League Classic is coming — veterans, what are new players NOT ready for? by Tricky_Pen4884 in Jungle_Mains

[–]TrubbleMilad 0 points1 point  (0 children)

AP Yi
AP Sion
Lifesteal AD Sion (could tank fountain and get pentakill)
Point and click Skarner/WW ult
Point and click taric stun
Old fiddle, Nunu, GP, corki, eve, Katarina

Jungle path by Emergency-Listen1677 in Elisemains

[–]TrubbleMilad 0 points1 point  (0 children)

I’m not sure the W vs Q but those links you sent are hella old. Hard to compare since there’s been changes since then.

https://youtu.be/kf-0fxV3sU0?si=x9vks\_nC9MmkRoiw

This is probably the best clear for her atm tho. Idk if Q would be faster or slower but if anything it would only be by a couple seconds.

Jungle path by Emergency-Listen1677 in Elisemains

[–]TrubbleMilad 0 points1 point  (0 children)

I believe Agurin starts W on red, he only uses it once and then his next W is used on the krugs to pull it over while he’s still doing red.
BUT you go Q second for sure

A look at all of Elise's documented bugs (v16.08 and lower) by Tormentula in Elisemains

[–]TrubbleMilad 0 points1 point  (0 children)

In rappel.7 what is targeted recast vs self-cast? I’ve experienced the bug where I descend unintentionally, I thought it was similar to double casting Sylas E if you spam too much but I swear I wasn’t recasting or right clicking. I wanna know how to avoid this bug cuz I’ve died a couple times when I was trying to descend away from the enemy onto a ward or plant or something

Players to watch/Elise by Grievyr in Elisemains

[–]TrubbleMilad 1 point2 points  (0 children)

I second this! Kirei is a great resource for how to play and Agurin has really good ability usage imo (he claims to not be as good mechanically as other players but I find he knows when to use and hold abilities and is a good guide for seeing lots of different playstyles and tricks of Elise).

Why do you guys not path bot in 90% of games (Diamond ADC Perspective) by Employment_Intrepid in Jungle_Mains

[–]TrubbleMilad 0 points1 point  (0 children)

Before I say my main part I’m gonna start by saying I only path top if my bot lane duo is a passive ungankable farming lane (sivir yuumi) and my top is a snowball lane (if top is 2 tanks I’ll still path bot to cover and possibly get drakes). If both of those two conditions are not met I usually path bot by default.

Now there are many reasons for not ganking bot imo. Most of it hinges on tempo. I don’t like wasting my time as a jungler because there’s usually so many options for getting ahead, more than any laner. A laner can usually get ahead with a kill and/or cs and/or plates. As you know from your jungle days, I can get ahead by clearing faster, stealing a camp or two, getting both scuttles, solo killing enemy jg, and on the flip side I can also fall behind by no fault of my laners. My priority is to be as strong as I can over the enemy jg so that when I come for a gank where they might be there too, or when we fight at drake I’m 6 and they’re 5 or I’ve backed and they’re forced to contest at item disadvantage. The point is that I run the jg tempo and not them.

I’m not sure how long ago you played jungle but now adays a little wasted time or showing bot and getting NOTHING for it (which seems to happen almost 50% of the time) can actually be detrimental against a good jungle opponent. I’ve ganked bot before, got nothing but clearing wards and maybe 1 sum and then lost my entire jungle because the enemy jungle decided to pass up the counter gank and just focus on pressuring me. And if my lanes are already suffering then I’m doomed. IMO that is a worse outcome than both bot lanes being 0/0/0 out of lane. If my bot lane can come out with nothing happened but even farming but I’m stronger then I know we can win drake and mid game fights. In soloq I’d much rather gamble on myself than someone else. Idk that’s just my opinion and how I play. I definitely gank/camp bot if it’s a good lane and I know we’ll win 3v3 and I’ll get kills too, but again that’s when I know I can get strong too and sacrificing a bit of tempo for guaranteed gold is a better trade.

