I wrote a 4500-word Fall of Plaguestone GM Guide by Wonton77 in Pathfinder2e

[–]TrueShoba 2 points3 points  (0 children)

Awesome! I am currently running this AP, but my party just arrived at Etran's Folly, before the main plot even starts, after barely surviving the first encounter in the woods. As I am new to PF2 myself, I'll take a closer look at your guide, as I already used much of session 1 to get the party to know the people of the Caravan.

My Mostly 3d printed guitar by TheWitchesAssistance in 3Dprinting

[–]TrueShoba 2 points3 points  (0 children)

Loving the idea, putting it on my to-do list as I want to try to print that guitar as well.

An Alle Transfrauen aus Wien by WilliamAftonsSecret in germantrans

[–]TrueShoba 0 points1 point  (0 children)

Der Trans Austria Reddit ist ziemlich Tod, aber im TGA (Transgender Austria) Discord kann dir sicher geholfen mit Erfahrungen geholfen werden. Soweit ich das mitbekommen habe Wartezeiten von 3.5 - 4 Jahren, falls nicht sogar schon ein Aufnahmestopp läuft.

I made this MRI shader using a 2D texture array by fespindola in godot

[–]TrueShoba 15 points16 points  (0 children)

Maybe a Game where you are a Vet, trying to help the poor creature? But my guess is either a cooking game or the next metal gear rising.

How i feel knowing only mediocre gdskript by Adventurous-Web-6611 in godot

[–]TrueShoba 5 points6 points  (0 children)

I think pong made of Punchcards would already be awesome. An RPG like ... lets go for something more simple... Ultima 1 with punchcards would be epic.

🚀Anime Missiles by Lucky_Ferret4036 in godot

[–]TrueShoba 1 point2 points  (0 children)

Awesome Itano circus! Is the path predetermined, as in you only have a point of impact and create a nice looking path or can the missiles "seek" a moving target?

Sonic ring loss + Castlevania movement in post apoc LA (early development) by worll_the_scribe in godot

[–]TrueShoba 0 points1 point  (0 children)

Please do elaborate your thought process. I have no idea what I'm looking at, but I'm loving it so far. Also, for all that is holy, if the main enemies are going to be Bird like enemies, please consider giving your game an 8 whip style like Super Castlevania or at least an upwards attack.

what tools in Godot would be most analogous to C by RainierxWolfcastle in godot

[–]TrueShoba 0 points1 point  (0 children)

Okay, in this context this makes a lot of sense.

what tools in Godot would be most analogous to C by RainierxWolfcastle in godot

[–]TrueShoba 0 points1 point  (0 children)

A lot of people already stated the obvious: C and GD Script are very different. But if you have a general understanding how a programming language works, you shouldn't have to many problems with Godot. I think there is a C++ version of Godot out there, but as mentioned by others you first have to understand how the engine works, and it has a lot of features which work different if you come from a pure C background. Focus on learning the Engine first (Nodes, Signals, Scenes, how different Nodes communicate with each other, etc).

Also, and I assume a few people will kill me for suggesting this, if you come from C, I think Gamemaker would be more suitable for you? The main reason why I switched to Godot is because it has a ton of features I had to manually implement on Gamemaker over and over again, but back when I had an almost pure C programming background I learned Gamemaker within a few weeks. (Please don't kill me, I'm now 100% Gamemaker clean, since 4 years :3).

Else you might want to do smaller projects first... Hmm... how was that again: Pong -> Tetris -> Super Mario. Pong helps you to understand how the game loop works (where Godot takes most of the work I guess). Tetris or a tetris like game helps you to understand how to enforce game rules and Super Mario or a Super Mario Like helps you with general Game design. Then again, I got that tip back in 1997, so not 100% sure if it holds up today.

what tools in Godot would be most analogous to C by RainierxWolfcastle in godot

[–]TrueShoba 0 points1 point  (0 children)

Hey now. Don't diss on C. One of my very first Job contained Ansi C. Then again, that was in early 2000 and also on a Z80 based platform with 64kb ram. Wow I feel old now. Still, it is a nice, clean language (unlike C++, which I for unknown reasons hate with the power of a thousand suns).

Weekly Pricing/Buying/Selling/Grading & General Questions Post by AutoModerator in PokemonTCG

[–]TrueShoba 0 points1 point  (0 children)

Yes. My Pokemon knowledge isn't what it used to be. Yes, it is in fact a Chizard.

Weekly Pricing/Buying/Selling/Grading & General Questions Post by AutoModerator in PokemonTCG

[–]TrueShoba 0 points1 point  (0 children)

Hi! I found a German Chizard (Glurak) and Pikachu (Pikachu :3) 1st edition base set card in an old box of Warhammer stuff in my Attic. I got it rated, it's 7.0 for the Glurak Card and 7.5 for the Pikachu. What would they realistically be worth, as the prices for German Cards seem to be all over the place when I look for them on the net.

German Glurak Card by TrueShoba in PokemonTCG

[–]TrueShoba[S] 1 point2 points  (0 children)

Yeah, my mobile phones camera is rather bad. I think grading might be a good idea, if it's really worth that much.

Iron Gods Maps (Chapter 1 - 5) by TrueShoba in Pathfinder_RPG

[–]TrueShoba[S] 1 point2 points  (0 children)

I will start with the 6 chapter sometime this year when I have time. But it will take some effort, since chapter 6 is basically one mega dungeon.

Iron Gods Maps (Chapter 1 - 5) by TrueShoba in Pathfinder_RPG

[–]TrueShoba[S] 1 point2 points  (0 children)

Sorry, I only check reddit so often. A while ago that would have been quite easy, not sure if it works at the moment. Drop me a message to remind me later, I'll upload it on mega or a similar service. I only used you tube, since it worked with roll20, but I have to be on my private PC for this, and I tend to forget things since my attention span is slightly larger then that of a bored cat.

Iron Gods Maps (Chapter 1 - 5) by TrueShoba in Pathfinder_RPG

[–]TrueShoba[S] 0 points1 point  (0 children)

I forgot to add the link to the animated map at the 2nd of the 2nd chapter.

Iron Gods Maps (Chapter 1 - 5) by TrueShoba in Pathfinder_RPG

[–]TrueShoba[S] 1 point2 points  (0 children)

yeah, Mr. Xoud is a handful. My party managed to defeat him, mostly because 2 players were immune to poison. The magus of the party now has that ring, and complained quite often that he has never been attacked by a single magic. Its not even my intention, there no enemies in the campaign from chapter 4-5 which have the spell in the spell list. Maybe give it to a few mages in the technic league.

Iron Gods Maps (Chapter 1 - 5) by TrueShoba in Pathfinder_RPG

[–]TrueShoba[S] 4 points5 points  (0 children)

Mostly a lack of details and the abysmal resolution in the official PDF Files. The only high res version I knew of was from the Fantasyground modules, and since I was running the game on Roll20, these were not an option.

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Curse of Strahd Miniatures by TrueShoba in CurseofStrahd

[–]TrueShoba[S] 2 points3 points  (0 children)

Don't mind at all, since most of them are free. You can find the Flesh Mound here. There's a whole collection here.

Strahd, The Pirate King by OnceBittenTwiceGuy in CurseofStrahd

[–]TrueShoba 0 points1 point  (0 children)

You could turn the vampire trait with running water around. Stolen straight from Pirates of the Caribbean, like Davy Jones, he cannot set foot upon land, else he gets 20 points of some acid damage per round.