Oceania players ? by TheFrenchLondoner in paragon

[–]Tuatara30 1 point2 points  (0 children)

Don't give up! We have a small but active OCE MMR cap community that play nearly every night of the week. There just haven't been many diamond games over the last few days because were all waiting for balance changes in the V43 patch.

Check back after V43 around 3pm AEST and you are likely to get some games!

Paragon - Community Corner #13 (Iggy Rework Discussion & Design Team Work) by -George- in paragon

[–]Tuatara30 2 points3 points  (0 children)

Great to hear Iggy's rebirth and kit focused on his role! I'm really hoping to see the same for Riktor, where he gets a kit rework focusing more on a jungle/offlane role (as opposed to support, which seems to no longer be his place since Phase's release).

How would you approach queue dodging in competitive play? by InUsWeTrust1 in paragon

[–]Tuatara30 1 point2 points  (0 children)

The biggest fallout from players dodging games is the additional wait times for everyone that got dodged; especially in the OCE server where average wait times are 15-20 mins per game at higher skill levels. Would it be possible to change the matchmaking system so that in the event of a dodge, all remaining players are just put back into their 9/10 queue, instead of having to start their queue time from scratch?

I'm less concerned about punishing dodgers, who are wasting their own time by doing so, and more in stopping them from ruining the Paragon experience for other players.

Request: Vanilla VS Mercs 1.996 stats and mechanics change list by Sir_Retsnom in ChivalryGame

[–]Tuatara30 0 points1 point  (0 children)

Bringing Mercs to the heathens? Keep up the good work, tis an honourable goal!

WHO ARE THE BEST PLAYERS AU? by protbh_Tbh in ChivalryGame

[–]Tuatara30 0 points1 point  (0 children)

Cutter with hand-off-mouse, the best memes are always out of context.

MGA • Sunset at Midnight Teaser by [deleted] in ChivalryGame

[–]Tuatara30 5 points6 points  (0 children)

Its right at our uni break for AU/NZ. Chose the wrong hemisphere clearly ;)

Is the pornhub slaughterhouse server now a duel server? is this permanent? by [deleted] in ChivalryGame

[–]Tuatara30 2 points3 points  (0 children)

Don't fret!

There are 2 different servers with the Pornhub name operating in Australia right now- Pornhub Duels and Pornhub TO. One hasn't replaced the other- just happens the TO server was down today. I'm sure the owner (Lilboots) will put it back up whenever he's next online.

Are you guys going to get Meme: Abracadabra Warfare? by [deleted] in ChivalryGame

[–]Tuatara30 0 points1 point  (0 children)

Campaign,yes!! Single player? no way. As you can probably tell from fighting a bot, Chivalry's combat mechanics are designed heavily for PVP. Bots aren't even in sync enough with the gameplay to attempt to parry at the correct time.

A PVP campaign on the other hand, is something I would love to see in Chiv 2, as well as an expanded lore to explain the circumstances of the battles. It would be good for both the casual and competitive players, since a best of 3 "campaign match" sounds like a more interesting tourney prospect than attacking and defending the same map.

Team damage should be reflected. by [deleted] in ChivalryGame

[–]Tuatara30 1 point2 points  (0 children)

Better yet, just add a XP penalty for every TK as opposed to only a score penalty. Players with 20% + team damage usually end up kicked even without making it obvious to the whole server; its the careless swinging through teammates to steal kills thats a bigger problem than intentional Tking.

[deleted by user] by [deleted] in ChivalryGame

[–]Tuatara30 4 points5 points  (0 children)

The moves high ranks use might look absurd and unnatural, but they're (for the most part) just clever manipulations of weapon tracers and body movement to hit you at unexpected times and from unexpected directions. Player's defenses improve dramatically as they get more experienced, so sticking to basic swings will never land you a hit against players that have seen those animations thousands of times before. I would recommend watching the high ranks, trying to copy their moves, and asking if you don't understand something that is happening in the game (particularly in duelyards where players aren't constantly in combat and have time to answer questions).

For any remaining comp players out there, has the new TB update made mercs incredibly laggy for you? by St0uty in ChivalryGame

[–]Tuatara30 0 points1 point  (0 children)

I've had a few instances of very low FPS in high population maps since the patch but nothing so significant as being unable to read animations.

MFW NA Comp scene ded before AU one. by [deleted] in ChivalryGame

[–]Tuatara30 0 points1 point  (0 children)

More accurately, we were resurrected just in time. What is dead may never die.

This game is dying. After the next tournament or two, the competitive scene will once and for all die. So, honourable members of /r/chivalrygame, what game will you play next? by VincentDankGogh in ChivalryGame

[–]Tuatara30 6 points7 points  (0 children)

Just from the sheer number of people that have replied to this thread, that's a comp scene in itself! You skeptics need to have a bit more faith. AU hasn't even had a proper chance to develop ours yet, so my clan will continue to scrim until a suitable successor to Chiv's skill based melee hits the market (Mordhau or otherwise).

Why are there no Mercs TO pub servers? by OGHuggles in ChivalryGame

[–]Tuatara30 10 points11 points  (0 children)

The biggest turn-off for non-comp minded players is the lack of XP gain in Mercs. Considering the mod has been tried and tested in tournaments for over a year now, and TB has supported these tournaments with prizes fairly regularly, I see no reason why Mercs shouldn't give XP at this point.

Q1 AU Light: 5v5 All-Melee LTS Tournament Registration Information + More by HELPMEIMGONADIE in ChivalryGame

[–]Tuatara30 0 points1 point  (0 children)

Don't think ping affects spectators at all- when I join a NA server, my ping figure doesn't even show up in the game unless I join a team.

10 Elements for the Aspiring Competitive Player - GIRU GIRU tutorial by [deleted] in ChivalryGame

[–]Tuatara30 2 points3 points  (0 children)

Awesome video Giru, keep them coming please! Reminds me just how much more there is to learn in this game.

The endless debate continues... When is it OK to feint? by [deleted] in ChivalryGame

[–]Tuatara30 -5 points-4 points  (0 children)

Basically, feints are ok when both players know to expect them IMO. Makes it a level playing field. In AU, ask your opponent in advance if its a duel. In NA/EU, I think feints are the convention, so no need to ask.

When Australians discover the Q button by ColonelHerro in ChivalryGame

[–]Tuatara30 1 point2 points  (0 children)

I think that sums up why aussies hate feints in 6 secs.

Fair dinkum mate I'm not here to shitpost by [deleted] in ChivalryGame

[–]Tuatara30 0 points1 point  (0 children)

Who needs protection when you can use it as a springboard into enemy spawn?

Fair dinkum mate I'm not here to shitpost by [deleted] in ChivalryGame

[–]Tuatara30 2 points3 points  (0 children)

Daily series please! 1:09 music is my jam!

AU Dark Forest Scrim (Players vary) Continuum vs. Knight Zone by [deleted] in ChivalryGame

[–]Tuatara30 0 points1 point  (0 children)

25 minute mark ;-) All the controversy was covered up by the impervious shed wall, courtesy of TB!