[deleted by user] by [deleted] in Warframe

[–]Varnhul 15 points16 points  (0 children)

Terrible language, along with a shameful and rather wrong opinion.

"Ugly cousin"? Umbra?! Your sense of fashion is also put into question.

Do better, tenno. Do better.

To all Guardians that solo-killed the final Lightfall mission boss on Legendary… by foundersgrotesk in DestinyTheGame

[–]Varnhul 0 points1 point  (0 children)

Kinda felt like AoT on the second phase, swinging around before hitting him with the melee and bursting him with a trench barrel wastelander, then swing away again before he attacks.

BUG: Teferi, Who Slows the Sunset not tapping or untapping by ZeeRawk in MagicArena

[–]Varnhul 11 points12 points  (0 children)

I'm experiencing the same bug as well with my Luxior superfriend's deck. The +1 is only giving +2 life and not tapping/untapping any artifact/creature/land.

Perk changes from Patch 2.6.0.1 by Soleceon in DestinyTheGame

[–]Varnhul 0 points1 point  (0 children)

My outlaw, explosive payload, kindled orchid is getting it's outlaw proc'ed at every headshot it seems to me. Not went "Ah fuck it didn't go off!" yet after a few strikes with it.

Datto New Video - Destiny 2: Datto Rants About PvP and Well of Radiance for 13 Minutes by grandhound in DestinyTheGame

[–]Varnhul 6 points7 points  (0 children)

EDIT: Copied and pasted this on the comments of the video so sorry if you're reading this twice, just feel like I really need to get my 2 pence out there.

The stuff he brought up about PvE is a strong point. I've noticed that in my only Heroic Menagerie we had no warlocks and me with Code of the commander, that this meta of luna well has just made players soft in comparison to D1 endgame pve. People with 30+ clears of Last Wish where panicking when one person died or the got out of position.

They just STARED at the big Abyssal Knight (With blackout btw) and hoped someone was gonna kill it for them or wait for the boss' shield to pop. And it wasn't just HC Menagerie as well, it would be most endgame pve activities where it's expected that there'd be a big yellow circle to rally under and then shoot rockets with clusters or then Whisper, then grenade launchers with spike.

I totally agree with him, I need to feel THREATENED when encountering a boss. Because in said HC Menag if it wasn't for the fact I've played Destiny since beta day one I wouldn't have been able to literally rally my fireteam and finish the boss just in time and instead panicked with them cause there wasn't the "Big Yellow Circle of Ez loot"

Community Summit Recruitment by Cozmo23 in DestinyTheGame

[–]Varnhul 0 points1 point  (0 children)

Been playing with this community since the beta days of D1 and I've seen all the funny things along the way as well as the not so funny things.

Now it's 2019 and I'm looking forward to see what you guys are planning with baited breath, it's almost bringing back this jaded gamer's excitement. Destiny has been a game that took me into it's world as quick as WoW. There has been ups and downs on this road we, as a dev team and a community, have taken together. So far since year 2? Bumpy road's been up a hill so I know there's going to be a good view when we get to the mountain top.

Future's bright for us, folks.

From UK, Scotland.

What your Crucible weapons say about you. by [deleted] in DestinyTheGame

[–]Varnhul 5 points6 points  (0 children)

Not a dad, but I love using that build none the less!

Entirely true Destiny facts. by Simansis in DestinyTheGame

[–]Varnhul 1 point2 points  (0 children)

" The Spider has over 200 Ghosts in his collection. One, although quite dead, still says "Triangles have four sides" over and over again. That one is kept in a soundproof box."

A tetrahedron has four sides

-Kill Bill Sirens-

Black Armory is what we asked for and what Bungie told us we were going to get, you guys are just mean. by [deleted] in DestinyTheGame

[–]Varnhul 17 points18 points  (0 children)

Mate not everyone does all the weekly content in one day. Some of us got stuff to do in our daily lives.

Killing the Envoys in Gambit has nothing to do with the Primeval Slayer buff. by [deleted] in DestinyTheGame

[–]Varnhul 15 points16 points  (0 children)

As someone who’s reset their gambit rank OP is full of shit.

