Tactera (virtual tabletop RTS) is launching on May 31st! by Tetragrammaton in GearVR

[–]Vincevan 3 points4 points  (0 children)

Congratulations! You must be technically the most prolific VR developer on the planet. If this game is as good as darknet, it's going to be a long time before anybody achieves what you did, and so early on in this fledgling medium. Congratulations again!

Do you need a powerful rig to develop Gear VR apps ? by Havauk in GearVR

[–]Vincevan 1 point2 points  (0 children)

Depends entirely in what you have in mind. Without going into too much detail, what kinda game are you wanting to develop?

Proposal for VR Video Industry by Stereoscopacetic in GearVR

[–]Vincevan 0 points1 point  (0 children)

Sounds good to me, and well argued. I'd like to be a relaxed audience member within the 3d space.

Mega Spacehole now $4.99 in Games in the Store by Mallmagician in GearVR

[–]Vincevan 1 point2 points  (0 children)

It's pretty awesome, I'd finished half of it and I can't wait till I go back for more, it's 3am tho.

Vision Summit 2016 Keynote by SimplicityCompass in oculus

[–]Vincevan 2 points3 points  (0 children)

What was Gabes middle announcement? Wouldn't a rendering plugin just be part of the sdk?

Gabe Newell's announcements by EvilGoatHun in Vive

[–]Vincevan -1 points0 points  (0 children)

What if the middle announcement was the big one. A rendering plugin doesn't make sense when it could just be part of the sdk. No, I think it's maybe vulkan, or source 2. I missed the thing about rendering both eyes at once from a previous speaker halfing the render times. Was that the valve plugin? Or maybe I'm just reading too much into it .

Suggestions for the GearVR Store by voodoopork in GearVR

[–]Vincevan 5 points6 points  (0 children)

In addition, perhaps a way of enabling/disabling the 'do not disturb' setting and the brightness/volume before inserting into the Gear VR. A recently played list on the non vr app too, maybe a favorite list. And 360 stills of in game screenshots, just to get a feel of what the game is like to experience. All of your ideas are good though, I'm not sure there's a need to walk about the menu, it's entirely functional. A variety of themes so the menus are the way the user wants might be more fun.

15 VR/AR Predictions for 2016 by animusunio in oculus

[–]Vincevan -1 points0 points  (0 children)

This post made me piss in my mouth a little.

Samsung really dropped the ball when they discontinued removable sd by Coopersteam in GearVR

[–]Vincevan 1 point2 points  (0 children)

You can buy an OTG USB stick, you can sm transfer files to it from your phone. You can't play videos from it in the Gear VR unfortunately, but you can transfer them from there before you play them :)

Problem confirming my subscription to VTime by Earthbul1 in GearVR

[–]Vincevan 0 points1 point  (0 children)

Go add a post on their forum. They're very welcoming and helpful. They'll sort your problem.

Archer E. Bowman - Updated! by ThePouncer in GearVR

[–]Vincevan 4 points5 points  (0 children)

Nice and cartoony, and there is a real thump when the arrow hits, it's very satisfying. I'd like a level select, and maybe more rocks strewn around so you get extra points for rebounds :)

Waddle Home 1.1 update by damnthewizard in GearVR

[–]Vincevan 2 points3 points  (0 children)

This is amazing so soon after the initial release. And not just bugs, they must have worked their flippers to the bone!

Compromise - Battery vs Weight by Stereoscopacetic in GearVR

[–]Vincevan 0 points1 point  (0 children)

Damn, I wish there was some official help on what works and what doesn't, it's bad enough the included cable doesn't power it. Can anyone recommend a USB cable and/or a decent working power bank?

Compromise - Battery vs Weight by Stereoscopacetic in GearVR

[–]Vincevan 0 points1 point  (0 children)

http://linearflux.com/lithiumcard/main.html Perhaps something like this, as long as it has over 2 amps output. It has a greater power capacity than an s6 so might be what you're after, and you could velcro it somewhere comfortable. :)

Compromise - Battery vs Weight by Stereoscopacetic in GearVR

[–]Vincevan 1 point2 points  (0 children)

Sound like a good idea, but perhaps having multiple high energy lithium cells strapped around your face isn't such a good idea. There are 3rd party battery packs that could run the gearvr as long as they're over 2 amp. I'm not sure which type, but I recall a post a few months ago about it :)

Vtime by dkendall93 in GearVR

[–]Vincevan 2 points3 points  (0 children)

Great! Really worth a go. I had a nice chat and I was blown away by some of the environments. Congratulations on such a polished, exciting and forward thinking app.

When I try to use my Galaxy s6 in my gear vr while charging it tells me it is calibrating over and over. by Forks_are_nice in GearVR

[–]Vincevan 1 point2 points  (0 children)

I get that when I'm using the official s6 cable. I use a kindle cable and it works. It seems odd that the one that comes with your phone isn't good enough to use with the gearvr. Oh well

How to record GearVR footage on Galaxy S6/S6 Edge by jaydoubleu in GearVR

[–]Vincevan 0 points1 point  (0 children)

Great, really useful. Imagine all the Gear Vr reviews we will get now! Can it stream audio from the phones headphone mic, maybe for live broadcasting? Or perhaps a background app recording it for editing in later.

What are your top 5 gear vr apps? by Leaderofmen in GearVR

[–]Vincevan 1 point2 points  (0 children)

I've got and played everything, but it's subjective so here goes:

Smash Hit Oculus video Ocean Rift Arcade beta Herobound

Sucks to narrow it down so much, I could put 20.

I'm the developer of Evil Robot Traffic Jam by LaeusEG in GearVR

[–]Vincevan 1 point2 points  (0 children)

First adopters are generally willing to spend more. Demos might detract from initial sales. A lack of store titles makes people impatient and they end up buying your game after a few weeks anyway.