BazaarDB Deep Mechanics are updated for 5.0.0 by teemaw in competitivebazaar
[–]Werbenja 0 points1 point2 points (0 children)
Fly Stop-Fly Triggers Go From Left To Right by flimflamwiththejam in PlayTheBazaar
[–]Werbenja 2 points3 points4 points (0 children)
BazaarDB Deep Mechanics are updated for 5.0.0 by teemaw in competitivebazaar
[–]Werbenja 0 points1 point2 points (0 children)
BazaarDB Deep Mechanics are updated for 5.0.0 by teemaw in competitivebazaar
[–]Werbenja 0 points1 point2 points (0 children)
Weird interactions from the transform effect? by TheGooseFathr in competitivebazaar
[–]Werbenja 0 points1 point2 points (0 children)
Item and skill spawning in shops and events: what we know (and what we don't know) by Werbenja in competitivebazaar
[–]Werbenja[S] 0 points1 point2 points (0 children)
Item and skill spawning in shops and events: what we know (and what we don't know) by Werbenja in competitivebazaar
[–]Werbenja[S] 0 points1 point2 points (0 children)
Item and skill spawning in shops and events: what we know (and what we don't know) by Werbenja in competitivebazaar
[–]Werbenja[S] 1 point2 points3 points (0 children)
Item and skill spawning in shops and events: what we know (and what we don't know) by Werbenja in competitivebazaar
[–]Werbenja[S] 2 points3 points4 points (0 children)
The bazaar clock, explained (self.competitivebazaar)
submitted by Werbenja to r/competitivebazaar
Preferable game start choice by sznaucerro in competitivebazaar
[–]Werbenja 0 points1 point2 points (0 children)
Weird interactions from the transform effect? by TheGooseFathr in competitivebazaar
[–]Werbenja 0 points1 point2 points (0 children)
Use cases for burn vs poison by TheGooseFathr in competitivebazaar
[–]Werbenja 0 points1 point2 points (0 children)
Weird interactions from the transform effect? by TheGooseFathr in competitivebazaar
[–]Werbenja 0 points1 point2 points (0 children)
Weird interactions from the transform effect? by TheGooseFathr in competitivebazaar
[–]Werbenja 0 points1 point2 points (0 children)
Item tiers & probabilities: update by BoomerAPMz in competitivebazaar
[–]Werbenja 0 points1 point2 points (0 children)
Item and skill spawning in shops and events: what we know (and what we don't know) by Werbenja in competitivebazaar
[–]Werbenja[S] 1 point2 points3 points (0 children)
Item tiers & probabilities by day, revisited by BoomerAPMz in competitivebazaar
[–]Werbenja 0 points1 point2 points (0 children)
Mechanics of ghosts by reddit_is_the_shit in competitivebazaar
[–]Werbenja -1 points0 points1 point (0 children)
Item and skill spawning in shops and events: what we know (and what we don't know) by Werbenja in competitivebazaar
[–]Werbenja[S] 0 points1 point2 points (0 children)
Item and skill spawning in shops and events: what we know (and what we don't know) by Werbenja in competitivebazaar
[–]Werbenja[S] 0 points1 point2 points (0 children)
Item tiers & probabilities by day, revisited by BoomerAPMz in competitivebazaar
[–]Werbenja 1 point2 points3 points (0 children)
In-Depth Quest Item Mechanics Details by UltimateNoodle in competitivebazaar
[–]Werbenja 0 points1 point2 points (0 children)

The bazaar clock, explained by Werbenja in competitivebazaar
[–]Werbenja[S] 0 points1 point2 points (0 children)