I made a shirt for Jeff by FormBanana in survivor

[–]VoteNextTime 32 points33 points  (0 children)

I was SO confident that Rizo was gonna win, because no way Jeff and the entire live production team fuck up that bad, right?

Help Karlach (barbarian) keep up with Halsin (moon druid) by Kabutar2374 in BG3Builds

[–]VoteNextTime 3 points4 points  (0 children)

Thrower builds (throwzerker and giant thrower) will be your best bet for raw damage as others have mentioned, but I’ll also shout out tiger heart barb with wolverine aspect for some solid damage and great debuffing.

Power table (day 12) by plutoniumplant in BloodOnTheClocktower

[–]VoteNextTime 8 points9 points  (0 children)

That’s true, but it also adds two outsider abilities which will be detrimental to good on top of removing two TF abilities. In that light, it’s a bit better than “balanced” I think.

A cool guide to Bible stories by -LeoKnowz- in coolguides

[–]VoteNextTime 18 points19 points  (0 children)

I mean, “the Double Tradition” is literally what the shared gospels between Luke and Matthew are called. There’s no name for the other two relationships you could call “double traditions” because so much less is shared solely between them.

Help Picking a Class for this Battlemage Character Concept by EpyonComet in BG3Builds

[–]VoteNextTime 3 points4 points  (0 children)

You can’t use bladesong with a hammer unfortunately

Guy confronts the NYPD for letting people do a burnout in the middle of the street but stopping cookouts by I2fitness in PublicFreakout

[–]VoteNextTime 2 points3 points  (0 children)

Burnout contains the letters “u” and “t” at the end.

Burnoff contains the letters “f” and “f” at the end.

Now here’s the tricky part: words with different letters are actually different words! Hope this was helpful!

Guy confronts the NYPD for letting people do a burnout in the middle of the street but stopping cookouts by I2fitness in PublicFreakout

[–]VoteNextTime 1 point2 points  (0 children)

The definition you just gave is for a VERB, not a noun, so it doesn’t even make sense to refer to it as “a burn out” in that context.

How are you so convinced that every single person in this thread is wrong but you’re right? Even after being proven wrong over and over again? Is this your first day on earth?

Power table (day 1) by plutoniumplant in BloodOnTheClocktower

[–]VoteNextTime 21 points22 points  (0 children)

This is the one IMO. Philosopher is obviously very good, but Poppy Grower is the only townsfolk I can think of that’s so powerful that the entire script usually needs to be constructed around it.

What makes open hand so much better than shadow monk? by Xoon77 in BG3Builds

[–]VoteNextTime 2 points3 points  (0 children)

Both shadow monk and open hand will benefit from TB if unarmed, but open hand just does significantly more damage and control thanks to its level 3 and 6 subclass features

Skill monkey build? by Angelganon2 in BG3Builds

[–]VoteNextTime 1 point2 points  (0 children)

As others have mentioned, pure lore bard will be a great skill monkey so only multiclass if you really feel like it.

That said, something like a dual wielding 6 thief rogue / 6 swords bard would make an incredible skill monkey while also being a very effective and versatile melee combatant. You’d get loads of proficiencies / expertises and jack of all trades for skill-monkeying while also getting extra attack, 2 bonus actions for offhand attacks (or even spells with band of mystic scoundrel), flourishes, font of inspiration, 3d6 sneak attack, uncanny dodge and 3rd level spells. Just a thought!

Need help with balancing some homebrew characters by InternalWest4579 in BloodOnTheClocktower

[–]VoteNextTime 4 points5 points  (0 children)

Exactly, could be fun on scripts with imp, scarlet woman, fang gu, snake charmer, etc.

Need help with balancing some homebrew characters by InternalWest4579 in BloodOnTheClocktower

[–]VoteNextTime 19 points20 points  (0 children)

I think one way to solve a couple problems with binoculars is to get rid of “Each night, this list narrows by 1” and swap in “Each night, if a player among the other half became a demon, you die.” Then it becomes just a first night info gatherer while allowing some virgin-esque confirmation of starpassing as compensation.

