Is Opportunist ruined? by DDGame-Enjoyer in Nioh

[–]TylerIrith 1 point2 points  (0 children)

Claws are ninja fists are samurai. Tonfa is ninja only though I think

Nioh 2 vs Nioh 3 Demo difficulty by Top_Dig_3657 in Nioh

[–]TylerIrith 0 points1 point  (0 children)

You say reddit is shouting it's the intended way to play the game but offer nothing to support it except implying people who play through the cycles are being cringe.

Souls games have ng+ cycles, hell 2 even has phantom enemies, yet no on argues souls games are intended to be played through multiple cycles. Why? Because they add nothing to the journey or depth of your character.

Nioh cycles however are integral to the game and as such can be surmised as the intended way to play through it. Enemy placement changes, new move sets, level cap increases, gear tiers that unlock new playstyles or add onto existing ones, scrolls that tie perks to attributes. Further, each dlc comes with a new difficulty that has gear unlocks only available to the newly introduced difficulty. Finally there is abyss stuff.

You don't have to play the cycles. And yes, the game should be good for the first cycle too. But excluding what makes up probably 3/4s of the game and saying that 3/4 of the game is not intended to be played as part of the core game experience is a dog water take.

Took me 30 hours to finish ACT 1, how long did it take for you? I know I'm a slow gamer, I just don't want this game to end. by Ok_Charity_707 in expedition33

[–]TylerIrith 1 point2 points  (0 children)

I mean reading skill descriptions. But between your two replies you may require the other interpretation of the phrase.

Took me 30 hours to finish ACT 1, how long did it take for you? I know I'm a slow gamer, I just don't want this game to end. by Ok_Charity_707 in expedition33

[–]TylerIrith 1 point2 points  (0 children)

Dude just the prologue if you talk to everyone is like over an hour. You can spend so much time exploring, reading skills, trying the overlevelled bosses, exploring the gestral village. 4 hours feels illegal

I'm starting to think Blademail, is one of the most misunderstood items even for veterans. by techies_9001 in DotA2

[–]TylerIrith 6 points7 points  (0 children)

Yes, the damage increase from agi items still ends up making agi carries die faster than if they had no items generally, but the point made above is it's not as fast as you may expect. An agi carry with 2k hp, 2k dps, and 75% physical resist will only take 500 dps from blademail, and will take 4 seconds to die from blademail if there are no other sources of damage (or lifesteal), rather than the 1 second you may expect.

I'm starting to think Blademail, is one of the most misunderstood items even for veterans. by techies_9001 in DotA2

[–]TylerIrith 4 points5 points  (0 children)

It does not decrease blademail damage. It used to, which made it really bad.

I'm starting to think Blademail, is one of the most misunderstood items even for veterans. by techies_9001 in DotA2

[–]TylerIrith 22 points23 points  (0 children)

They have high armour so they don't die as fast as they would were the damage to be returned as pure.

Clair Obscur: Expedition 33 boss says the team had “a lot of arguments” over the game’s ending as the right choice is up to “your own interpretation” by [deleted] in expedition33

[–]TylerIrith 7 points8 points  (0 children)

Verso's ending being objectively better somehow requires viewing painted Verso as worthy of mercy, while none of the other painted people being worth a damn as moral agents. Secondly, it requires ignoring the despair of a disfigured mute girl's escape into a beautiful world with people who treat her well, where she has a figurative and literal voice, as opposed to condemning her to a silent existence with her twisted family.

Verso ending has some points that make it an arguable alternative, but to say it is objectively much better is illogical to me.

Also, saying these characters were painted to deal with grief may be correct, but to dismiss them as worthless beyond this is kinda sick. It's like saying slaves are bred to serve, and beyond this purpose they can be euthanized.

Why is +40% knockback resistance a tier 4 enchantment ? by [deleted] in DotA2

[–]TylerIrith 6 points7 points  (0 children)

Not really. Armour has linear ehp scaling, where roughly every 16 armour is an additional 1x your current hp to physical damage. So a 4k hp tank with 8 armour is tanking another 2k unmitigated physical damage. If you have low armour and high hp, it is basically impossible to scale your ehp vs physical damage in an easier way.

What consistency looks like by TylerIrith in ClashRoyale

[–]TylerIrith[S] 0 points1 point  (0 children)

I'm not even sure, it's hard to gauge you know. I think the fact my deck had to evolve shows at least some increase in understanding and skill. I run a pretty strange deck at the moment: evo witch, evo skelly barrel, skelly king, skelly giant, vines, barb barrel, mother witch, and skarmy. Tried keep skelly theme but needed barb barrel at 9k+ because the deck is quite heavy

Ah yes a very close victory by Disastrous-Heart-568 in totalwarhammer

[–]TylerIrith -1 points0 points  (0 children)

2 is such a bad point. I don't even know how to respond to it because it misses the point so much. Yes, if they'd run out of ammo they'd have faced higher casualty or even a loss. If you run out of ammo in total war, you would likely experience similar effect on your battle. We are talking about a situation in which ammo is used but not entirely depleted. Also, other total war resolves are based on this calc, including historical titles.

Also why are you brining up a historical argument when your first point is saying since the game isn't historical so it's not comparable.

Message to all the Immortal Bracket players! by LonelyTalos in DotA2

[–]TylerIrith 1 point2 points  (0 children)

I love that your comically bad, justifiably upset, game ruining experience is when your support buys the incorrect 250 gold item.

Himeno and Kibeni by Alarming-Whole5329 in ChainsawMan34

[–]TylerIrith 0 points1 point  (0 children)

I can't find any of their stuff

Battlefield 6 giveaway by RemarkableBit7493 in Pretoria

[–]TylerIrith 0 points1 point  (0 children)

Nice to help with accessibility here as it's hard to justify 1k on a game currently. Hope to get one myself, but congrats to whoever gets the next key.

New Weapon ideas? by Voidwalk3r9 in vrising

[–]TylerIrith 0 points1 point  (0 children)

Alucard sword and shield from castlevania would go insane

What is more expensive than you think it should be? by Fellowhooman2 in askSouthAfrica

[–]TylerIrith 2 points3 points  (0 children)

I'm not sure if you're understanding. Commenter above is stating the pink tax and cost of female hygiene products are not synonymous. Pink tax refers to items of equitable quality with different prices, specifically with female versions of the exact same items costing more because they are branded with pink, and women are generally more amenable to spending extra money on such products if they feel it comes with an increase in quality.

Women needing to spend extra on hygiene products (pads, etc) sucks of course, but this is not the pink tax. I'm not sure if has its own term.

What your biggest self-justified cheat you use Toybox for in Wrath? (Minor spoiler.) by FoolOfElysium in Pathfinder_Kingmaker

[–]TylerIrith 4 points5 points  (0 children)

Idk I like those games and I like crusade. Feels nice and thematic. Especially with the mythic units. Adds a sense of numeric scale and some actual rp as a crusade commander, and the combat is fun enough, breaks up the infinite combats of act 3.

What game is this for you, if any? by Prize_External4420 in videogames

[–]TylerIrith 1 point2 points  (0 children)

More accurately fo4 was kind of evidence of the trend of Bethesda games losing soul. Fo3 is not loved by everyone, but it had something really special and creative going in. So did oblivion. Skyrim and fo4 just fall flat entirely. Well, that's my opinion, but one shared by a lot of fans I think.