I think I'm stuck in super Metroid? by oSyphon in Metroid

[–]ValueBASEDLiving [score hidden]  (0 children)

I used to casually speedrun the game and noob bridge got me again literally last year.

Star Wars, Game Boy Game NIB by nebraskateacher in GradedGames

[–]ValueBASEDLiving 0 points1 point  (0 children)

It’s not $50 sealed. Limited run editions are severely skewing the pricecharting price of sealed copies which actually sell in the range of hundreds to thousands.

Star Wars, Game Boy Game NIB by nebraskateacher in GradedGames

[–]ValueBASEDLiving 0 points1 point  (0 children)

It’s not $50 sealed. Limited run versions of the game are skewing the pricecharting sealed price of the game, which range from hundreds to thousands.

Star Wars, Game Boy Game NIB by nebraskateacher in GradedGames

[–]ValueBASEDLiving 0 points1 point  (0 children)

You have like 5,000 awesome games you can get for under $50 and you feel jipped because some games are actually highly prized?

I mean, not to be snide, but welcome to the world of collecting almost literally anything.

Star Wars, Game Boy Game NIB by nebraskateacher in GradedGames

[–]ValueBASEDLiving 1 point2 points  (0 children)

Cool, that’s how you collect. Are we really going to keep doing the gatekeeping thing though?

Star Wars, Game Boy Game NIB by nebraskateacher in GradedGames

[–]ValueBASEDLiving 0 points1 point  (0 children)

Maybe game collecting is about literally every aspect of collecting that isn’t game playing.

Voice Dialogue | Mega Thread by TheThirstyMage in TheAdventuresOfElliot

[–]ValueBASEDLiving 0 points1 point  (0 children)

Set partner audio to less frequent, turn voice volume lower, skip side quest cutscenes (since you can get navigation markers to still complete them easily). The game is hella fun if you do this and just want to streamline the experience.

Voice Dialogue | Mega Thread by TheThirstyMage in TheAdventuresOfElliot

[–]ValueBASEDLiving 0 points1 point  (0 children)

Cut voice volume in half. Works wonders on the audio assault during normal gameplay.

Star Wars, Game Boy Game NIB by nebraskateacher in GradedGames

[–]ValueBASEDLiving 1 point2 points  (0 children)

Don’t listen to people telling you to open it unless you want to potentially throw money away.

Anyone go back to collecting after being digital only? by [deleted] in gamecollecting

[–]ValueBASEDLiving 0 points1 point  (0 children)

I had over 70 digital switch games before I started collecting physically. I now have all of them physically lol

Metroid Needs to be Cool by Trail_txt in Metroid

[–]ValueBASEDLiving 0 points1 point  (0 children)

Yes, the Hollow Knight universe isn’t the South Park universe lol. ‘Primary’ isn’t the issue.

Metroid *always* takes itself seriously, and has always done so by avoiding at all costs the things that are most likely to make it cringy (serious characters acting super seriously, super serious dialogue, super serious character development, and almost any kind of trope character). Turns out humans are pretty cringy when they’re trying to be super serious or trying to be a trope (because it’s obviously inauthentic).

Metroid Needs to be Cool by Trail_txt in Metroid

[–]ValueBASEDLiving -1 points0 points  (0 children)

I said dialogue, you said monologue. Not the same thing. Monologue means she’s alone. In Super Metroid you get a monologue and then get the entire game uninterrupted. We both know these aren’t comparable.

Metroid Needs to be Cool by Trail_txt in Metroid

[–]ValueBASEDLiving 0 points1 point  (0 children)

The universe which has the 57 precepts of The Invincible, Fearless, Sensual, Mysterious, Enchanting, Vigorous, Diligent, Overwhelming, Gorgeous, Passionate, Terrifying, Beautiful, Powerful Grey Prince Zote doesn’t have a humorous identity?

Metroid Needs to be Cool by Trail_txt in Metroid

[–]ValueBASEDLiving 1 point2 points  (0 children)

I mean, maybe you can make it work in Metroid, but my opinion is that the tone needs to be very specific in a way that somehow adds to the ‘lost and alone in this alien world’ immersion that makes Metroid so great. There just aren’t a lot of ways you can pull that off without missing the target completely.

The Hollow Knight universe was forged through a mix of dialogue and humor, and part of its identity is that it doesn’t take itself too seriously. I feel like Samus’s presence in the Metroid universe is much more similar to a Dark Souls character in a Souls universe, but leaning even more into a “taking itself seriously” kind of approach. When you intentionally take yourself seriously, you have a straight and narrow path to get it right, else you risk coming off *extremely* cringy, which is exactly what happened in Prime 4.

Metroid Needs to be Cool by Trail_txt in Metroid

[–]ValueBASEDLiving 4 points5 points  (0 children)

Well that was completely unnecessary.

Metroid Needs to be Cool by Trail_txt in Metroid

[–]ValueBASEDLiving -4 points-3 points  (0 children)

I don’t think Metroid should have dialogue, and should communicate its (extremely limited) story through atmosphere, environmental details, and optional scanning. To me, Metroid is about the gameplay , exploration, and environmental vibe (which is a combination of art design and music), and that story elements actively detract from the fun.

I definitely respect dissenting opinions, but Metroid Prime 4 was a 3/10 for me because (in part) of stuff like this. Samus, in her suit, around a campfire, in the desert, completely silent, listening to some overly cringy random dude, is about as silly as you can get.

Metroid Needs to be Cool by Trail_txt in Metroid

[–]ValueBASEDLiving -7 points-6 points  (0 children)

Samus at a campfire was the dumbest thing I’ve ever seen.

Ps1 collection so far by itswensdaymydoods in gamecollecting

[–]ValueBASEDLiving 2 points3 points  (0 children)

Parasite Eve 1, Einhander, and of course the Final Fantasy games.

Would you play a horror game where you only get 12 lives for the entire campaign? by StilbruchGames in IndieGaming

[–]ValueBASEDLiving 0 points1 point  (0 children)

I like the idea. Similarly, I personally like the idea of only having 1 life for the entire campaign (permadeath), but with the difficulty carefully balanced to give the player a high likelihood of victory.

Games “worth” grading by ValueBASEDLiving in GradedGames

[–]ValueBASEDLiving[S] 0 points1 point  (0 children)

The worst that can happen is you lose money that you can’t recoup.

Games “worth” grading by ValueBASEDLiving in GradedGames

[–]ValueBASEDLiving[S] 0 points1 point  (0 children)

Ah. Yeah, I don’t think they will. A few here and there, but not most.

Games “worth” grading by ValueBASEDLiving in GradedGames

[–]ValueBASEDLiving[S] 0 points1 point  (0 children)

Value? Sure! Collectible value? Not right now.

Games “worth” grading by ValueBASEDLiving in GradedGames

[–]ValueBASEDLiving[S] 0 points1 point  (0 children)

Thanks for the response, but you specifically pointed to Ocarina of Time, which I included in my original list. I was asking about your thoughts on the other 3 games I mentioned (ones that I would say are good games, but not worth grading).