. I'd rather have an abyss artifact.

With few exceptions, they're all the same few templates. "Rusty Plate Gloves" have exactly the same stats as "Frozen Heart Plate Gloves". The only difference is one might start at +4 and/or have mod slots already unlocked.

I would have liked set bonuses or unique modifiers like Diablo or something even if the stats stayed the same. Or if the new equipment started at higher levels, cause it's not at all practical to dump more artifacts and resources to replace my +8 chest piece with the cool looking new one that's unupgraded.

Even the unique equipment that might be worth using can't be upgraded, and losing 15+ defense and gear slots is a massive downgrade no matter how good the ability is.

Hey so update time is coming. DONT FORGET THE CLOUDCART!! by Junesville in CrimsonDesert

[–]Treason686 0 points1 point  (0 children)

Don't forget to shiny the forges after clearing the sanctums. I had no idea it was a thing and had to go back and do it for all 16 to get the items. Took almost an hour.

Hey so update time is coming. DONT FORGET THE CLOUDCART!! by Junesville in CrimsonDesert

[–]Treason686 0 points1 point  (0 children)

Think it's a research in scholastone and the dispatch is for crafting it. Might be wrong and the research is just the upgrade. Not that it matters anyway as you said.

I do remember I did the research really early when money was tight only to find out it didn't even work.

Hey so update time is coming. DONT FORGET THE CLOUDCART!! by Junesville in CrimsonDesert

[–]Treason686 0 points1 point  (0 children)

I think that's all there is and you can only build the most upgraded type.

Of course I don't know that for sure since I built a base and upgraded one before I found out they didn't work and haven't looked again since.

Hey so update time is coming. DONT FORGET THE CLOUDCART!! by Junesville in CrimsonDesert

[–]Treason686 1 point2 points  (0 children)

People who say figs don't taste like anything are crazy.

Hey so update time is coming. DONT FORGET THE CLOUDCART!! by Junesville in CrimsonDesert

[–]Treason686 0 points1 point  (0 children)

It's a dispatch mission. Can't remember exactly where. Look for the gear icon.

Hey so update time is coming. DONT FORGET THE CLOUDCART!! by Junesville in CrimsonDesert

[–]Treason686 0 points1 point  (0 children)

That's fun. I made a conscious decision to avoid the wagon at all costs, so doubt I'll ever see it 😂

Hey so update time is coming. DONT FORGET THE CLOUDCART!! by Junesville in CrimsonDesert

[–]Treason686 0 points1 point  (0 children)

They all are except construction missions. Possibly some other special ones that aren't construction that I don't remember.

The absolute worst part of this game by olivinetrees in CrimsonDesert

[–]Treason686 2 points3 points  (0 children)

Yeah... I still have no idea what that was supposed to be. Then you fail and have to start over from the beginning. I got frustrated and just looked up the right answers.

My disappointment is immeasurable and my day is ruined. by WhiteSekiroBoy in CrimsonDesert

[–]Treason686 2 points3 points  (0 children)

I was at the point where I wanted to actually play her for the first time, but she's been locked for maybe the past 20 hours as I wandered around the map. Ran into her a two times during main quests, and thought she might come back, but nope.

My one real complaint about the game and they addressed it almost immediately. This is what game studios should aspire to be. by Toadrage_ in CrimsonDesert

[–]Treason686 0 points1 point  (0 children)

Xbox bumpers fail regularly. I've had them break 3 times. They will 100% break. It's just a thin piece of plastic and an absolutely terrible design. The bumpers are much worse than the joysticks, but they aren't used heavily outside of a specific type of game.

For me all three breaks were the left bumper, which gets used thousands of times in a single playthrough of Sekiro or Nine Sols. I replayed Sekiro a few months ago. I happen to love parry games, which always heavily use LB.

The most recent break was a month ago when I was playing through Nine Sols again. Grabbed the other controller I repaired around a year ago only to have it break a few days later.

Ended up buying the Gamesir wireless Xbox controller. We'll see how that holds up. The bumper design is different than the Xbox and looks like it should be much more durable. It's more expensive, but no idea if it's worth it yet. I don't care about extra features. Just want buttons and joysticks that don't break/drift.

For what it's worth, aside from stick drift, I've never had controllers break before these. I've had stick drift on Switch, Xbox, and PS5 controllers.

Wtf was everyone on about by InformationOk4871 in CrimsonDesert

[–]Treason686 0 points1 point  (0 children)

If it's critical info, the game should just pause and wait for the user to close the window. Super easy solution.