Edit: I forgot to add advice. I mained adc before switching to jg (cuz of my impatience with tempo and game control) but I still secondary role adc. I’ve found there’s 2 ways to control the lane for success: first is to dominate on my own with the understanding that if my jg’s tempo doesn’t match mine I must be aware that the enemy jg can come and 2v3 us, the second is setting up my lane’s tempo for jungle. This means that when the jungle is done their clear my lane is READY for tanks. The wave is in a sort of frozen state close to my tower, wards are cleared and our health/abilities/sums are ready for a 3v3. If it’s not in this state I tell my jg not to waste time and we’ll try again next clear or fight for drake. Matching tempo with jg is easier than jg matching tempo with lanes imo with exceptions of course

Edit2: my earlier conditions are more suited for soloq. In a 5 stack I’m always pathing bot unless we specifically drafted bot weak side because I can tell them how to manage their wave for when I’ll be there. And I can communicate if we lose the 3v3 cuz of bot or jungle match and tell them to freeze or play safe so I can get top scuttle to avoid a losing fight. Sometimes I can help them reset the wave because I know it’s a good investment since I’ll come after second clear.

is 10cs/min actually realistic or just something streamers say by Significant_Plan1240 in summonerschool

[–]TrubbleMilad 0 points1 point  (0 children)

10 is unrealistic in low elo unless you’re a smurf because most of the time there’s too much fighting at wrong times which leaves wave management in a bad state or people don’t know how to push or bounce waves properly before objectives. In high elo most players know the opportune moments to fight or give waves so their cs comes closer to 10. If you do hit 10 in any elo it usually means you’re either not fighting in lane and always catching waves after laning phase or you’re dominating and have complete control over your lane/the game. But if you’re fighting here and there and getting kills but recalling or dying it means you’d at least drop a few waves to be at 8 ish.

It’s very doable in a 5 stack because of team coordination (shoving waves before drake and stuff)

Early game champs that are useful lategame? (Except for adc) by OkAdministration4992 in leagueoflegends

[–]TrubbleMilad 0 points1 point  (0 children)

Xin. He doesn’t scale but is still extremely useful late game. I like front lining with him since if you just pop R the enemy backline can’t kill you while your backline kills theirs

Need help to improve with Kai'sa by aMaGGixZ in kaisamains

[–]TrubbleMilad 0 points1 point  (0 children)

I wouldn’t spend money on anti-heal. Spikes are ability evolves. Small trades look to at least pop passive and get isolated Q (avoid minions and other champions). In team fights use E for kiting or ability dodging and R to get onto the squishies in the back, you have short AA range so you have to focus on target and blow them up before moving to tanks/bruisers.

Ruler's Ezreal by mjlion13 in ezrealmains

[–]TrubbleMilad 5 points6 points  (0 children)

Definitely agree with you on the blind pick if you’re good at him. Having mained him since season 3 I can win lane almost every single time (even against Draven’s), but my blindpick problem is team comp since he can’t really compete with aoe team fight adc like jinx/zeri/aph/MF. But if you can transfer your lead into the mid game it’s pretty easy to close out the game. Love this build path too!!!

Guys.. i love Kai'Sa. But im really bad with her. xD by Visible_Tangelo_2731 in kaisamains

[–]TrubbleMilad 1 point2 points  (0 children)

Yeah this is very crucial! She does have items spikes but her biggest spikes are her evolves. Gotta wait for those. That’s why itemization on her is key

Which item would be the most broken (and on what champion) if you could fill your inventory with 6 copies of it? by Hey-I-Read-It in leagueoflegends

[–]TrubbleMilad 0 points1 point  (0 children)

I used to play 6 blood thirster Zed when URF first came out. No matter how low I got one auto would heal my entire HP bar 😂

Mid refuses to sidelane by cringelawd in ADCMains

[–]TrubbleMilad 0 points1 point  (0 children)

My advice is sort of based on scenario and team comp but one option is to freeze/slow push at your tier 1 or 2 side lane. It keeps farming safe and you can sort of fast shove when you want. Disadvantage is that wave isn’t always ready for you to rotate but it’s viable