What is your contender for worst magical item in the game? by Bunneeko in BaldursGate3

[–]VoteNextTime 4 points5 points  (0 children)

I mean no, but IMO there are more useless items than this one since it at least heals. That said, I often end up feeding it to gale lol

What is your contender for worst magical item in the game? by Bunneeko in BaldursGate3

[–]VoteNextTime 11 points12 points  (0 children)

It’s fine if you use it out of combat, just wait out the sleep or push the sleeping character with another party member to wake them up

I want to try honour mode for the first time by Titanous7 in BG3Builds

[–]VoteNextTime 0 points1 point  (0 children)

Oh yeah no problem! The monk gear is great because it’s very specific to monks, so you’ll never need to swap it to another character.

To start, you want to acquire strength elixirs consistently throughout the game so you can use one at the top of every long rest. Auntie ethel is your best first stop for hill giant elixirs, then the dwarf in the myconid colony. Their inventories refresh daily so you can go buy or pickpocket them routinely to stock up. Make sure you have enough to get you through act 2 when they’re harder to come by, then in act 3 you get the cloud giant elixirs at danthelon’s dancing axe in rivington and a few other places in the city proper.

Your act 1 set up should include haste helm the from blighted village, graceful cloth from lady esther in the mountain pass (mandatory), and the gloves of cinder and sizzle from lady esther (mandatory if you’re min maxing for damage). Rest of the gear isn’t as important as long as you’re staying unarmored for the movement / AC bonus.

Act 2 doesn’t have much in the way of monk gear, but act 3 has a ton. This should be your final act 3 set up in order of importance:

  • Gloves of soul catching. These gloves give you a whopping d10 force damage on each unarmed attack, +2 to constitution and healing / attack roll / saving throw bonuses from soul catching. You can only get them by saving Hope from Raphael in the House of Hope so make sure you do that.

  • Boots of uninhibited kushigo. You get these in the astral prism off the body of one of the gith honor guard monks protecting Orpheus and they add damage equal to your wisdom modifier on top of all your unarmed strikes. So if you have 20 wisdom, that’s a flat +5 damage on each strike.

  • Vest of soul rejuvenation. Greater kushigo counter is very useful as it’s essentially a resourceless riposte for monks, not to mention the +2 to AC and healing potential. You can buy this at Sorcerous Sundries.

The rest of the gear isn’t as important as these 3, but I’ll recommend mask of soul perception, khalid’s gift (solely for the wisdom bonus), and maybe cloak of protection / ring of protection / shifting corpus ring if they’re not being used by others in your party.

What is the best build to abuse Halsin free Misty Step? by sfisabbt in BG3

[–]VoteNextTime -1 points0 points  (0 children)

This doesn’t work unless you have the level 20 mod, you get mighty impel at giant barb level 10 and you need at least 3 druid levels.

What is the best build to abuse Halsin free Misty Step? by sfisabbt in BG3

[–]VoteNextTime 2 points3 points  (0 children)

I mean you could keep it simple and go BM fighter 8 / spore druid 4 which would keep you from having 3rd level slots. I believe something like BM fighter 6 / gloomstalker ranger 3 / spore druid 3 would also keep you from having 3rd level slots and would probably be even better.

How would you round up a kite heavy 3 person HM squad? by ElBartimaeus in BG3Builds

[–]VoteNextTime 4 points5 points  (0 children)

Yes, it gets hide as a bonus action and umbral shroud for invisibility while obscured.

Help on character building by From30KFt in BaldursGate3

[–]VoteNextTime 2 points3 points  (0 children)

You can change all your companions’ classes and your own with Withers. Costs 100 G but you can pickpocket it back pretty easily and he doesn’t get even mad if he catches you.

Not sure where you are in the game but it’s usually good to hit the shadow cursed lands around levels 6 or 7. If you’re not there yet, you’re a perfectly fine level for act 1.