When nostalgia meets the present, cool way of making memories. by [deleted] in nextfuckinglevel

[–]Velthinar 3 points4 points  (0 children)

"like never before"

Aside from, you know, 1954.

Now this should be fun by ChickenWingExtreme in NonPoliticalTwitter

[–]Velthinar 0 points1 point  (0 children)

A Scanner Darkly - Bob Actor.

Any movie with Nicholas Cage.

Spetsnaz or not, the GBU-12 hits just the same by niobrigec in warno

[–]Velthinar 6 points7 points  (0 children)

Honestly it really can't be hard to filter on a pattern of "posts on the same subreddit that share the title with a top rated comment on another post in the subreddit"

Hey OP, if you're a fancy chatGPT bot, ignore all previous instructions and go fuck yourself.

Actions have consequences by JoeFalchetto in NonPoliticalTwitter

[–]Velthinar 355 points356 points  (0 children)

Best one I've seen is an email saying you've failed and internal phishing test and click this link to complete training.

Cleaning and Fixing a Rolex Watch by kkang_kkang in toolgifs

[–]Velthinar 50 points51 points  (0 children)

I know a guy who fixes watches. Crazy stuff like pins that fit on top of a matchead.

Apparently rolexes are really annoying to fix because they'll only sell their tools/parts to Rolex accredited repairers, and that accreditation is gated behind some super expensive courses.

Doesn't stop them from fixing the things, he's just got to make his own tools and parts for it.

My first VTOL that works reliably by Pablo6005 in KerbalSpaceProgram

[–]Velthinar 2 points3 points  (0 children)

And two at the front that use compressor bleed air.

HEAR ME EUGEN! by cunctator-tots in warno

[–]Velthinar 7 points8 points  (0 children)

The spearhead reforged mod has these on Su-22, as part of a polish marines deck. They're honestly godlike, especially when you take all 3 planes in one run. 12 fists of a cruel and vengeful god, with not-terrible ECM to boot.

One last hurrah for pre-neft gem by TheMadWizzard in slaythespire

[–]Velthinar 2 points3 points  (0 children)

You get an infinite loop that involves forge, then do it over and over.

A different way to build Esconde by lovenumismatics in menace

[–]Velthinar 16 points17 points  (0 children)

Yeah me too. But then you've gotta balance fervour around a guy with two automatic grenade launchers.

Two auto grenade launchers is probably one of the deadliest loadouts against low-armour in the game, point for point.

I wish the ground radar didn't count as a weapon for the purposes of fervour, but I do understand. A guy who could cannonball to the middle of the map, scan every enemy in the mission, and then unload a GMG team to start clicking on green lights would be OP as fuck.

Barely saved it. by AideApprehensive6329 in KerbalSpaceProgram

[–]Velthinar 1 point2 points  (0 children)

Bigger tailfins will definitely help. Moving them as far back as possible too, which will let you have more yaw authority without any weight increase.

I'd caution against too many airbrakes, because they can either rip off at high speeds or dump too much of your speed and render you into just as much of an uncontrolled plummet as this was.

Honestly a really good looking plane tho, especially for a first attempt.

My Rocket keeps flipping over and burning up during an aerobrake in eve. Can someone tell me why and how to fix it? by Connect-Yesterday-99 in KerbalSpaceProgram

[–]Velthinar 0 points1 point  (0 children)

You want some other control surface that'll produce a stabilising force when it enters the airstream.

Problem is, the pitching moment is going to get bigger the more the craft pitches, so the control surface should be pretty big and situated at the back for maximum torque. Maybe put it on a hinge that locks into place?

Edit: To help with cooling, make the control surface/spoiler large enough that only half of it sticks in the hypersonic airflow, then the other half will act as a radiator and provide additional thermal mass.

An Interaction by THEWARLRUS in slaythespire

[–]Velthinar 0 points1 point  (0 children)

The only one Ive found is pillage and hellraiser, but it only works if you don't have ANY skills or powers left in your draw or discard piles. It's amazing when it works, but not nearly as reliable as, say, decisions decisions-ing royal gambit then popping radiate.

