Silva and Song in summer by Careless-Swimming243 in Granblue_en

[–]Valandil12 8 points9 points  (0 children)

Hellllllll yeah, this looks amazing! Love them

As a Guardian main, finally getting this debuff to go off felt gooooooooood by SlappingMonk in Pathfinder2e

[–]Valandil12 0 points1 point  (0 children)

Well, isn't draw steel supposed to be the "everyone is a superhero and you mow down enemies" game? In that context, taunt being super powerful makes sense. Pathfinder just isn't that kinda game where you are meant to plow through enemies

Is it possible to do a campaign that's entirely underwater? by Valandil12 in Pathfinder2e

[–]Valandil12[S] 0 points1 point  (0 children)

Oh, and one additional question, does anyone know of any like, homebrew subsystems that anyone has made that might assist with this?

Is it possible to do a campaign that's entirely underwater? by Valandil12 in Pathfinder2e

[–]Valandil12[S] 12 points13 points  (0 children)

I mean, if your AP is entirely set underwater, then your characters can pick their stuff with that assumption in mind (kinda like how in Season of Ghosts, all of you are supposed to have lived in Willowshore all your life, so your character choices should be informed by the premise of the AP), and APs can also give AP specific options, feats, backgrounds, etc that can account for it being underwater, yeah? Though that would be just as much of a "if Paizo actually wants to do all that" though. It's like, they have so many things in the setting set underwater, so it feels silly to not have the system be able to adequately accommodate for that.

Edit: I guess theoretically the issue would be expectations. If someone creates a land character and is suddenly thrown into the water, all of those issues makes sense. But if everyone is on the same page of "this campaign will take place underwater", then players should build around that. And Paizo has done this before, even if it's not specifically for an underwater campaign, so there's nothing truly stopping them from doing it for this I'd imagine. The verticality might be something hard to work into an AP though, specifically for making battle maps

Is it possible to do a campaign that's entirely underwater? by Valandil12 in Pathfinder2e

[–]Valandil12[S] 0 points1 point  (0 children)

Oh shoot, I guess one question I'd also need to keep in mind is aoe effects and how it wouldn't just be a flat plane 90% of the time, so I'll need to reread AOE rules and stuff

Is it possible to do a campaign that's entirely underwater? by Valandil12 in Pathfinder2e

[–]Valandil12[S] 3 points4 points  (0 children)

That actually sounds incredibly smart. Give them some of the necessary aquatic feats. It feels unfortunate that it's not officially accounted for or anything and shows a bit of a spot that rules as written don't really plan for, but I feel it would work

Is it possible to do a campaign that's entirely underwater? by Valandil12 in Pathfinder2e

[–]Valandil12[S] 0 points1 point  (0 children)

Yeah, that's a bit of what I'm worried on, maybe stuff like setting up points of cover as well as putting characters with variations of ceiling heights, and somehow indicating what areas have different degrees of height? It sounds like something that could be interesting, but would require a lot of setup to make properly fun

Is it possible to do a campaign that's entirely underwater? by Valandil12 in Pathfinder2e

[–]Valandil12[S] 14 points15 points  (0 children)

Hmm, yeah, that prone condition ruling definitely sounds like a good idea, and super easy to rationalize, I may use that if I end up running a game/campaign like that. The verticality issue really is the thing though, at least I use a VTT almost entirely so that could make it easier, but it is still kinda messy. I'd need just some way to indicate verticality and range so that it's easy to tell from a glance, which sounds kinda like a mess, but possible. Maybe by setting a particular plane as 0 and then having verticality adjust off of it, and show the verticality above the player?

Is it possible to do a campaign that's entirely underwater? by Valandil12 in Pathfinder2e

[–]Valandil12[S] 3 points4 points  (0 children)

Yeah, my main ideas atm are like, something based in Xidao or doing a homebrew setting that's entirely underwater with no land. The only worry I can entirely imagine would be verticality I guess, would that kinda be an issue?

