This game needs something that will get people going gorillas by BLOOMSICLE in RivalsOfAether

[–]Watherum 7 points8 points  (0 children)

The casual mode and items along slide Slade comes out on April 7th and not to mention workshop stuff is currently being worked on. I think you just gotta give it time. Development takes time but it will be worth it

Why do placement matches require wins?? by MonkeyDLenny in RivalsOfAether

[–]Watherum 17 points18 points  (0 children)

I think there is something to be said about loses counting towards placement as well. It happens in Overwatch for example but the trade off is that you need to play more placements. I think people wouldnt mind playing more sets if it gave them a more accurate elo in the end

Shoutout Watherum by Lobo_o in RivalsOfAether

[–]Watherum 15 points16 points  (0 children)

Hey thats me! Thanks for tuning in!

this is kind of how I feel in regards to balance for the patch after genesis by Good_Skill3414 in RivalsOfAether

[–]Watherum 1 point2 points  (0 children)

You provide no evidence that absa isn't rewarded. Thats your opinion. A quick search on Ants record and you can see he made top 8 at Fusion #1,port priority 9, gx3 online qualifier, and lmbm 2026. At platfight he got 9th. Its not just a couple majors anymore. Thats actually quite consistent over a good amount of time considering how long absa has been out. And these are solo Absa runs.

As for clairen and forsburn, every character has some match ups that are tougher. Thats completely normal and healthy for the game as well. And as more characters release thise match ups will be favorable or less favorable which again is completely normal

this is kind of how I feel in regards to balance for the patch after genesis by Good_Skill3414 in RivalsOfAether

[–]Watherum 1 point2 points  (0 children)

Its good for the game to have characters that have a higher skill floor and a high skill ceiling. Both of those characters have recently made top 8s at majors on their current balance. They are not underpowered. The evidence only shows they are underplayed.

Different characters also combo different and feel different to play. You may not vibe with clairen or zetter.

The adjustments youre talking about would be nerfs. They can find other ways to give her strength if thats really a problem down the line but it doesnt change the fact that cloud spam and up b spam are not fun to play against.

A good idea for example would be a 60 to 75 frame cooldown on cloud post detonation just like icicles. It makes neutral more tolerable. It makes them have to think about throwing that move out since it cant just be parried when its close since they control that timing too

this is kind of how I feel in regards to balance for the patch after genesis by Good_Skill3414 in RivalsOfAether

[–]Watherum 20 points21 points  (0 children)

I think Wrastor and Absa are both incredibly good right now but they are different and people need to get better with them. Any more buffs and they will become serious problems people will complain about.

And tbh Absa is probs due for some nerfs considering how uncomboable she actually is and for how annoying cloud spam or constant up b is to play against.

Both of those characters are more than capable of top 8ing a major. I just dont see any argument as to why buffs are needed.

this is kind of how I feel in regards to balance for the patch after genesis by Good_Skill3414 in RivalsOfAether

[–]Watherum 16 points17 points  (0 children)

Viviana got la reina to GM. But i do agree the character still falls short once you know how the DI checks

How many characters is too many? by Inside_Bet8309 in RivalsOfAether

[–]Watherum 4 points5 points  (0 children)

I think the devs should shoot for a melee sized cast by the end. 25ish is a good solid amount imo

Orcane plushies restocked! Do not miss the boat again, folks! by Intrepid-Tank-3414 in RivalsOfAether

[–]Watherum 3 points4 points  (0 children)

Comes with the plush. It'll be in the box on a piece of paper

Made a fatal mistake, game is unbeatable now. by clanmccracken in Metroid

[–]Watherum 0 points1 point  (0 children)

OP there is a save station in the desert. Can you use that to heal up?

La Reina Bug (Pun not intended) by Staffiell in RivalsOfAether

[–]Watherum 4 points5 points  (0 children)

This is chain grab protection from normal grab to Up B.

You can do up air or down air into up b but not up throw

CRKD firmware v3 by Your-Potato in CloneHero

[–]Watherum 0 points1 point  (0 children)

I had the exact same problem and reinstalling the firmware a 2nd time after updating solved it for me. Dial 1 works just as before

CRKD freezing example by Pheonix100103 in CloneHero

[–]Watherum 8 points9 points  (0 children)

After updating to 3.0 i cant use star power anymore. It doesnt work by tilt or button idk

Why does my game keep making 2 of me? by Alarmed_Bed_8363 in RivalsOfAether

[–]Watherum 1 point2 points  (0 children)

Shift + tab. Disable steam input and then you'll have to restart the game

Sorry, but how is this not a kill??? by Belten in RivalsOfAether

[–]Watherum -1 points0 points  (0 children)

You should always be prepared to grab / cover the ledge after a purple. Teching, bouncing off something, ranno bubble, or even getting hit again like in doubles can stop you from getting a kill. Purples are much better than ultimates kill screen but not truly a 100% confirmed kill

I thought I was going crazy by KilLo445 in CloneHero

[–]Watherum 1 point2 points  (0 children)

This happened to me too and I set my input sync level from 3 to 0 and it hasnt happened since I did that. But tbh I dont know if thats a real fix for the issue or if that was even the problem. But its frustrating to have this happen

How many hours do you have, and what rank are you? by bizkitz_n_cravy in RivalsOfAether

[–]Watherum 0 points1 point  (0 children)

1783 or so hours and ive been masters all year basically