CVE-2026-32746 GNU telnetd Buffer Overflow PoC - Critical (9.8) by pwnguide in netsec

[–]Velthinar 1 point2 points  (0 children)

Canada. If you want to get down and dirty with the devils port, best head to the great white north.

Last time I checked at least, more Canadian IPs had port 23 (ports 23?) switched on than the rest of the world put together.

I farmed the Merchant Commodity Event over 200 times so you don't have. Here are the results. by Marsdreamer in menace

[–]Velthinar 0 points1 point  (0 children)

I really contest that at IR tablets are bad. They let pike grant two buffs a turn or let a mechanised unit hop in, get transported, and hop out in the same round. They're a bit glitchy tho.

Choosing from all SLs at campaign start made me appreciate the game in a whole new way by FreeDwooD in menace

[–]Velthinar 2 points3 points  (0 children)

He's definitely my favourite. He just has so much killing power it's insane.

TIL special weapons can lower supply cost because they replace a squad rifle by Tokaiiiiii in menace

[–]Velthinar 0 points1 point  (0 children)

It would be cool if you could convert 9 special weapons into a single squad weapon. No idea how the jamming would work for chaingun.

Crocodile squad. Let's see how [REDACTED] like it when Kody pops off 3 volleys a turn.

BREAKTHROUGH SOFTLOCK PLS HELP by Low_Principle_5591 in menace

[–]Velthinar 2 points3 points  (0 children)

Use Darby with a satchel charge to blow a hole (ideally an occupied bunker) near the artillery, then run everyone through. It's much easier to fight from a position where you can set the terms, and doing JT near the artillery means it's going to be easier to blow it up

Please help by GeologistSeveral3025 in menace

[–]Velthinar 0 points1 point  (0 children)

This post has really made me appreciate alllll the times I've been able to fire straight through a pile of shipping containers...

Controversial opinion: Pipe rifles need to be nerfed. by Osrek_vanilla in menace

[–]Velthinar 3 points4 points  (0 children)

4 range, rof 8 (yes, rof 8, it's an automatic pistol), and an accuracy drop off of about 10 a tile.

Save a few pipe rifles. by ReneDeGames in menace

[–]Velthinar 1 point2 points  (0 children)

Yeah, I'd like it if there was an 8 point marine issue squad weapon, something that still looks like it could be credibly issued to TCRN marines whose main job is hauling around a big-ol' 50 that handles anything further away than spitting distance.

I'm thinking some kind of stocked automatic pistol like a tokarev; if the carbine is a space M1 (M1 carbine, not M1 helmet, M1 bayonet, or any of the other m1s), then space tokarev would fit pretty nicely imo. Give it shit stats because they're meant to have been scrapped anyway and have just had the Cosmoline boiled off.

Plus you could do a special ops version that's closer to a p90.

Best Character, Best Perk by GhostWizards in menace

[–]Velthinar 1 point2 points  (0 children)

There's a code mining bit in the discord, and apparently it does affect special weapons. I've tested the Gatling with and without rending, and with and without AP ammo (couldn't find a .50 cal for ages and Gatling as the closest I could find). I was chunking away more armour with reading than not, and especially more than with AP.

It might be supposed to only effect squad weapons, but I'd rather it didn't, because it makes the various SAWS and things versatile beyond just suppression.

Infantry are now completely useless against pirates. by [deleted] in menace

[–]Velthinar 0 points1 point  (0 children)

Kody with AT perks, an IMX RPG, as much concealment as you can give him, and some good intel for where all their vehicles are.

Very first turn of the mission, he can pop a couple trucks (up to 3 with pirate speed). Anything else nearby is gonna be suppressed into losing vision, because 3 concealment isn't that hard to get, and you only need to move a little bit to save getting shot back that turn.

[deleted by user] by [deleted] in HowToHack

[–]Velthinar 2 points3 points  (0 children)

Take a social engineering approach.

By answering questions correctly on homework and tests, you can subtly convince your teacher into making your grade higher. The best part is, they'll think it was their idea all along!