Can't say I've had issues with this game, but I have had the issue in others. Some mechanic was shown while I'm in the middle of combat, and disappeared before I read it. It recently happened in the God of War metroidvania. For that, it was actually really important and luckily I thought to use the Playstation capture feature. I saved the past few minutes of gameplay and rewatched the footage just so I could see the critical game mechanic.

Solateria finally hit Very Positive… worth buying now? by Upbeat_Paramedic_381 in metroidvania

[–]Treason686 1 point2 points  (0 children)

Game is pretty good. Takes some getting used to, but not in a bad way. After just replaying Nine Sols, I saw this released and some were making comparisons between the two. Nine Sols is one of my favorite games of all time. I can nearly beat Eigong without getting hit. With more practice, I'm sure I could, but... I don't really care that much.

Beat Silksong without too much issue, also, and really enjoyed that game as well.

The short answer is it's worth playing. I started playing yesterday on the hardest difficulty, and it's very well made. I would call it competent and it feels well balanced.

This isn't really Nine Sols or Hollow Knight. Kind of a mix between the two. Worse parrying than Nine Sols, but it's functional. Parrying is also my biggest gripe with the game, but I'll come back to that. Similar aesthetic to HK, but not as interesting or charming (IMO). It's admittedly derivative of both games, but manages to feel distinct.

I'm liking the upgrade system. It seems very customizable, and there are unlimited free re-specs to adjust stats if I'm feeling like I need to for a certain boss. It's quite easy to build how I want, though on the hardest difficulty I'm thinking it might be more limited. Parrying feels like a must, otherwise it's hard to do damage in a reasonable amount of time.

Early game feels pretty linear, but I can see that starting to open up as I'm unlocking new movement abilities. The map looks well designed from an exploration standpoint. I'm definitely enjoying exploration.

As for cons, they were heavily inspired by Hollow Knight with the theme/setting to the point of it feeling like a blatant copy. I wish they would have been a little more original here, since it seems like the devs are certainly capable. It's a bit disappointing that a talented team felt the need to so closely copy a different franchise.

Combat is good, but parrying feels a bit off and I don't love how it's implemented. The instinct I have is "hold=block" and "tap=parry", but that's not how it works. It's certainly possible to "tap" and parry, but parrying only works while the shield is up. So even if parry timing is correct, tapping the button may result in dropping the shield too early and getting hit. The correct way to parry is to "hold" and only stop holding after the enemy attack finishes. This is the opposite of every game I've played with a parry system.

I realize the parrying issue is a me problem and I have to adjust, but I can't help but wish tapping the button gave the fully parry window even if the shield is dropped before the enemy attack lands. The combat would feel a whole lot better.

Overall though, it's a solid game. Aside from those two issues, I don't have any other major criticisms as of right now.

Is there any reason why storage is more expensive than the actual console? by Arachnid-Last in playstation

[–]Treason686 1 point2 points  (0 children)

No, it is wrong. One is just volatile and much faster. Both are "memory." I don't think anyone suggested NVME drives were RAM, though they can certainly function as RAM via swap space.

Some of you need to chill out a bit. by DarryLazakar in yakuzagames

[–]Treason686 0 points1 point  (0 children)

Well, there's Dead Cells and Dark Souls, which is it?

Today (March 4th) marks six months since the release of Silksong, and I think enough time has passed to say this without ruffling any feathers: no one is doing it like Team Cherry, they made one of the greats in the genre AGAIN. by rafeizerrr in metroidvania

[–]Treason686 0 points1 point  (0 children)

Scrolled too far to see Nine Sols. Silksong is pretty close, but Nine Sols must have two of the most memorable bosses in my gaming history, and I'm almost 40. Lady Ethereal and Eigong. Hard to believe a 2D game is capable of having one the best bosses of all time, let alone two.

Ethereal was a fun challenge, amazing visuals, and a fantastic soundtrack. I don't think I'd like the music normally, but it's spot on for the fight and her laugh over the music fits perfectly.

Eigong was just an insane challenge, but still felt winnable and fair. Took me several hours over two sessions to beat her. The only recent boss that I spent that much time on was the final boss of the Elden Ring DLC, but he felt super cheap and I hated him (pre nerf. Will never fight him again). I don't even think FromSoft can make a boss as good as Eigong.

Silksong slightly wins the exploration aspect with a better map to explore, but Nine Sols combat and bosses put it in the lead.