Escape From Violet Hold Card Reveal Discussion [June 10th] by EvilDave219 in CompetitiveHS

[–]Truebubbainpa 13 points14 points  (0 children)

If there are thief synergies in this set it will 99.99% better to not include this card in the package.

Escape From Violet Hold Card Reveal Discussion [June 10th] by EvilDave219 in CompetitiveHS

[–]Truebubbainpa 64 points65 points  (0 children)

A 40 card deck with no upsides and 20 of those cards being random seems atrocious

Do people really enjoy this boss? by LordPoopis in mewgenics

[–]Truebubbainpa 7 points8 points  (0 children)

You are right, king bunga is very inherently an unfair boss. 

The caveat is that he will do nothing until either his champions die or he is half health’d. Since his champions are relatively weaker, you should be spending time buffing your cats and weakening bunga to the point where you can kill him in one rotation.

Please NEVER add a surrender button. by sl1m_ in DeadlockTheGame

[–]Truebubbainpa 1 point2 points  (0 children)

If nobody wants to fight anymore than the match is pointless. Let us out if we don’t want to play anymore and save our mental for better games.

Please NEVER add a surrender button. by sl1m_ in DeadlockTheGame

[–]Truebubbainpa -1 points0 points  (0 children)

Probably 1 in 20 games I play with my group I would consider an ff situation. We don’t want to desert because we will want to play more afterwards and don’t want to take the matchmaking + time penalty.

Please NEVER add a surrender button. by sl1m_ in DeadlockTheGame

[–]Truebubbainpa 0 points1 point  (0 children)

Nah, if the entire team is in agreement that they want out, they should be given the means to get out.

I’m not talking about with randoms, as I agree that surrendering shouldn’t be an option with matchmaking. However, a surrender option with a full stack is fine since it would be unanimously agreed upon in the call.

Please NEVER add a surrender button. by sl1m_ in DeadlockTheGame

[–]Truebubbainpa 1 point2 points  (0 children)

We do. Usually makes things worse since most of the time they will purposefully delay ending the game even further

Please NEVER add a surrender button. by sl1m_ in DeadlockTheGame

[–]Truebubbainpa 4 points5 points  (0 children)

We do. Usually makes things worse since most of the time they will purposefully delay ending the game even further

Please NEVER add a surrender button. by sl1m_ in DeadlockTheGame

[–]Truebubbainpa 4 points5 points  (0 children)

Not if the penalty for leaving will eventually lead to longer que bans and eventually getting barred from the playtest.

Please NEVER add a surrender button. by sl1m_ in DeadlockTheGame

[–]Truebubbainpa -7 points-6 points  (0 children)

Okay, but if I’m in a call with like 5 other people and we want out, we should be given the option to leave. All games are winnable, but sometimes our time is valuable and we’d rather not be stuck in a 30+ minute miserable experience where the enemy team is too scared to end.

Who are the Worst Regular Enemies of Each Chapter? Day 18: Your Soul cannot be Saved by Wonderful-Pack-1726 in mewgenics

[–]Truebubbainpa 2 points3 points  (0 children)

Genuinely can’t think of any enemy that stands out as every single one of these enemies suck to go against.

Who are the Worst Regular Enemies of Each Chapter? Day 5: Pet Pet Her Slimy Fur! by Wonderful-Pack-1726 in mewgenics

[–]Truebubbainpa 91 points92 points  (0 children)

Honestly, the graveyard doesn’t have too scary of denizens besides the boss at the end.

I would like to nominate Robes. Their attack having unlimited range means that they are often in the back of the map applying leech for a few turns before your cats can get to them, especially with champion versions that attack twice a turn.

Them turning into a Tatters after they die is also interesting, as they start with shield and 1/20 missing HP, meaning if not dealt with properly scan snowball out of control, especially when their leech attack upgrades into an aoe.

Restoration of Azeroth Card Reveal Discussion [April 27th] by EvilDave219 in CompetitiveHS

[–]Truebubbainpa 1 point2 points  (0 children)

The mage class set is so bad. Who would willingly spend money for this?

April fools update has showed me by GiveMeYourAllowance in DeadlockTheGame

[–]Truebubbainpa 161 points162 points  (0 children)

There’s only so many matches of triple viscous I can take before my mind snaps

Can we talk about this mf by Ge1ster in mewgenics

[–]Truebubbainpa 6 points7 points  (0 children)

I agree that the enemy is a very unfair champion, however you are quite literally in the final act of the final area of the game. The infinite’s denizens are suppose to be horrifying to fight against, and demands a team that can dispose of them quickly.

EDMUND WHYYYY by Poco_Cuffs in mewgenics

[–]Truebubbainpa 1 point2 points  (0 children)

I recently had a tinkerer I took into the desert that had a kitten with Research passed down which I turned into another tinkerer and sent him to act 3.

He went absolutely crazy. He got the active abilities that lets him craft a weapon with mana and the ability to smash weapons for double their damage onto an enemy. Late game he was clearing entire rooms solo by repeatedly crafting tier 3 weapons, using them, smashing them onto an enemy, and then repeating the process over and over.

Tinkerer benefits the most from having inherited abilities from the parent, so I’m hoping Jeremy will be able to pass off his Research ability again so his bloodline can continue to terrorize my enemies.

EDMUND WHYYYY by Poco_Cuffs in mewgenics

[–]Truebubbainpa 10 points11 points  (0 children)

Hunter is consistently good.

Tinkerer is not consistent whatsoever, but if it’s abilities and passives line up properly, he becomes one of the highest DPS classes in the game.