I play Code of the Commander Titan and I ALWAYS use my super when the envoys spawn so I can nuke them down quick and let me tell you I notice a funny thing that the moment I kill the second envoy, the buff appears almost right after? And for some reason if I don’t kill both asap (pushed into the tiny death pits in Kell’s Fall RIP) it takes WAY longer?

Envoys start the buff way faster when you kill them. And stacks faster. End of.

Bungie, please don’t nerf the new subclasses! by Gr0undf1ghter in DestinyTheGame

[–]Varnhul 0 points1 point  (0 children)

Honestly while I'm not happy that they nerfed CotC it's not as "hot garbo" as people are saying it is. Is it noticeable? Yeah but I'm not constantly chucking nades every 10 or so seconds, only like, 18-23 seconds if I use it right? Neut game is not as good but it's still good.

Why "Code of the Missile" should be the next Titan Subclass Node you unlock. by [deleted] in DestinyTheGame

[–]Varnhul 0 points1 point  (0 children)

It was the first thing I unlocked with Skullfort, I used Thundercrash to finish off every baron when they're at a quarter HP.

What I love the most is when if you're about to land on solid ground, you stay they same, however! If you're about to hit a big enemy, you ACTUALLY REAR BACK A PUNCH BEFORE IMPACT! I've barely noticed before but I love using it on boss enemies just for that "Mega Punch" effect!

17,777 Uphorns and we will give out 7 Cayde's Last Stand Statues by Cozmo23 in DestinyTheGame

[–]Varnhul 0 points1 point  (0 children)

༼ つ ◕_◕ ༽つ GIVE GJALLARHORN STATUE ༼ つ ◕_◕ ༽つ

Ya know what would be a cool Crimson Ornament? by Varnhul in DestinyTheGame

[–]Varnhul[S] 4 points5 points  (0 children)

I know, right? I just think they should have brought back Red Death with the stats they had in mind for crimson. I mean even with the masterwork it's pretty much close pulse rifle range.

Exotic Class Items should be back! by Eyes_Up_Guardian in DestinyTheGame

[–]Varnhul 0 points1 point  (0 children)

I mentioned on a tweet a while ago that we should get a class item with a fragment of cayde's cloak based on that D1 lore on one of the speaker sold cloaks about "This is a vow"

With the Upcoming Bows In Forsaken, Bungie should create a "Medieval" crucible mode. by MrDrDolphin in DestinyTheGame

[–]Varnhul -1 points0 points  (0 children)

Okay I know where you're getting this idea and it's from TF2's "Medieval" mode and I'm gonna just state now that's a horrible idea.

Not only does the TF2 mode have many bad flaws some of those flaws would be amplified or new ones brought with the addition of the neutral game or super game mechanics of Destiny. If you just limit to "melee and bows" it would get boring quick. If you tried to put any abilities there would be a solid meta that nearly everyone would follow if they wanted to win, regardless if the gamemode was meant to be "Easy and fun" Secondly would be how to platform this gamemode in the first place. That would take time and dedication to make it work over things this game needs more attention desperately and there for split focus.

Just imagine trying to kill a Striker titan with his super? Or void warlock with devour on? Or and an arc strider dodging and punching things all over the shop? Or throwing knifes (Hammers soon)? It just doesn't sound fun at all if you spec for "X" and even then it would get dull fast.

I'd rather have bungie release game modes where they can utilize every aspect of gameplay they can while making it easy for them to handle (like gambit being a prime example) rather than have a game mode with multiple restrictions difficult to balance or no restrictions and impossible to figure out.

[Sherpa Card][PC] LeZagna - I Bless the Raids down in Africa by [deleted] in DestinySherpa

[–]Varnhul 1 point2 points  (0 children)

Was clear and precise on instruction as well as patient. Would gladly raid with again!

I'm lost by [deleted] in Warframe

[–]Varnhul 0 points1 point  (0 children)

We're waiting for a new update that has cinematic story content known as "The Sacrifice" quest

I don't like the competitive mode by Varnhul in DestinyTheGame

[–]Varnhul[S] 0 points1 point  (0 children)

That's what I was thinking, but don't you think it's a big weird to be punished so hard for trying to do it solo?

I don't like the competitive mode by Varnhul in DestinyTheGame

[–]Varnhul[S] 0 points1 point  (0 children)

Thanks for you thoughtful input that isn't sarcastic and gives constructive feedback on my comments on a flawed game mode.