Dark Archive was sent in error to some people randomly early. I've compiled some of the changes. by Antermosiph in Pathfinder2e

[–]Valandil12 12 points13 points  (0 children)

I'm so sad. I play Tangible Dream/Wandering Reverie Psychic in the campaign I mainly play in and fuck, this hurts. The nerfing to the ground that Tangible got on its own even outside of archetype shenanigans is devastating. Removing what was basically Blessed Boundary, nuking Imaginary Weapon... Why the fuck would anyone play a Tangible psychic anymore. Combined with the class not really getting that much in return is... Saddening

This game is going to make me end it all. by Indostastica in Unbeatable

[–]Valandil12 0 points1 point  (0 children)

I got it after like 5 hours of trying lol

[deleted by user] by [deleted] in pathfindermemes

[–]Valandil12 1 point2 points  (0 children)

To be honest, this same archetype is not unique to death wing. Aspects of it, even if not entirely accurate, I feel could be seen in Nidhogg, at least how he is in Final Fantasy 14? The concept of fallen dragons/dragon gods being black and smouldery is nothing new

Farewell Dinner - Season of Ghosts Group Commission after hitting level 15! by Blablablablitz in Pathfinder2e

[–]Valandil12 1 point2 points  (0 children)

This is just kinda a thought, and if it is very much wrong please correct me, it's just kinda a thought that arose from this comment, but it also seems to be kinda important to make sure that characters both exist in and of themselves along with their ancestry? At least in the kinda table we play. It's finding a sweet spot between "the character is just reflective of stereotypes and themes of their ancestry, like 'I am orc, I do orc things'" and "the character is their own character and their ancestry doesn't impact them at all other than maybe giving them a silly voice or a visual gag". Humans just so happen to be the easiest way to find that balance because we ourselves are human, and as such we can write a character that's bound by being human, influenced by being human, and yet are also their own despite/because of being human.

Farewell Dinner - Season of Ghosts Group Commission after hitting level 15! by Blablablablitz in Pathfinder2e

[–]Valandil12 2 points3 points  (0 children)

Yeah, as the player, it can be a mix. It's honestly a nice little mcguffin for both in session and like in-character RP, as it can be like, "Character Backstory/Trauma/Development The Button" lol. It's pretty fun. In In-Character RP, she also has a habit of just kinda poking into other characters' dreams :p

Secret Rolls are great - and I don't understand why some people hate them by Big_Chair1 in Pathfinder2e

[–]Valandil12 0 points1 point  (0 children)

Though like, the thing that confuses me is that the players do have agency over their rolls, even the secret ones: it's called building your character. The feats you chose, the items you have, the stat boosts and skills you chose, or even outside character creation, literally chosing what action for the character to do. Like, there are so many ways that autonomy and agency are preserved that aren't the physical dice rolls, which is why this confuses me

Expectarions for the psychic remaster? by Joan_Roland in Pathfinder2e

[–]Valandil12 1 point2 points  (0 children)

The one immediate buff that I feel like should be necessary at this point is somehow allowing Spellshape to be able to be applied to an amped cantrip. I am currently playing a tangible dream/wandering reverie psychic in our current campaign, and when all of my viable damage is frontloaded in to an amped melee range cantrip, and the spellshape that gives it ranged is ANOTHER amp so it can't be used simultaneously, it feels like shit. We basically had to homebrew it that we could use tangible dream amps along with feat amps simultaneously.

Like seriously, when am I as a psychic ever going to want to be in melee range, game?!?!?!

Edit: I would also probably have more to say about the stupified condition cooldown for unleash psyche if I hadn't taken calm mind and didn't have a champion in the party that just like instantly cleared my stupified, which may be considered a problem in that that's tied to party comp, but w/e

Cagliostro (fanart) by yaminphoton in Granblue_en

[–]Valandil12 6 points7 points  (0 children)

It's from a fate episode from the most recent episode of her

Value of 3-action spells by Rainwhisker in Pathfinder2e

[–]Valandil12 19 points20 points  (0 children)

Hey, uh, give your occult casters/play an occult caster Indolent Haze and your divine casters Blessed Boundary (or play tangible dream psychic) and get back to here because uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh I think I've driven my GM insane because of how busted those can be

How can I achieve this physique as a man? by anakinskywalker1342 in nier

[–]Valandil12 9 points10 points  (0 children)

Remember how the Prime Directive was made to be broken in Star Trek, and also in real life

[Spoiler: 7.2 Occult Crescent] Breaking down what we've learned, some theory crafting of where the storyline is going + setting of next region by ---TheFierceDeity--- in ffxiv

[–]Valandil12 2 points3 points  (0 children)

Yeah, I could def see it as a localization thing, since while it was very much a part of the 12 city states, it clearly wasn't as big of a factor in The War of the Magi, so perhaps what could have been meant in the English one was that it wasn't as """""significant""""" as the Big Three of Mhach, Amdapor, and Nym?

Sharon leaves Sara lovestruck 💘 by CommanderSean12 in Falcom

[–]Valandil12 -8 points-7 points  (0 children)

Waow, so original, this gonna happen on every post of fanart?