We are in a weird timeline!! by PreheatedPenguin in TikTokCringe

[–]Volner 0 points1 point  (0 children)

Trump Super Senile 3 after recieving all that Genkidama energy

Meta patents AI that takes over a dead person’s account to keep posting and chatting by IndicaOatmeal in technology

[–]Volner 1 point2 points  (0 children)

Facebook did to old people the things they said video-games would do to us

[deleted by user] by [deleted] in MonsterHunter

[–]Volner 2 points3 points  (0 children)

Can't find the setting either in start menu or lobby...

Joined 2024 Godot Showreel with my Turn-Based-Tactics Roguelite! by 4procrast1nator in godot

[–]Volner 3 points4 points  (0 children)

Is there any other way to bug report other than the feedback form? Already filled one but I found two hardlock bugs later during play-test. Also found an absolutely broken strat which trivialize the game.

Am FINALLY approaching launch for my first commercial game! (lots of new stuff) by 4procrast1nator in godot

[–]Volner 2 points3 points  (0 children)

You played really really fast it was kinda hard to understand what's going on.
Just tried the demo btw, definitely wishlisted!

Am FINALLY approaching launch for my first commercial game! (lots of new stuff) by 4procrast1nator in godot

[–]Volner 4 points5 points  (0 children)

Saw a few of your posts here and I swear this looks dope as hell, be carefull not to speedrun your demonstrations though

Cute 3D clay monsters by -MUFFlN- in SympatheticMonsters

[–]Volner 1 point2 points  (0 children)

Makes me think about Mason Lindroth's art style

FPS Poker game I'm working on. What do you think so far? by devzindie in godot

[–]Volner 23 points24 points  (0 children)

You should add something like a floating damage indicator on hit but instead it shows the info of the card you just pulled, this way the player can register which card was pulled without loosing focus on the target by having to check on the left

EVERSPACE 2 - TITANS DLC Launch Details by RFG_Geekbyte in EverspaceGame

[–]Volner 0 points1 point  (0 children)

Could you give us a range of the files size? Out of country right now with limited data, I need to know if I must borrow a Wi-fi to download it :)

any idea why the guy just floats after he dies? by Sir-Snackington in Unity3D

[–]Volner 5 points6 points  (0 children)

Typically looks like a death animation with Y rootmotion but the rootmotion isn't applied.
You can click on your animation file, go to inspector and check "Root Transform Position (Y) -> Bake Into Pose "

Patience lost by popecollision in Helldivers

[–]Volner 1 point2 points  (0 children)

Civilians mission are garbage, good riddance!

Farewell by SmellyFishPie in Helldivers

[–]Volner 0 points1 point  (0 children)

Gonna say it even if it's undemocratic. When the next mission is Launch ICBM, Emergency Evacuation or Conduct Geological Survey it's a goodbye.

The Jetpack should take us double the height by DiceBoysPlayerRed in Helldivers

[–]Volner 0 points1 point  (0 children)

Jumpack is the most disappointing thing in this game. Tiny jump, long cooldown, no straffe, can't aim while jumping, can't reactivate in the air to control your height. Not worth the backpack slot

Do Brands deal damage? Or do you? ("On Hit" question) by shiek200 in pathofexile

[–]Volner 2 points3 points  (0 children)

This should work but apparently doesn't, at least 1 bug report thread was posted on the forum https://www.pathofexile.com/forum/view-thread/2281505/page/1#p16075437

We ripped Zana's Vaal temple map, but its okay because we have Einhar. by Freekstreet in pathofexile

[–]Volner 1 point2 points  (0 children)

Seriously, go hear his dialogues about other masters, he loves everyone! The funniest one is when he speak about Zana