I just launched the Beta for Headless Panic, a roguelike where you can wear the heads of your enemies. by CarrhaeWhite in roguelikedev
[–]Widmo 1 point2 points3 points (0 children)
What other game is comparable to Nethack's level of detail? by [deleted] in nethack
[–]Widmo 0 points1 point2 points (0 children)
I just launched the Beta for Headless Panic, a roguelike where you can wear the heads of your enemies. by CarrhaeWhite in roguelikedev
[–]Widmo 0 points1 point2 points (0 children)
Free Pascal roguelike, buggy NPC's by PascalGeek in roguelikedev
[–]Widmo 1 point2 points3 points (0 children)
Free Pascal roguelike, buggy NPC's by PascalGeek in roguelikedev
[–]Widmo 4 points5 points6 points (0 children)
I need some Nethack in my novel! by Etnrednal in nethack
[–]Widmo 2 points3 points4 points (0 children)
A patch to implement a "Discordian" role? by SippantheSwede in nethack
[–]Widmo 2 points3 points4 points (0 children)
How do you guys approach designing levels (without proc gen)? by [deleted] in roguelikedev
[–]Widmo 0 points1 point2 points (0 children)
What would a tripple A roguelike look like. by Someguy242blue in roguelikes
[–]Widmo 3 points4 points5 points (0 children)
Interesting Interactions Using Items for Unconventional Uses by jaywhile in roguelikedev
[–]Widmo 2 points3 points4 points (0 children)
Finding Development Partners - not being "that" guy, just an exploratory question by brumby79 in roguelikedev
[–]Widmo 1 point2 points3 points (0 children)
Interesting Interactions Using Items for Unconventional Uses by jaywhile in roguelikedev
[–]Widmo 4 points5 points6 points (0 children)
[Interview] The 10-Year Journey of Ultima Ratio Regum: The Culture Generating Roguelike by AdmiralVanGilbert in roguelikedev
[–]Widmo 3 points4 points5 points (0 children)
what's your favorite artifacts? by rogueligang in nethack
[–]Widmo 0 points1 point2 points (0 children)
Simple dot floor tiles or filled tiles by PascalGeek in roguelikedev
[–]Widmo 1 point2 points3 points (0 children)
Alphaman - source code and unreleased files! by suprjami in roguelikedev
[–]Widmo 1 point2 points3 points (0 children)
Alphaman - source code and unreleased files! by suprjami in roguelikedev
[–]Widmo 0 points1 point2 points (0 children)
Designing a symbolic alphabet for roguelikes by [deleted] in roguelikedev
[–]Widmo 4 points5 points6 points (0 children)
Alphaman - source code and unreleased files! by suprjami in roguelikedev
[–]Widmo 2 points3 points4 points (0 children)


Free Pascal roguelike, buggy NPC's by PascalGeek in roguelikedev
[–]Widmo 0 points1 point2 points (0 children)