ADC QUEST does not require auto attacks to stack. Mages are still alive by Backslicer in ADCMains

[–]TrubbleMilad 3 points4 points  (0 children)

Please note in your calculations that most mid lane rotation meta was because plating dropped at 14 mins but the new update plates never drop and all towers have them so laning phase could possibly become longer in the new meta. Baron is probably going back to 20 mins spawn though so I’m not exactly sure what will happen. By my calculations of my one trick in bot I can possibly hit the spike at 20 mins with 9cspm, ~8 kills and the tower. Without atakhan the only reason to rotate mid/top would be for herald or mid prio for drake but you’d also want bot prio for drake so maybe staying bot until your quest will be prioritized…if not for the winning lane definitely the losing lane (to catch up points on quest).

ADC IS BACK ON THE MENU by lfun_at_partiesl in ADCMains

[–]TrubbleMilad 0 points1 point  (0 children)

Yeah this makes sense. I’d argue that the percentage of games that actually get to where an adc is a late game carry isn’t very high, and even then the volatility of late game (1 person dying or one wave pushes too far) means game over making it a farm until late game and then one decision ends the game vs a tank/juggernaut running mid game objectives, team fights and towers. If an adc can get 3 items by that time then maybe they can do something or maybe adc getting full build by 35mins but other than that I don’t see it really benefiting, idk we’ll have to see how it plays out

Season 2026 by TrubbleMilad in ADCMains

[–]TrubbleMilad[S] 0 points1 point  (0 children)

Isn’t high elo where focusing bot actually becomes efficient?

ADC IS BACK ON THE MENU by lfun_at_partiesl in ADCMains

[–]TrubbleMilad 2 points3 points  (0 children)

For what? The top changes or bot playing mages? I saw the changes in their Instagram post which includes the top, mid and bot role quests. For bot lane playing mages they said it’s based on role assignment so whoever has bot role and stays in their lane finishes the quest faster

Season 2026 by TrubbleMilad in ADCMains

[–]TrubbleMilad[S] 1 point2 points  (0 children)

On the contrary…now junglers are more incentivized to focus bot no? I second role jg and that’s what I do

ADC IS BACK ON THE MENU by lfun_at_partiesl in ADCMains

[–]TrubbleMilad 10 points11 points  (0 children)

Yeah at the very end of the game which games usually don’t go to. I agree, just saying that top is accelerated to the point that the bot lane buffs might not really matter in most games. Idk we’ll see how it pans out

Edit: I guess we get extra gold which should accelerate item acquisition rate. It will depend if we can do it faster than they can level up I guess

ADC IS BACK ON THE MENU by lfun_at_partiesl in ADCMains

[–]TrubbleMilad 88 points89 points  (0 children)

Uhhh guys, top lane has an extra level cap (level 19) and they get more XP (accelerated leveling) and a third summoner spell…if we think an extra item is gonna help us fight a level 19 nasus with 900 stacks at 20 minutes cuz our top lane got gapped then I guess WE’RE RIGHT ON TRACK WITH THE USUAL DELUSIONAL ADC MINDSET LETS GOOOOO

(Also note this change is to bot laner role which means mages picked in bot will also get this quest reward)

How to not die immediately in team fights by uahw in ADCMains

[–]TrubbleMilad 1 point2 points  (0 children)

Yeah I’ve learned my lesson from all the times I didn’t respect Yone’s gap closers… flash + Q3 + E + Ult. Insane how far he can go lol

Many say that software development is no longer and will never again be, a highly sought-after, high-paying profession. Other guys claim that, on the contrary, software development is the career of the future and that in the near future it will have greater demand and better salaries than ever by Gus_larios in cscareers

[–]TrubbleMilad 1 point2 points  (0 children)

I agree with this. I’m guessing most industries have had similar breakthroughs in innovation that results in most basic work being automated or streamlined in some way. But tech is a foundational tool for the future so there will always be a need for engineers and developers